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/*
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* main.h - Main program
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*
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* Frodo (C) 1994-1997,2002-2004 Christian Bauer
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _MAIN_H
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#define _MAIN_H
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class C64;
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// Global variables
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extern char AppDirPath[1024]; // Path of application directory
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/*
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* BeOS specific stuff
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*/
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#ifdef __BEOS__
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#include <AppKit.h>
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#include <StorageKit.h>
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// Global variables
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extern bool FromShell; // true: Started from shell, SAM can be used
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extern BEntry AppDirectory; // Application directory
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// Message codes
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const uint32 MSG_STARTUP = 'strt'; // Start emulation
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const uint32 MSG_PREFS = 'pref'; // Show preferences editor
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const uint32 MSG_PREFS_DONE = 'pdon'; // Preferences editor closed
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const uint32 MSG_RESET = 'rset'; // Reset C64
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const uint32 MSG_NMI = 'nmi '; // Raise NMI
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const uint32 MSG_SAM = 'sam '; // Invoke SAM
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const uint32 MSG_NEXTDISK = 'ndsk'; // Insert next disk in drive 8
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const uint32 MSG_TOGGLE_1541 = '1541'; // Toggle processor-level 1541 emulation
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const uint32 MSG_OPEN_SNAPSHOT = 'opss'; // Open snapshot file
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const uint32 MSG_SAVE_SNAPSHOT = 'svss'; // Save snapshot file
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const uint32 MSG_OPEN_SNAPSHOT_RETURNED = 'opsr'; // Open snapshot file panel returned
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const uint32 MSG_SAVE_SNAPSHOT_RETURNED = 'svsr'; // Save snapshot file panel returned
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// Application signature
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const char APP_SIGNATURE[] = "application/x-vnd.cebix-Frodo";
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// Application class
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class Frodo : public BApplication {
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public:
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Frodo();
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virtual void ArgvReceived(int32 argc, char **argv);
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virtual void RefsReceived(BMessage *message);
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virtual void ReadyToRun(void);
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virtual void MessageReceived(BMessage *msg);
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virtual bool QuitRequested(void);
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virtual void AboutRequested(void);
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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char prefs_path[1024]; // Pathname of current preferences file
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bool prefs_showing; // true: Preferences editor is on screen
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BMessenger this_messenger;
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BFilePanel *open_panel;
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BFilePanel *save_panel;
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};
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#endif
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/*
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* AmigaOS specific stuff
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*/
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#ifdef AMIGA
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class Frodo {
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public:
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Frodo();
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void ArgvReceived(int argc, char **argv);
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void ReadyToRun(void);
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void RunPrefsEditor(void);
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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char prefs_path[256]; // Pathname of current preferences file
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};
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// Global variables
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extern Frodo *be_app; // Pointer to Frodo object
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#endif
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/*
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* X specific stuff
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*/
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#ifdef __unix
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class Prefs;
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class Frodo {
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public:
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Frodo();
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void ArgvReceived(int argc, char **argv);
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void ReadyToRun(void);
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static Prefs *reload_prefs(void);
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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static char prefs_path[256]; // Pathname of current preferences file
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};
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#endif
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/*
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* Mac specific stuff
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*/
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#ifdef __mac__
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class Frodo {
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public:
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Frodo();
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void Run(void);
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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};
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#endif
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/*
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* WIN32 specific stuff
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*/
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#ifdef WIN32
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class Frodo {
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public:
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Frodo();
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~Frodo();
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void ArgvReceived(int argc, char **argv);
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void ReadyToRun();
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void RunPrefsEditor();
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char prefs_path[256]; // Pathname of current preferences file
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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};
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// Global variables
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extern Frodo *TheApp; // Pointer to Frodo object
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extern HINSTANCE hInstance;
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extern int nCmdShow;
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extern HWND hwnd;
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// Command line options.
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extern BOOL full_screen;
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#endif
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/*
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* RiscOS specific stuff
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*/
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#ifdef __riscos__
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class Frodo
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{
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public:
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Frodo();
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~Frodo();
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void ReadyToRun(void);
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private:
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void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin);
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void load_rom_files();
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};
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#endif
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// Global C64 object
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extern C64 *TheC64;
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/*
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* Functions
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*/
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// Determine whether path name refers to a directory
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extern bool IsDirectory(const char *path);
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#endif
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