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root/cebix/BasiliskII/src/MacOSX/MacOSX_sound_if.cpp
Revision: 1.1
Committed: 2006-07-28T13:42:29Z (17 years, 9 months ago) by nigel
Branch: MAIN
CVS Tags: nigel-build-19, HEAD
Log Message:
Working audio output by Daniel Sumorok.
Not quite the way I wanted to do it but it will do for now.
(on a real Mac, the real audio hardware should be able to pull/grab the data
 from our buffers - an extra thread with its own set of buffers is wasteful!)

File Contents

# Content
1 /*
2 * MacOSX_sound_if.h
3 * BasiliskII
4 *
5 * Copyright 2006 Daniel Sumorok. All rights reserved.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 */
21 #include "AudioBackEnd.h"
22 #include "MacOSX_sound_if.h"
23
24 OSXsoundOutput::OSXsoundOutput() :
25 player(NULL),
26 callback(NULL) {
27 }
28
29 void OSXsoundOutput::getMoreSamples(void *arg) {
30 OSXsoundOutput *me;
31
32 me = (OSXsoundOutput *)arg;
33
34 if(me == NULL) {
35 return;
36 }
37
38 if(me->callback == NULL) {
39 return;
40 }
41
42 me->callback();
43 }
44
45 int OSXsoundOutput::start(int bitsPerSample, int numChannels, int sampleRate) {
46 stop();
47 player = new AudioBackEnd(bitsPerSample, numChannels, sampleRate);
48 if(player != NULL) {
49 player->setCallback(getMoreSamples, (void *)this);
50 player->Start();
51 }
52 return 0;
53 }
54
55 int OSXsoundOutput::stop() {
56 if(player != NULL) {
57 player->Stop();
58 delete player;
59 player = NULL;
60 }
61 return 0;
62 }
63
64 OSXsoundOutput::~OSXsoundOutput() {
65 stop();
66 }
67
68 void OSXsoundOutput::setCallback(audioCallback fn) {
69 callback = fn;
70 }
71
72 unsigned int OSXsoundOutput::bufferSizeFrames() {
73 if(player != NULL) {
74 return player->BufferSizeFrames();
75 }
76
77 return 0;
78 }
79
80 int OSXsoundOutput::sendAudioBuffer(void *buffer, int numFrames) {
81 if(player != NULL) {
82 return player->sendAudioBuffer(buffer, numFrames);
83 }
84
85 return 0;
86 }