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root/cebix/SheepShaver/src/BeOS/Makefile
Revision: 1.3
Committed: 2005-01-30T21:19:07Z (19 years, 3 months ago) by gbeauche
Branch: MAIN
CVS Tags: HEAD
Changes since 1.2: +1 -1 lines
Log Message:
Add InitAll() which covers common initializations so that to avoid duplicate
code and possible bugs (e.g. on BeOS/PPC). Likewise for ExitAll().

File Contents

# User Rev Content
1 cebix 1.1 ## BeOS Generic Makefile v2.1 ##
2    
3     ## Fill in this file to specify the project being created, and the referenced
4     ## makefile-engine will do all of the hard work for you. This handles both
5     ## Intel and PowerPC builds of the BeOS.
6    
7     ## Application Specific Settings ---------------------------------------------
8    
9     # specify the name of the binary
10     NAME= SheepShaver
11    
12     # specify the type of binary
13     # APP: Application
14     # SHARED: Shared library or add-on
15     # STATIC: Static library archive
16     # DRIVER: Kernel Driver
17     TYPE= APP
18    
19     # add support for new Pe and Eddie features
20     # to fill in generic makefile
21    
22     #%{
23     # @src->@
24    
25     # specify the source files to use
26     # full paths or paths relative to the makefile can be included
27     # all files, regardless of directory, will have their object
28     # files created in the common object directory.
29     # Note that this means this makefile will not work correctly
30     # if two source files with the same name (source.c or source.cpp)
31     # are included from different directories. Also note that spaces
32     # in folder names do not work well with this makefile.
33 gbeauche 1.3 SRCS= ../main.cpp main_beos.cpp ../prefs.cpp ../prefs_items.cpp prefs_beos.cpp \
34 cebix 1.1 prefs_editor_beos.cpp sys_beos.cpp ../rom_patches.cpp ../rsrc_patches.cpp \
35     ../emul_op.cpp ../name_registry.cpp ../macos_util.cpp ../timer.cpp \
36     timer_beos.cpp ../xpram.cpp xpram_beos.cpp ../adb.cpp clip_beos.cpp \
37     ../sony.cpp ../disk.cpp ../cdrom.cpp ../scsi.cpp scsi_beos.cpp \
38     ../video.cpp video_beos.cpp ../audio.cpp audio_beos.cpp ../ether.cpp \
39     ether_beos.cpp ../serial.cpp serial_beos.cpp ../extfs.cpp extfs_beos.cpp \
40 gbeauche 1.2 about_window_beos.cpp ../user_strings.cpp user_strings_beos.cpp ../thunks.cpp
41 cebix 1.1
42     # specify the resource files to use
43     # full path or a relative path to the resource file can be used.
44     RSRCS= SheepShaver.rsrc
45    
46     # @<-src@
47     #%}
48    
49     # end support for Pe and Eddie
50    
51     # specify additional libraries to link against
52     # there are two acceptable forms of library specifications
53     # - if your library follows the naming pattern of:
54     # libXXX.so or libXXX.a you can simply specify XXX
55     # library: libbe.so entry: be
56     #
57     # - if your library does not follow the standard library
58     # naming scheme you need to specify the path to the library
59     # and it's name
60     # library: my_lib.a entry: my_lib.a or path/my_lib.a
61     LIBS= be tracker game media translation textencoding device GL
62    
63     # specify additional paths to directories following the standard
64     # libXXX.so or libXXX.a naming scheme. You can specify full paths
65     # or paths relative to the makefile. The paths included may not
66     # be recursive, so include all of the paths where libraries can
67     # be found. Directories where source files are found are
68     # automatically included.
69     LIBPATHS=
70    
71     # additional paths to look for system headers
72     # thes use the form: #include <header>
73     # source file directories are NOT auto-included here
74     SYSTEM_INCLUDE_PATHS =
75    
76     # additional paths to look for local headers
77     # thes use the form: #include "header"
78     # source file directories are automatically included
79     LOCAL_INCLUDE_PATHS = ../include SheepDriver SheepNet
80    
81     # specify the level of optimization that you desire
82     # NONE, SOME, FULL
83     OPTIMIZE= FULL
84    
85     # specify any preprocessor symbols to be defined. The symbols will not
86     # have their values set automatically; you must supply the value (if any)
87     # to use. For example, setting DEFINES to "DEBUG=1" will cause the
88     # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
89     # would pass "-DDEBUG" on the compiler's command line.
90     DEFINES=
91    
92     # specify special warning levels
93     # if unspecified default warnings will be used
94     # NONE = supress all warnings
95     # ALL = enable all warnings
96     WARNINGS =
97    
98     # specify whether image symbols will be created
99     # so that stack crawls in the debugger are meaningful
100     # if TRUE symbols will be created
101     SYMBOLS =
102    
103     # specify debug settings
104     # if TRUE will allow application to be run from a source-level
105     # debugger. Note that this will disable all optimzation.
106     DEBUGGER =
107    
108     # specify additional compiler flags for all files
109     COMPILER_FLAGS = -prefix BeHeaders
110    
111     # specify additional linker flags
112     LINKER_FLAGS =
113    
114    
115     ## include the makefile-engine
116     include /boot/develop/etc/makefile-engine
117