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root/cebix/BasiliskII/src/BeOS/video_beos.cpp
Revision: 1.9
Committed: 2001-06-27T20:05:30Z (22 years, 11 months ago) by cebix
Branch: MAIN
Changes since 1.8: +9 -0 lines
Log Message:
depth/resolution switching infrastructure should be complete now; slot ROM
contains all supported depths, default mode is stored in XPRAM upon startup,
and added video_switch_to_mode() call (currently unimplemented in all drivers)

File Contents

# Content
1 /*
2 * video_beos.cpp - Video/graphics emulation, BeOS specific stuff
3 *
4 * Basilisk II (C) 1997-2001 Christian Bauer
5 * Portions (C) 1997-1999 Marc Hellwig
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 */
21
22 #include <AppKit.h>
23 #include <InterfaceKit.h>
24 #include <GameKit.h>
25
26 #include <stdio.h>
27 #include <string.h>
28
29 #include "sysdeps.h"
30 #include "cpu_emulation.h"
31 #include "main.h"
32 #include "macos_util.h"
33 #include "prefs.h"
34 #include "adb.h"
35 #include "prefs.h"
36 #include "user_strings.h"
37 #include "about_window.h"
38 #include "video.h"
39
40 #include "m68k.h"
41 #include "memory.h"
42 #include "readcpu.h"
43 #include "newcpu.h"
44
45 #define DEBUG 0
46 #include "debug.h"
47
48 #define DEBUGGER_AVAILABLE 0
49
50
51 // Messages
52 const uint32 MSG_REDRAW = 'draw';
53 const uint32 MSG_ABOUT_REQUESTED = B_ABOUT_REQUESTED;
54 const uint32 MSG_REF_5HZ = ' 5Hz';
55 const uint32 MSG_REF_7_5HZ = ' 7Hz';
56 const uint32 MSG_REF_10HZ = '10Hz';
57 const uint32 MSG_REF_15HZ = '15Hz';
58 const uint32 MSG_REF_30HZ = '30Hz';
59 const uint32 MSG_REF_60HZ = '60Hz';
60 const uint32 MSG_MOUNT = 'moun';
61 const uint32 MSG_DEBUGGER = 'dbug';
62
63 // Display types
64 enum {
65 DISPLAY_WINDOW,
66 DISPLAY_SCREEN
67 };
68
69 // From sys_beos.cpp
70 extern void SysCreateVolumeMenu(BMenu *menu, uint32 msg);
71 extern void SysMountVolume(const char *name);
72
73
74 /*
75 * A simple view class for blitting a bitmap on the screen
76 */
77
78 class BitmapView : public BView {
79 public:
80 BitmapView(BRect frame, BBitmap *bitmap) : BView(frame, "bitmap", B_FOLLOW_NONE, B_WILL_DRAW)
81 {
82 the_bitmap = bitmap;
83 }
84 virtual void Draw(BRect update)
85 {
86 DrawBitmap(the_bitmap, update, update);
87 }
88 virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
89
90 private:
91 BBitmap *the_bitmap;
92 };
93
94
95 /*
96 * Window class
97 */
98
99 class MacWindow : public BDirectWindow {
100 public:
101 MacWindow(BRect frame);
102 virtual ~MacWindow();
103 virtual void MessageReceived(BMessage *msg);
104 virtual void DirectConnected(direct_buffer_info *info);
105 virtual void WindowActivated(bool active);
106
107 int32 frame_skip;
108 bool mouse_in_view; // Flag: Mouse pointer within bitmap view
109 uint8 remap_mac_be[256]; // For remapping of Mac colors to Be colors
110
111 private:
112 static status_t tick_func(void *arg);
113
114 thread_id tick_thread;
115 bool tick_thread_active; // Flag for quitting the tick thread
116
117 BitmapView *main_view; // Main view for bitmap drawing
118 BBitmap *the_bitmap; // Mac screen bitmap
119 uint8 *the_buffer; // Mac frame buffer
120
121 uint32 old_scroll_lock_state;
122
123 bool supports_direct_mode; // Flag: Direct frame buffer access supported
124 sem_id drawing_sem;
125
126 void *bits;
127 int32 bytes_per_row;
128 color_space pixel_format;
129 bool unclipped;
130 };
131
132
133 /*
134 * Screen class
135 */
136
137 class MacScreen : public BWindowScreen {
138 public:
139 MacScreen(const char *name, int mode_bit, status_t *error);
140 virtual ~MacScreen();
141 virtual void Quit(void);
142 virtual void ScreenConnected(bool active);
143
144 rgb_color palette[256]; // Color palette, 256 entries
145 bool palette_changed;
146
147 private:
148 static status_t tick_func(void *arg);
149
150 thread_id tick_thread;
151 bool tick_thread_active; // Flag for quitting the tick thread
152
153 BView *main_view; // Main view for GetMouse()
154 uint8 *frame_backup; // Frame buffer backup when switching from/to different workspace
155 bool quitting; // Flag for ScreenConnected: We are quitting, don't pause emulator thread
156 bool screen_active;
157 bool first_time;
158 };
159
160
161 // Global variables
162 static int display_type = DISPLAY_WINDOW; // See enum above
163 static MacWindow *the_window = NULL; // Pointer to the window
164 static MacScreen *the_screen = NULL; // Pointer to the screen
165 static sem_id mac_os_lock = -1; // This is used to stop the MacOS thread when the Basilisk workspace is switched out
166 static uint8 MacCursor[68] = {16, 1}; // Mac cursor image
167
168
169 /*
170 * Initialization
171 */
172
173 // Add resolution to list of supported modes and set VideoMonitor
174 static void set_video_monitor(uint32 width, uint32 height, uint32 bytes_per_row, int depth)
175 {
176 video_mode mode;
177
178 mode.x = width;
179 mode.y = height;
180 mode.resolution_id = 0x80;
181 mode.bytes_per_row = bytes_per_row;
182
183 switch (depth) {
184 case 1:
185 mode.depth = VDEPTH_1BIT;
186 break;
187 case 2:
188 mode.depth = VDEPTH_2BIT;
189 break;
190 case 4:
191 mode.depth = VDEPTH_4BIT;
192 break;
193 case 8:
194 mode.depth = VDEPTH_8BIT;
195 break;
196 case 15:
197 mode.depth = VDEPTH_16BIT;
198 break;
199 case 16:
200 mode.depth = VDEPTH_16BIT;
201 break;
202 case 24:
203 case 32:
204 mode.depth = VDEPTH_32BIT;
205 break;
206 }
207
208 VideoModes.push_back(mode);
209 VideoMonitor.mode = mode;
210 }
211
212
213 bool VideoInit(bool classic)
214 {
215 // Create semaphore
216 mac_os_lock = create_sem(0, "MacOS Frame Buffer Lock");
217
218 // Get screen mode from preferences
219 const char *mode_str = PrefsFindString("screen");
220
221 // Determine type and mode
222 display_type = DISPLAY_WINDOW;
223 int width = 512, height = 384;
224 int scr_mode_bit = 0;
225 if (mode_str) {
226 if (sscanf(mode_str, "win/%d/%d", &width, &height) == 2)
227 display_type = DISPLAY_WINDOW;
228 else if (sscanf(mode_str, "scr/%d", &scr_mode_bit) == 1)
229 display_type = DISPLAY_SCREEN;
230 }
231
232 // Open display
233 switch (display_type) {
234 case DISPLAY_WINDOW:
235 the_window = new MacWindow(BRect(0, 0, width-1, height-1));
236 break;
237 case DISPLAY_SCREEN: {
238 status_t screen_error;
239 the_screen = new MacScreen(GetString(STR_WINDOW_TITLE), scr_mode_bit & 0x1f, &screen_error);
240 if (screen_error != B_NO_ERROR) {
241 the_screen->PostMessage(B_QUIT_REQUESTED);
242 while (the_screen)
243 snooze(200000);
244 ErrorAlert(GetString(STR_OPEN_SCREEN_ERR));
245 return false;
246 } else {
247 the_screen->Show();
248 acquire_sem(mac_os_lock);
249 }
250 break;
251 }
252 }
253 return true;
254 }
255
256
257 /*
258 * Deinitialization
259 */
260
261 void VideoExit(void)
262 {
263 // Close display
264 switch (display_type) {
265 case DISPLAY_WINDOW:
266 if (the_window != NULL) {
267 the_window->PostMessage(B_QUIT_REQUESTED);
268 while (the_window)
269 snooze(200000);
270 }
271 break;
272 case DISPLAY_SCREEN:
273 if (the_screen != NULL) {
274 the_screen->PostMessage(B_QUIT_REQUESTED);
275 while (the_screen)
276 snooze(200000);
277 }
278 break;
279 }
280
281 // Delete semaphore
282 delete_sem(mac_os_lock);
283 }
284
285
286 /*
287 * Set palette
288 */
289
290 void video_set_palette(uint8 *pal)
291 {
292 switch (display_type) {
293 case DISPLAY_WINDOW: {
294 BScreen screen(the_window);
295 for (int i=0; i<256; i++)
296 the_window->remap_mac_be[i] = screen.IndexForColor(pal[i*3], pal[i*3+1], pal[i*3+2]);
297 break;
298 }
299 case DISPLAY_SCREEN:
300 for (int i=0; i<256; i++) {
301 the_screen->palette[i].red = pal[i*3];
302 the_screen->palette[i].green = pal[i*3+1];
303 the_screen->palette[i].blue = pal[i*3+2];
304 }
305 the_screen->palette_changed = true;
306 break;
307 }
308 }
309
310
311 /*
312 * Switch video mode
313 */
314
315 void video_switch_to_mode(const video_mode &mode)
316 {
317 }
318
319
320 /*
321 * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode)
322 */
323
324 void VideoQuitFullScreen(void)
325 {
326 D(bug("VideoQuitFullScreen()\n"));
327 if (display_type == DISPLAY_SCREEN) {
328 if (the_screen != NULL) {
329 the_screen->PostMessage(B_QUIT_REQUESTED);
330 while (the_screen)
331 snooze(200000);
332 }
333 }
334 }
335
336
337 /*
338 * Video event handling (not neccessary under BeOS, handled by filter function)
339 */
340
341 void VideoInterrupt(void)
342 {
343 release_sem(mac_os_lock);
344 while (acquire_sem(mac_os_lock) == B_INTERRUPTED) ;
345 }
346
347
348 /*
349 * Filter function for receiving mouse and keyboard events
350 */
351
352 #define MENU_IS_POWER 0
353
354 // Be -> Mac raw keycode translation table
355 static const uint8 keycode2mac[0x80] = {
356 0xff, 0x35, 0x7a, 0x78, 0x63, 0x76, 0x60, 0x61, // inv Esc F1 F2 F3 F4 F5 F6
357 0x62, 0x64, 0x65, 0x6d, 0x67, 0x6f, 0x69, 0x6b, // F7 F8 F9 F10 F11 F12 F13 F14
358 0x71, 0x0a, 0x12, 0x13, 0x14, 0x15, 0x17, 0x16, // F15 ` 1 2 3 4 5 6
359 0x1a, 0x1c, 0x19, 0x1d, 0x1b, 0x18, 0x33, 0x72, // 7 8 9 0 - = BSP INS
360 0x73, 0x74, 0x47, 0x4b, 0x43, 0x4e, 0x30, 0x0c, // HOM PUP NUM / * - TAB Q
361 0x0d, 0x0e, 0x0f, 0x11, 0x10, 0x20, 0x22, 0x1f, // W E R T Y U I O
362 0x23, 0x21, 0x1e, 0x2a, 0x75, 0x77, 0x79, 0x59, // P [ ] \ DEL END PDN 7
363 0x5b, 0x5c, 0x45, 0x39, 0x00, 0x01, 0x02, 0x03, // 8 9 + CAP A S D F
364 0x05, 0x04, 0x26, 0x28, 0x25, 0x29, 0x27, 0x24, // G H J K L ; ' RET
365 0x56, 0x57, 0x58, 0x38, 0x06, 0x07, 0x08, 0x09, // 4 5 6 SHL Z X C V
366 0x0b, 0x2d, 0x2e, 0x2b, 0x2f, 0x2c, 0x38, 0x3e, // B N M , . / SHR CUP
367 0x53, 0x54, 0x55, 0x4c, 0x36, 0x37, 0x31, 0x37, // 1 2 3 ENT CTL ALT SPC ALT
368 0x36, 0x3b, 0x3d, 0x3c, 0x52, 0x41, 0x3a, 0x3a, // CTR CLF CDN CRT 0 . CMD CMD
369 #if MENU_IS_POWER
370 0x7f, 0x32, 0x51, 0x7f, 0xff, 0xff, 0xff, 0xff, // MNU EUR = POW inv inv inv inv
371 #else
372 0x32, 0x32, 0x51, 0x7f, 0xff, 0xff, 0xff, 0xff, // MNU EUR = POW inv inv inv inv
373 #endif
374 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv
375 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff // inv inv inv inv inv inv inv inv
376 };
377
378 static const uint8 modifier2mac[0x20] = {
379 #if MENU_IS_POWER
380 0x38, 0x37, 0x36, 0x39, 0x6b, 0x47, 0x3a, 0x7f, // SHF CMD inv CAP F14 NUM OPT MNU
381 #else
382 0x38, 0x37, 0x36, 0x39, 0x6b, 0x47, 0x3a, 0x32, // SHF CMD CTR CAP F14 NUM OPT MNU
383 #endif
384 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv
385 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, // inv inv inv inv inv inv inv inv
386 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff // inv inv inv inv inv inv inv inv
387 };
388
389 static filter_result filter_func(BMessage *msg, BHandler **target, BMessageFilter *filter)
390 {
391 switch (msg->what) {
392 case B_KEY_DOWN:
393 case B_KEY_UP: {
394 uint32 be_code = msg->FindInt32("key") & 0xff;
395 uint32 mac_code = keycode2mac[be_code];
396
397 // Intercept Ctrl-F1 (mount floppy disk shortcut)
398 uint32 mods = msg->FindInt32("modifiers");
399 if (be_code == 0x02 && (mods & B_CONTROL_KEY))
400 SysMountVolume("/dev/disk/floppy/raw");
401
402 if (mac_code == 0xff)
403 return B_DISPATCH_MESSAGE;
404 if (msg->what == B_KEY_DOWN)
405 ADBKeyDown(mac_code);
406 else
407 ADBKeyUp(mac_code);
408 return B_SKIP_MESSAGE;
409 }
410
411 case B_MODIFIERS_CHANGED: {
412 uint32 mods = msg->FindInt32("modifiers");
413 uint32 old_mods = msg->FindInt32("be:old_modifiers");
414 uint32 changed = mods ^ old_mods;
415 uint32 mask = 1;
416 for (int i=0; i<32; i++, mask<<=1)
417 if (changed & mask) {
418 uint32 mac_code = modifier2mac[i];
419 if (mac_code == 0xff)
420 continue;
421 if (mods & mask)
422 ADBKeyDown(mac_code);
423 else
424 ADBKeyUp(mac_code);
425 }
426 return B_SKIP_MESSAGE;
427 }
428
429 case B_MOUSE_MOVED: {
430 BPoint point;
431 msg->FindPoint("where", &point);
432 ADBMouseMoved(int(point.x), int(point.y));
433 return B_DISPATCH_MESSAGE; // Otherwise BitmapView::MouseMoved() wouldn't be called
434 }
435
436 case B_MOUSE_DOWN: {
437 uint32 buttons = msg->FindInt32("buttons");
438 if (buttons & B_PRIMARY_MOUSE_BUTTON)
439 ADBMouseDown(0);
440 if (buttons & B_SECONDARY_MOUSE_BUTTON)
441 ADBMouseDown(1);
442 if (buttons & B_TERTIARY_MOUSE_BUTTON)
443 ADBMouseDown(2);
444 return B_SKIP_MESSAGE;
445 }
446
447 case B_MOUSE_UP: // B_MOUSE_UP means "all buttons released"
448 ADBMouseUp(0);
449 ADBMouseUp(1);
450 ADBMouseUp(2);
451 return B_SKIP_MESSAGE;
452
453 default:
454 return B_DISPATCH_MESSAGE;
455 }
456 }
457
458
459 /*
460 * Window constructor
461 */
462
463 MacWindow::MacWindow(BRect frame) : BDirectWindow(frame, GetString(STR_WINDOW_TITLE), B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE)
464 {
465 supports_direct_mode = SupportsWindowMode();
466
467 // Move window to right position
468 Lock();
469 MoveTo(80, 60);
470
471 // Allocate bitmap and Mac frame buffer
472 uint32 x = frame.IntegerWidth() + 1;
473 uint32 y = frame.IntegerHeight() + 1;
474 the_bitmap = new BBitmap(frame, B_COLOR_8_BIT);
475 the_buffer = new uint8[x * (y + 2)]; // "y + 2" for safety
476
477 // Add resolution and set VideoMonitor
478 set_video_monitor(x, y, x, 8);
479 #if REAL_ADDRESSING
480 VideoMonitor.mac_frame_base = (uint32)the_buffer;
481 #else
482 VideoMonitor.mac_frame_base = MacFrameBaseMac;
483 #endif
484
485 #if !REAL_ADDRESSING
486 // Set variables for UAE memory mapping
487 MacFrameBaseHost = the_buffer;
488 MacFrameSize = x * y;
489 MacFrameLayout = FLAYOUT_DIRECT;
490 #endif
491
492 // Create bitmap view
493 main_view = new BitmapView(frame, the_bitmap);
494 AddChild(main_view);
495 main_view->MakeFocus();
496
497 // Read frame skip prefs
498 frame_skip = PrefsFindInt32("frameskip");
499 if (frame_skip == 0)
500 frame_skip = 1;
501
502 // Set up menus
503 BRect bounds = Bounds();
504 bounds.OffsetBy(0, bounds.IntegerHeight() + 1);
505 BMenuItem *item;
506 BMenuBar *bar = new BMenuBar(bounds, "menu");
507 BMenu *menu = new BMenu(GetString(STR_WINDOW_MENU));
508 menu->AddItem(new BMenuItem(GetString(STR_WINDOW_ITEM_ABOUT), new BMessage(MSG_ABOUT_REQUESTED)));
509 menu->AddItem(new BSeparatorItem);
510 BMenu *submenu = new BMenu(GetString(STR_WINDOW_ITEM_REFRESH));
511 submenu->AddItem(new BMenuItem(GetString(STR_REF_5HZ_LAB), new BMessage(MSG_REF_5HZ)));
512 submenu->AddItem(new BMenuItem(GetString(STR_REF_7_5HZ_LAB), new BMessage(MSG_REF_7_5HZ)));
513 submenu->AddItem(new BMenuItem(GetString(STR_REF_10HZ_LAB), new BMessage(MSG_REF_10HZ)));
514 submenu->AddItem(new BMenuItem(GetString(STR_REF_15HZ_LAB), new BMessage(MSG_REF_15HZ)));
515 submenu->AddItem(new BMenuItem(GetString(STR_REF_30HZ_LAB), new BMessage(MSG_REF_30HZ)));
516 submenu->AddItem(new BMenuItem(GetString(STR_REF_60HZ_LAB), new BMessage(MSG_REF_60HZ)));
517 submenu->SetRadioMode(true);
518 if (frame_skip == 12) {
519 if ((item = submenu->FindItem(GetString(STR_REF_5HZ_LAB))) != NULL)
520 item->SetMarked(true);
521 } else if (frame_skip == 8) {
522 if ((item = submenu->FindItem(GetString(STR_REF_7_5HZ_LAB))) != NULL)
523 item->SetMarked(true);
524 } else if (frame_skip == 6) {
525 if ((item = submenu->FindItem(GetString(STR_REF_10HZ_LAB))) != NULL)
526 item->SetMarked(true);
527 } else if (frame_skip == 4) {
528 if ((item = submenu->FindItem(GetString(STR_REF_15HZ_LAB))) != NULL)
529 item->SetMarked(true);
530 } else if (frame_skip == 2) {
531 if ((item = submenu->FindItem(GetString(STR_REF_30HZ_LAB))) != NULL)
532 item->SetMarked(true);
533 } else if (frame_skip == 1) {
534 if ((item = submenu->FindItem(GetString(STR_REF_60HZ_LAB))) != NULL)
535 item->SetMarked(true);
536 }
537 menu->AddItem(submenu);
538 submenu = new BMenu(GetString(STR_WINDOW_ITEM_MOUNT));
539 SysCreateVolumeMenu(submenu, MSG_MOUNT);
540 menu->AddItem(submenu);
541 #if DEBUGGER_AVAILABLE
542 menu->AddItem(new BMenuItem("Debugger", new BMessage(MSG_DEBUGGER)));
543 #endif
544 bar->AddItem(menu);
545 AddChild(bar);
546 SetKeyMenuBar(bar);
547 int mbar_height = bar->Frame().IntegerHeight() + 1;
548
549 // Resize window to fit menu bar
550 ResizeBy(0, mbar_height);
551
552 // Set absolute mouse mode and get scroll lock state
553 ADBSetRelMouseMode(false);
554 mouse_in_view = true;
555 old_scroll_lock_state = modifiers() & B_SCROLL_LOCK;
556 if (old_scroll_lock_state)
557 SetTitle(GetString(STR_WINDOW_TITLE_FROZEN));
558 else
559 SetTitle(GetString(STR_WINDOW_TITLE));
560
561 // Keep window aligned to 8-byte frame buffer boundaries for faster blitting
562 SetWindowAlignment(B_BYTE_ALIGNMENT, 8);
563
564 // Create drawing semaphore (for direct mode)
565 drawing_sem = create_sem(0, "direct frame buffer access");
566
567 // Start 60Hz interrupt
568 tick_thread_active = true;
569 tick_thread = spawn_thread(tick_func, "Window Redraw", B_DISPLAY_PRIORITY, this);
570 resume_thread(tick_thread);
571
572 // Add filter for keyboard and mouse events
573 BMessageFilter *filter = new BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE, filter_func);
574 main_view->AddFilter(filter);
575
576 // Show window
577 Unlock();
578 Show();
579 Sync();
580 }
581
582
583 /*
584 * Window destructor
585 */
586
587 MacWindow::~MacWindow()
588 {
589 // Restore cursor
590 mouse_in_view = false;
591 be_app->SetCursor(B_HAND_CURSOR);
592
593 // Hide window
594 Hide();
595 Sync();
596
597 // Stop 60Hz interrupt
598 status_t l;
599 tick_thread_active = false;
600 delete_sem(drawing_sem);
601 wait_for_thread(tick_thread, &l);
602
603 // Free bitmap and frame buffer
604 delete the_bitmap;
605 delete[] the_buffer;
606
607 // Tell emulator that we're done
608 the_window = NULL;
609 }
610
611
612 /*
613 * Window connected/disconnected
614 */
615
616 void MacWindow::DirectConnected(direct_buffer_info *info)
617 {
618 switch (info->buffer_state & B_DIRECT_MODE_MASK) {
619 case B_DIRECT_STOP:
620 acquire_sem(drawing_sem);
621 break;
622 case B_DIRECT_MODIFY:
623 acquire_sem(drawing_sem);
624 case B_DIRECT_START:
625 bits = (void *)((uint8 *)info->bits + info->window_bounds.top * info->bytes_per_row + info->window_bounds.left * info->bits_per_pixel / 8);
626 bytes_per_row = info->bytes_per_row;
627 pixel_format = info->pixel_format;
628 unclipped = false;
629 if (info->clip_list_count == 1)
630 if (memcmp(&info->clip_bounds, &info->window_bounds, sizeof(clipping_rect)) == 0)
631 unclipped = true;
632 release_sem(drawing_sem);
633 break;
634 }
635 }
636
637
638 /*
639 * Handle redraw and menu messages
640 */
641
642 void MacWindow::MessageReceived(BMessage *msg)
643 {
644 BMessage *msg2;
645
646 switch (msg->what) {
647 case MSG_REDRAW: {
648
649 // Prevent backlog of messages
650 MessageQueue()->Lock();
651 while ((msg2 = MessageQueue()->FindMessage(MSG_REDRAW, 0)) != NULL) {
652 MessageQueue()->RemoveMessage(msg2);
653 delete msg2;
654 }
655 MessageQueue()->Unlock();
656
657 // Convert Mac screen buffer to BeOS palette and blit
658 uint8 *source = the_buffer - 1;
659 uint8 *dest = (uint8 *)the_bitmap->Bits() - 1;
660 uint32 length = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
661 for (int i=0; i<length; i++)
662 *++dest = remap_mac_be[*++source];
663 BRect update_rect = BRect(0, 0, VideoMonitor.mode.x-1, VideoMonitor.mode.y-1);
664 main_view->DrawBitmapAsync(the_bitmap, update_rect, update_rect);
665 break;
666 }
667
668 case MSG_ABOUT_REQUESTED: {
669 ShowAboutWindow();
670 break;
671 }
672
673 case MSG_REF_5HZ:
674 PrefsReplaceInt32("frameskip", frame_skip = 12);
675 break;
676
677 case MSG_REF_7_5HZ:
678 PrefsReplaceInt32("frameskip", frame_skip = 8);
679 break;
680
681 case MSG_REF_10HZ:
682 PrefsReplaceInt32("frameskip", frame_skip = 6);
683 break;
684
685 case MSG_REF_15HZ:
686 PrefsReplaceInt32("frameskip", frame_skip = 4);
687 break;
688
689 case MSG_REF_30HZ:
690 PrefsReplaceInt32("frameskip", frame_skip = 2);
691 break;
692
693 case MSG_REF_60HZ:
694 PrefsReplaceInt32("frameskip", frame_skip = 1);
695 break;
696
697 case MSG_MOUNT: {
698 BMenuItem *source = NULL;
699 msg->FindPointer("source", (void **)&source);
700 if (source)
701 SysMountVolume(source->Label());
702 break;
703 }
704
705 #if DEBUGGER_AVAILABLE
706 case MSG_DEBUGGER:
707 extern int debugging;
708 debugging = 1;
709 regs.spcflags |= SPCFLAG_BRK;
710 break;
711 #endif
712
713 default:
714 BDirectWindow::MessageReceived(msg);
715 }
716 }
717
718
719 /*
720 * Window activated/deactivated
721 */
722
723 void MacWindow::WindowActivated(bool active)
724 {
725 if (active) {
726 frame_skip = PrefsFindInt32("frameskip");
727 if (frame_skip == 0)
728 frame_skip = 1;
729 } else
730 frame_skip = 12; // 5Hz in background
731 }
732
733
734 /*
735 * 60Hz interrupt routine
736 */
737
738 status_t MacWindow::tick_func(void *arg)
739 {
740 MacWindow *obj = (MacWindow *)arg;
741 static int tick_counter = 0;
742 while (obj->tick_thread_active) {
743
744 tick_counter++;
745 if (tick_counter >= obj->frame_skip) {
746 tick_counter = 0;
747
748 // Window title is determined by Scroll Lock state
749 uint32 scroll_lock_state = modifiers() & B_SCROLL_LOCK;
750 if (scroll_lock_state != obj->old_scroll_lock_state) {
751 if (scroll_lock_state)
752 obj->SetTitle(GetString(STR_WINDOW_TITLE_FROZEN));
753 else
754 obj->SetTitle(GetString(STR_WINDOW_TITLE));
755 obj->old_scroll_lock_state = scroll_lock_state;
756 }
757
758 // Has the Mac started?
759 if (HasMacStarted()) {
760
761 // Yes, set new cursor image if it was changed
762 if (memcmp(MacCursor+4, Mac2HostAddr(0x844), 64)) {
763 Mac2Host_memcpy(MacCursor+4, 0x844, 64); // Cursor image
764 MacCursor[2] = ReadMacInt8(0x885); // Hotspot
765 MacCursor[3] = ReadMacInt8(0x887);
766 be_app->SetCursor(MacCursor);
767 }
768 }
769
770 // Refresh screen unless Scroll Lock is down
771 if (!scroll_lock_state) {
772
773 // If direct frame buffer access is supported and the content area is completely visible,
774 // convert the Mac screen buffer directly. Otherwise, send a message to the window to do
775 // it into a bitmap
776 if (obj->supports_direct_mode) {
777 if (acquire_sem(obj->drawing_sem) != B_NO_ERROR)
778 return 0;
779 if (obj->unclipped && obj->pixel_format == B_CMAP8) {
780 uint8 *source = obj->the_buffer - 1;
781 uint8 *dest = (uint8 *)obj->bits;
782 uint32 bytes_per_row = obj->bytes_per_row;
783 int xsize = VideoMonitor.mode.x;
784 int ysize = VideoMonitor.mode.y;
785 for (int y=0; y<ysize; y++) {
786 uint32 *p = (uint32 *)dest - 1;
787 for (int x=0; x<xsize/4; x++) {
788 #if B_HOST_IS_BENDIAN
789 uint32 c = obj->remap_mac_be[*++source] << 24;
790 c |= obj->remap_mac_be[*++source] << 16;
791 c |= obj->remap_mac_be[*++source] << 8;
792 c |= obj->remap_mac_be[*++source];
793 #else
794 uint32 c = obj->remap_mac_be[*++source];
795 c |= obj->remap_mac_be[*++source] << 8;
796 c |= obj->remap_mac_be[*++source] << 16;
797 c |= obj->remap_mac_be[*++source] << 24;
798 #endif
799 *++p = c;
800 }
801 dest += bytes_per_row;
802 }
803 } else
804 obj->PostMessage(MSG_REDRAW);
805 release_sem(obj->drawing_sem);
806 } else
807 obj->PostMessage(MSG_REDRAW);
808 }
809 }
810 snooze(16666);
811 }
812 return 0;
813 }
814
815
816 /*
817 * Mouse moved in window
818 */
819
820 void BitmapView::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
821 {
822 switch (transit) {
823 case B_ENTERED_VIEW:
824 ((MacWindow *)Window())->mouse_in_view = true;
825 be_app->SetCursor(MacCursor);
826 break;
827 case B_EXITED_VIEW:
828 ((MacWindow *)Window())->mouse_in_view = false;
829 be_app->SetCursor(B_HAND_CURSOR);
830 break;
831 }
832 }
833
834
835 /*
836 * Screen constructor
837 */
838
839 MacScreen::MacScreen(const char *name, int mode_bit, status_t *error) : BWindowScreen(name, 1 << mode_bit, error), tick_thread(-1)
840 {
841 // Set all variables
842 frame_backup = NULL;
843 palette_changed = false;
844 screen_active = false;
845 first_time = true;
846 quitting = false;
847
848 // Set relative mouse mode
849 ADBSetRelMouseMode(true);
850
851 // Create view to get mouse events
852 main_view = new BView(Frame(), NULL, B_FOLLOW_NONE, 0);
853 AddChild(main_view);
854
855 // Start 60Hz interrupt
856 tick_thread_active = true;
857 tick_thread = spawn_thread(tick_func, "Polling sucks...", B_DISPLAY_PRIORITY, this);
858 resume_thread(tick_thread);
859
860 // Add filter for keyboard and mouse events
861 BMessageFilter *filter = new BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE, filter_func);
862 AddCommonFilter(filter);
863 }
864
865
866 /*
867 * Screen destructor
868 */
869
870 MacScreen::~MacScreen()
871 {
872 // Stop 60Hz interrupt
873 if (tick_thread > 0) {
874 status_t l;
875 tick_thread_active = false;
876 wait_for_thread(tick_thread, &l);
877 }
878
879 // Tell emulator that we're done
880 the_screen = NULL;
881 }
882
883
884 /*
885 * Screen closed
886 */
887
888 void MacScreen::Quit(void)
889 {
890 // Tell ScreenConnected() that we are quitting
891 quitting = true;
892 BWindowScreen::Quit();
893 }
894
895
896 /*
897 * Screen connected/disconnected
898 */
899
900 void MacScreen::ScreenConnected(bool active)
901 {
902 graphics_card_info *info = CardInfo();
903 screen_active = active;
904
905 if (active == true) {
906
907 // Add resolution and set VideoMonitor
908 if (first_time) {
909 set_video_monitor(info->width, info->height, info->bytes_per_row, info->bits_per_pixel);
910 first_time = false;
911 }
912
913 // Set VideoMonitor
914 #if REAL_ADDRESSING
915 VideoMonitor.mac_frame_base = (uint32)info->frame_buffer;
916 #else
917 VideoMonitor.mac_frame_base = MacFrameBaseMac;
918 #endif
919
920 #if !REAL_ADDRESSING
921 // Set variables for UAE memory mapping
922 MacFrameBaseHost = (uint8 *)info->frame_buffer;
923 MacFrameSize = VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y;
924 switch (info->bits_per_pixel) {
925 case 15:
926 MacFrameLayout = FLAYOUT_HOST_555;
927 break;
928 case 16:
929 MacFrameLayout = FLAYOUT_HOST_565;
930 break;
931 case 32:
932 MacFrameLayout = FLAYOUT_HOST_888;
933 break;
934 default:
935 MacFrameLayout = FLAYOUT_DIRECT;
936 break;
937 }
938 #endif
939
940 // Copy from backup store to frame buffer
941 if (frame_backup != NULL) {
942 memcpy(info->frame_buffer, frame_backup, VideoMonitor.bytes_per_row * VideoMonitor.mode.y);
943 delete[] frame_backup;
944 frame_backup = NULL;
945 }
946
947 // Restore palette
948 if (VideoMonitor.depth == VDEPTH_8BIT)
949 SetColorList(palette);
950
951 // Restart/signal emulator thread
952 release_sem(mac_os_lock);
953
954 } else {
955
956 if (!quitting) {
957
958 // Stop emulator thread
959 acquire_sem(mac_os_lock);
960
961 // Create backup store and save frame buffer
962 frame_backup = new uint8[VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y];
963 memcpy(frame_backup, info->frame_buffer, VideoMonitor.mode.bytes_per_row * VideoMonitor.mode.y);
964 }
965 }
966 }
967
968
969 /*
970 * Screen 60Hz interrupt routine
971 */
972
973 status_t MacScreen::tick_func(void *arg)
974 {
975 MacScreen *obj = (MacScreen *)arg;
976 while (obj->tick_thread_active) {
977
978 // Wait
979 snooze(16667);
980
981 // Workspace activated? Then poll the mouse and set the palette if needed
982 if (!obj->quitting && obj->LockWithTimeout(200000) == B_OK) {
983 if (obj->screen_active) {
984 BPoint pt;
985 uint32 button = 0;
986 if (obj->palette_changed) {
987 obj->palette_changed = false;
988 obj->SetColorList(obj->palette);
989 }
990 obj->main_view->GetMouse(&pt, &button);
991 set_mouse_position(320, 240);
992 ADBMouseMoved(int(pt.x) - 320, int(pt.y) - 240);
993 if (button & B_PRIMARY_MOUSE_BUTTON)
994 ADBMouseDown(0);
995 if (!(button & B_PRIMARY_MOUSE_BUTTON))
996 ADBMouseUp(0);
997 if (button & B_SECONDARY_MOUSE_BUTTON)
998 ADBMouseDown(1);
999 if (!(button & B_SECONDARY_MOUSE_BUTTON))
1000 ADBMouseUp(1);
1001 if (button & B_TERTIARY_MOUSE_BUTTON)
1002 ADBMouseDown(2);
1003 if (!(button & B_TERTIARY_MOUSE_BUTTON))
1004 ADBMouseUp(2);
1005 }
1006 obj->Unlock();
1007 }
1008 }
1009 return 0;
1010 }