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root/cebix/SheepShaver/src/Unix/video_x.cpp
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Comparing SheepShaver/src/Unix/video_x.cpp (file contents):
Revision 1.48 by gbeauche, 2006-05-14T08:32:33Z vs.
Revision 1.49 by gbeauche, 2007-07-21T11:41:07Z

# Line 37 | Line 37
37   #include <sys/shm.h>
38   #include <errno.h>
39   #include <pthread.h>
40 + #include <semaphore.h>
41  
42   #include <algorithm>
43  
# Line 87 | Line 88 | static pthread_attr_t redraw_thread_attr
88   static volatile bool redraw_thread_cancel;      // Flag: Cancel Redraw thread
89   static pthread_t redraw_thread;                         // Redraw thread
90  
90 static bool local_X11;                                          // Flag: X server running on local machine?
91   static volatile bool thread_stop_req = false;
92 < static volatile bool thread_stop_ack = false;   // Acknowledge for thread_stop_req
92 > static sem_t thread_stop_ack;
93 > static sem_t thread_resume_req;
94  
95 + static bool local_X11;                                          // Flag: X server running on local machine?
96   static bool has_dga = false;                            // Flag: Video DGA capable
97   static bool has_vidmode = false;                        // Flag: VidMode extension available
98  
# Line 1661 | Line 1663 | bool VideoInit(void)
1663  
1664          // Start periodic thread
1665          XSync(x_display, false);
1666 +        if (sem_init(&thread_stop_ack, 0, 0) < 0)
1667 +                return false;
1668 +        if (sem_init(&thread_resume_req, 0, 0) < 0)
1669 +                return false;
1670          Set_pthread_attr(&redraw_thread_attr, 0);
1671          redraw_thread_cancel = false;
1672          redraw_thread_active = (pthread_create(&redraw_thread, &redraw_thread_attr, redraw_func, NULL) == 0);
# Line 1680 | Line 1686 | void VideoExit(void)
1686                  redraw_thread_cancel = true;
1687                  pthread_cancel(redraw_thread);
1688                  pthread_join(redraw_thread, NULL);
1689 +                sem_destroy(&thread_stop_ack);
1690 +                sem_destroy(&thread_resume_req);
1691                  redraw_thread_active = false;
1692          }
1693  
# Line 2157 | Line 2165 | int16 video_mode_change(VidLocals *csSav
2165                          csSave->savePage = ReadMacInt16(ParamPtr + csPage);
2166  
2167                          // Disable interrupts and pause redraw thread
2160                        DisableInterrupt();
2161                        thread_stop_ack = false;
2168                          thread_stop_req = true;
2169 <                        while (!thread_stop_ack) ;
2169 >                        sem_wait(&thread_stop_ack);
2170 >                        thread_stop_req = false;
2171 >                        DisableInterrupt();
2172  
2173                          /* close old display */
2174                          close_display();
# Line 2181 | Line 2189 | int16 video_mode_change(VidLocals *csSav
2189                          csSave->saveMode=VModes[cur_mode].viAppleMode;
2190  
2191                          // Enable interrupts and resume redraw thread
2184                        thread_stop_req = false;
2192                          EnableInterrupt();
2193 +                        sem_post(&thread_resume_req);
2194                          return noErr;
2195                  }
2196          }
# Line 2434 | Line 2442 | static void *redraw_func(void *arg)
2442          while (!redraw_thread_cancel) {
2443  
2444                  // Pause if requested (during video mode switches)
2445 <                while (thread_stop_req)
2446 <                        thread_stop_ack = true;
2445 >                if (thread_stop_req) {
2446 >                        sem_post(&thread_stop_ack);
2447 >                        sem_wait(&thread_resume_req);
2448 >                }
2449  
2450                  int64 delay = next - GetTicks_usec();
2451                  if (delay < -VIDEO_REFRESH_DELAY) {

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