| 1 |
/*
|
| 2 |
* VIC.h - 6569R5 emulation (line based)
|
| 3 |
*
|
| 4 |
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
|
| 5 |
*
|
| 6 |
* This program is free software; you can redistribute it and/or modify
|
| 7 |
* it under the terms of the GNU General Public License as published by
|
| 8 |
* the Free Software Foundation; either version 2 of the License, or
|
| 9 |
* (at your option) any later version.
|
| 10 |
*
|
| 11 |
* This program is distributed in the hope that it will be useful,
|
| 12 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 13 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
| 14 |
* GNU General Public License for more details.
|
| 15 |
*
|
| 16 |
* You should have received a copy of the GNU General Public License
|
| 17 |
* along with this program; if not, write to the Free Software
|
| 18 |
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
| 19 |
*/
|
| 20 |
|
| 21 |
#ifndef _VIC_H
|
| 22 |
#define _VIC_H
|
| 23 |
|
| 24 |
|
| 25 |
// Define this if you want global variables instead of member variables
|
| 26 |
#if defined(__i386) || defined(mc68000) || defined(__MC68K__)
|
| 27 |
#define GLOBAL_VARS
|
| 28 |
#endif
|
| 29 |
|
| 30 |
// Define this if you have a processor that can do unaligned accesses quickly
|
| 31 |
#if defined(__i386) || defined(mc68000) || defined(__MC68K__)
|
| 32 |
#define CAN_ACCESS_UNALIGNED
|
| 33 |
#endif
|
| 34 |
|
| 35 |
|
| 36 |
// Total number of raster lines (PAL)
|
| 37 |
const unsigned TOTAL_RASTERS = 0x138;
|
| 38 |
|
| 39 |
// Screen refresh frequency (PAL)
|
| 40 |
const unsigned SCREEN_FREQ = 50;
|
| 41 |
|
| 42 |
|
| 43 |
class MOS6510;
|
| 44 |
class C64Display;
|
| 45 |
class C64;
|
| 46 |
struct MOS6569State;
|
| 47 |
|
| 48 |
|
| 49 |
class MOS6569 {
|
| 50 |
public:
|
| 51 |
MOS6569(C64 *c64, C64Display *disp, MOS6510 *CPU, uint8 *RAM, uint8 *Char, uint8 *Color);
|
| 52 |
|
| 53 |
uint8 ReadRegister(uint16 adr);
|
| 54 |
void WriteRegister(uint16 adr, uint8 byte);
|
| 55 |
#ifdef FRODO_SC
|
| 56 |
bool EmulateCycle(void);
|
| 57 |
#else
|
| 58 |
int EmulateLine(void);
|
| 59 |
#endif
|
| 60 |
void ChangedVA(uint16 new_va); // CIA VA14/15 has changed
|
| 61 |
void TriggerLightpen(void); // Trigger lightpen interrupt
|
| 62 |
void ReInitColors(void);
|
| 63 |
void GetState(MOS6569State *vd);
|
| 64 |
void SetState(MOS6569State *vd);
|
| 65 |
|
| 66 |
#ifdef FRODO_SC
|
| 67 |
uint8 LastVICByte;
|
| 68 |
#endif
|
| 69 |
|
| 70 |
private:
|
| 71 |
#ifndef GLOBAL_VARS
|
| 72 |
void vblank(void);
|
| 73 |
void raster_irq(void);
|
| 74 |
|
| 75 |
uint16 mx[8]; // VIC registers
|
| 76 |
uint8 my[8];
|
| 77 |
uint8 mx8;
|
| 78 |
uint8 ctrl1, ctrl2;
|
| 79 |
uint8 lpx, lpy;
|
| 80 |
uint8 me, mxe, mye, mdp, mmc;
|
| 81 |
uint8 vbase;
|
| 82 |
uint8 irq_flag, irq_mask;
|
| 83 |
uint8 clx_spr, clx_bgr;
|
| 84 |
uint8 ec, b0c, b1c, b2c, b3c, mm0, mm1;
|
| 85 |
uint8 sc[8];
|
| 86 |
|
| 87 |
uint8 *ram, *char_rom, *color_ram; // Pointers to RAM and ROM
|
| 88 |
C64 *the_c64; // Pointer to C64
|
| 89 |
C64Display *the_display; // Pointer to C64Display
|
| 90 |
MOS6510 *the_cpu; // Pointer to 6510
|
| 91 |
|
| 92 |
uint8 colors[256]; // Indices of the 16 C64 colors (16 times mirrored to avoid "& 0x0f")
|
| 93 |
|
| 94 |
uint8 ec_color, b0c_color, b1c_color,
|
| 95 |
b2c_color, b3c_color; // Indices for exterior/background colors
|
| 96 |
uint8 mm0_color, mm1_color; // Indices for MOB multicolors
|
| 97 |
uint8 spr_color[8]; // Indices for MOB colors
|
| 98 |
|
| 99 |
uint32 ec_color_long; // ec_color expanded to 32 bits
|
| 100 |
|
| 101 |
uint8 matrix_line[40]; // Buffer for video line, read in Bad Lines
|
| 102 |
uint8 color_line[40]; // Buffer for color line, read in Bad Lines
|
| 103 |
|
| 104 |
#ifdef __POWERPC__
|
| 105 |
double chunky_tmp[0x180/8]; // Temporary line buffer for speedup
|
| 106 |
#endif
|
| 107 |
uint8 *chunky_line_start; // Pointer to start of current line in bitmap buffer
|
| 108 |
int xmod; // Number of bytes per row
|
| 109 |
|
| 110 |
uint16 raster_y; // Current raster line
|
| 111 |
uint16 irq_raster; // Interrupt raster line
|
| 112 |
uint16 dy_start; // Comparison values for border logic
|
| 113 |
uint16 dy_stop;
|
| 114 |
uint16 rc; // Row counter
|
| 115 |
uint16 vc; // Video counter
|
| 116 |
uint16 vc_base; // Video counter base
|
| 117 |
uint16 x_scroll; // X scroll value
|
| 118 |
uint16 y_scroll; // Y scroll value
|
| 119 |
uint16 cia_vabase; // CIA VA14/15 video base
|
| 120 |
|
| 121 |
uint16 mc[8]; // Sprite data counters
|
| 122 |
|
| 123 |
int display_idx; // Index of current display mode
|
| 124 |
int skip_counter; // Counter for frame-skipping
|
| 125 |
|
| 126 |
long pad0; // Keep buffers long-aligned
|
| 127 |
uint8 spr_coll_buf[0x180]; // Buffer for sprite-sprite collisions and priorities
|
| 128 |
uint8 fore_mask_buf[0x180/8]; // Foreground mask for sprite-graphics collisions and priorities
|
| 129 |
#ifndef CAN_ACCESS_UNALIGNED
|
| 130 |
uint8 text_chunky_buf[40*8]; // Line graphics buffer
|
| 131 |
#endif
|
| 132 |
|
| 133 |
bool display_state; // true: Display state, false: Idle state
|
| 134 |
bool border_on; // Flag: Upper/lower border on (Frodo SC: Main border flipflop)
|
| 135 |
bool frame_skipped; // Flag: Frame is being skipped
|
| 136 |
uint8 bad_lines_enabled; // Flag: Bad Lines enabled for this frame
|
| 137 |
bool lp_triggered; // Flag: Lightpen was triggered in this frame
|
| 138 |
|
| 139 |
#ifdef FRODO_SC
|
| 140 |
uint8 read_byte(uint16 adr);
|
| 141 |
void matrix_access(void);
|
| 142 |
void graphics_access(void);
|
| 143 |
void draw_graphics(void);
|
| 144 |
void draw_sprites(void);
|
| 145 |
void draw_background(void);
|
| 146 |
|
| 147 |
int cycle; // Current cycle in line (1..63)
|
| 148 |
|
| 149 |
uint8 *chunky_ptr; // Pointer in chunky bitmap buffer (this is where out output goes)
|
| 150 |
uint8 *fore_mask_ptr; // Pointer in fore_mask_buf
|
| 151 |
|
| 152 |
uint16 matrix_base; // Video matrix base
|
| 153 |
uint16 char_base; // Character generator base
|
| 154 |
uint16 bitmap_base; // Bitmap base
|
| 155 |
|
| 156 |
bool is_bad_line; // Flag: Current line is bad line
|
| 157 |
bool draw_this_line; // Flag: This line is drawn on the screen
|
| 158 |
bool ud_border_on; // Flag: Upper/lower border on
|
| 159 |
bool vblanking; // Flag: VBlank in next cycle
|
| 160 |
|
| 161 |
bool border_on_sample[5]; // Samples of border state at different cycles (1, 17, 18, 56, 57)
|
| 162 |
uint8 border_color_sample[0x180/8]; // Samples of border color at each "displayed" cycle
|
| 163 |
|
| 164 |
uint8 ref_cnt; // Refresh counter
|
| 165 |
uint8 spr_exp_y; // 8 sprite y expansion flipflops
|
| 166 |
uint8 spr_dma_on; // 8 flags: Sprite DMA active
|
| 167 |
uint8 spr_disp_on; // 8 flags: Sprite display active
|
| 168 |
uint8 spr_draw; // 8 flags: Draw sprite in this line
|
| 169 |
uint16 spr_ptr[8]; // Sprite data pointers
|
| 170 |
uint16 mc_base[8]; // Sprite data counter bases
|
| 171 |
|
| 172 |
uint16 raster_x; // Current raster x position
|
| 173 |
|
| 174 |
int ml_index; // Index in matrix/color_line[]
|
| 175 |
uint8 gfx_data, char_data, color_data, last_char_data;
|
| 176 |
uint8 spr_data[8][4]; // Sprite data read
|
| 177 |
uint8 spr_draw_data[8][4]; // Sprite data for drawing
|
| 178 |
|
| 179 |
uint32 first_ba_cycle; // Cycle when BA first went low
|
| 180 |
#else
|
| 181 |
uint8 *get_physical(uint16 adr);
|
| 182 |
void make_mc_table(void);
|
| 183 |
void el_std_text(uint8 *p, uint8 *q, uint8 *r);
|
| 184 |
void el_mc_text(uint8 *p, uint8 *q, uint8 *r);
|
| 185 |
void el_std_bitmap(uint8 *p, uint8 *q, uint8 *r);
|
| 186 |
void el_mc_bitmap(uint8 *p, uint8 *q, uint8 *r);
|
| 187 |
void el_ecm_text(uint8 *p, uint8 *q, uint8 *r);
|
| 188 |
void el_std_idle(uint8 *p, uint8 *r);
|
| 189 |
void el_mc_idle(uint8 *p, uint8 *r);
|
| 190 |
void el_sprites(uint8 *chunky_ptr);
|
| 191 |
int el_update_mc(int raster);
|
| 192 |
|
| 193 |
uint16 mc_color_lookup[4];
|
| 194 |
|
| 195 |
bool border_40_col; // Flag: 40 column border
|
| 196 |
uint8 sprite_on; // 8 flags: Sprite display/DMA active
|
| 197 |
|
| 198 |
uint8 *matrix_base; // Video matrix base
|
| 199 |
uint8 *char_base; // Character generator base
|
| 200 |
uint8 *bitmap_base; // Bitmap base
|
| 201 |
#endif
|
| 202 |
#endif
|
| 203 |
};
|
| 204 |
|
| 205 |
|
| 206 |
// VIC state
|
| 207 |
struct MOS6569State {
|
| 208 |
uint8 m0x; // Sprite coordinates
|
| 209 |
uint8 m0y;
|
| 210 |
uint8 m1x;
|
| 211 |
uint8 m1y;
|
| 212 |
uint8 m2x;
|
| 213 |
uint8 m2y;
|
| 214 |
uint8 m3x;
|
| 215 |
uint8 m3y;
|
| 216 |
uint8 m4x;
|
| 217 |
uint8 m4y;
|
| 218 |
uint8 m5x;
|
| 219 |
uint8 m5y;
|
| 220 |
uint8 m6x;
|
| 221 |
uint8 m6y;
|
| 222 |
uint8 m7x;
|
| 223 |
uint8 m7y;
|
| 224 |
uint8 mx8;
|
| 225 |
|
| 226 |
uint8 ctrl1; // Control registers
|
| 227 |
uint8 raster;
|
| 228 |
uint8 lpx;
|
| 229 |
uint8 lpy;
|
| 230 |
uint8 me;
|
| 231 |
uint8 ctrl2;
|
| 232 |
uint8 mye;
|
| 233 |
uint8 vbase;
|
| 234 |
uint8 irq_flag;
|
| 235 |
uint8 irq_mask;
|
| 236 |
uint8 mdp;
|
| 237 |
uint8 mmc;
|
| 238 |
uint8 mxe;
|
| 239 |
uint8 mm;
|
| 240 |
uint8 md;
|
| 241 |
|
| 242 |
uint8 ec; // Color registers
|
| 243 |
uint8 b0c;
|
| 244 |
uint8 b1c;
|
| 245 |
uint8 b2c;
|
| 246 |
uint8 b3c;
|
| 247 |
uint8 mm0;
|
| 248 |
uint8 mm1;
|
| 249 |
uint8 m0c;
|
| 250 |
uint8 m1c;
|
| 251 |
uint8 m2c;
|
| 252 |
uint8 m3c;
|
| 253 |
uint8 m4c;
|
| 254 |
uint8 m5c;
|
| 255 |
uint8 m6c;
|
| 256 |
uint8 m7c;
|
| 257 |
// Additional registers
|
| 258 |
uint8 pad0;
|
| 259 |
uint16 irq_raster; // IRQ raster line
|
| 260 |
uint16 vc; // Video counter
|
| 261 |
uint16 vc_base; // Video counter base
|
| 262 |
uint8 rc; // Row counter
|
| 263 |
uint8 spr_dma; // 8 Flags: Sprite DMA active
|
| 264 |
uint8 spr_disp; // 8 Flags: Sprite display active
|
| 265 |
uint8 mc[8]; // Sprite data counters
|
| 266 |
uint8 mc_base[8]; // Sprite data counter bases
|
| 267 |
bool display_state; // true: Display state, false: Idle state
|
| 268 |
bool bad_line; // Flag: Bad Line state
|
| 269 |
bool bad_line_enable; // Flag: Bad Lines enabled for this frame
|
| 270 |
bool lp_triggered; // Flag: Lightpen was triggered in this frame
|
| 271 |
bool border_on; // Flag: Upper/lower border on (Frodo SC: Main border flipflop)
|
| 272 |
|
| 273 |
uint16 bank_base; // VIC bank base address
|
| 274 |
uint16 matrix_base; // Video matrix base
|
| 275 |
uint16 char_base; // Character generator base
|
| 276 |
uint16 bitmap_base; // Bitmap base
|
| 277 |
uint16 sprite_base[8]; // Sprite bases
|
| 278 |
|
| 279 |
// Frodo SC:
|
| 280 |
int cycle; // Current cycle in line (1..63)
|
| 281 |
uint16 raster_x; // Current raster x position
|
| 282 |
int ml_index; // Index in matrix/color_line[]
|
| 283 |
uint8 ref_cnt; // Refresh counter
|
| 284 |
uint8 last_vic_byte; // Last byte read by VIC
|
| 285 |
bool ud_border_on; // Flag: Upper/lower border on
|
| 286 |
};
|
| 287 |
|
| 288 |
#endif
|