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/*
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* dlgMain.cpp - Main SDL GUI dialog
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*
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* (C) 2006 Bernd Lachner
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "dlgMain.h"
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#include "sdlgui.h"
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extern void Dialog_Drives(Prefs &prefs);
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extern void Dialog_Options(Prefs &prefs);
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extern void Dialog_VideoSound(Prefs &prefs);
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extern void Dialog_Advanced(Prefs &prefs);
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extern void Dialog_Input(Prefs &prefs);
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enum MAINDLG {
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box_main,
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box_settings,
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text_settings,
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DRIVES,
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VIDEOSOUND,
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INPUT,
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OPTIONS,
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ADVANCED,
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APPLY,
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CANCEL,
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SAVE,
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box_quickaccess,
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text_quickaccess,
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RESET,
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QUIT,
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ABOUT
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};
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/* The keyboard dialog: */
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/* Spalte, Zeile, Länge, Höhe*/
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static SGOBJ maindlg[] =
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{
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{ SGBOX, SG_BACKGROUND, 0, 0,0, 35,20, NULL },
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{ SGBOX, 0, 0, 1,2, 33,10, NULL },
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{ SGTEXT, 0, 0, 2, 1, 16, 1, " Frodo Settings "},
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 3, 14,1, "Drives" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 5, 14,1, "Video/Sound" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 7, 14,1, "Input" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,3, 14,1, "Options" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,5, 14,1, "Advanced" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT|SG_DEFAULT, 0, 2,10,8,1, "Apply" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,10, 8,1, "Cancel" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,10, 8,1, "Save" },
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{ SGBOX, 0, 0, 1,15, 33,3, NULL },
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{ SGTEXT, 0, 0, 2, 14, 22, 1, " Quick-Access-Buttons "},
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2,16,8,1, "Reset" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,16, 8,1, "Quit" },
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{ SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,16, 8,1, "About" },
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{ -1, 0, 0, 0,0, 0,0, NULL }
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};
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int Dialog_Main(Prefs &prefs)
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{
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// apply
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while (1)
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{
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switch (SDLGui_DoDialog(maindlg))
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{
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case DRIVES:
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Dialog_Drives(prefs);
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break;
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case OPTIONS:
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Dialog_Options(prefs);
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break;
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case VIDEOSOUND:
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Dialog_VideoSound(prefs);
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break;
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case ADVANCED:
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Dialog_Advanced(prefs);
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break;
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case INPUT:
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Dialog_Input(prefs);
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break;
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case APPLY:
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return DO_USEPREFS;
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case SAVE:
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return DO_SAVEPREFS;
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case RESET:
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return DO_RESET;
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case QUIT:
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return DO_QUIT;
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case CANCEL:
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return DO_NOTHING;
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}
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}
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return DO_NOTHING;
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}
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