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root/cebix/BasiliskII/src/MacOSX/main_macosx.mm
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Comparing BasiliskII/src/MacOSX/main_macosx.mm (file contents):
Revision 1.17 by gbeauche, 2007-01-13T18:21:30Z vs.
Revision 1.20 by nigel, 2008-02-04T01:00:53Z

# Line 5 | Line 5
5   *                                              Based (in a small way) on the default main.m,
6                                                  and on Basilisk's main_unix.cpp
7   *
8 < *  Basilisk II (C) 1997-2005 Christian Bauer
8 > *  Basilisk II (C) 1997-2008 Christian Bauer
9   *
10   *  This program is free software; you can redistribute it and/or modify
11   *  it under the terms of the GNU General Public License as published by
# Line 73 | Line 73 | const char ROM_FILE_NAME[] = "ROM";
73   const int SCRATCH_MEM_SIZE = 0x10000;   // Size of scratch memory area
74  
75  
76 + static char *bundle = NULL;             // If in an OS X application bundle, its path
77 +
78 +
79   // CPU and FPU type, addressing mode
80   int CPUType;
81   bool CPUIs68060;
# Line 129 | Line 132 | static int vm_acquire_mac_fixed(void *ad
132   *  SIGSEGV handler
133   */
134  
135 < static sigsegv_return_t sigsegv_handler(sigsegv_address_t fault_address,
133 <                                                                                sigsegv_address_t fault_instruction)
135 > static sigsegv_return_t sigsegv_handler(sigsegv_info_t *sip)
136   {
137 +        const uintptr fault_address = (uintptr)sigsegv_get_fault_address(sip);
138   #if ENABLE_VOSF
139          // Handle screen fault
140 <        extern bool Screen_fault_handler(sigsegv_address_t, sigsegv_address_t);
141 <        if (Screen_fault_handler(fault_address, fault_instruction))
140 >        extern bool Screen_fault_handler(sigsegv_info_t *sip);
141 >        if (Screen_fault_handler(sip))
142                  return SIGSEGV_RETURN_SUCCESS;
143   #endif
144  
# Line 157 | Line 160 | static sigsegv_return_t sigsegv_handler(
160   *  Dump state when everything went wrong after a SEGV
161   */
162  
163 < static void sigsegv_dump_state(sigsegv_address_t fault_address, sigsegv_address_t fault_instruction)
163 > static void sigsegv_dump_state(sigsegv_info_t *sip)
164   {
165 +        const sigsegv_address_t fault_address = sigsegv_get_fault_address(sip);
166 +        const sigsegv_address_t fault_instruction = sigsegv_get_fault_instruction_address(sip);
167          fprintf(stderr, "Caught SIGSEGV at address %p", fault_address);
168 <        if (fault_instruction != SIGSEGV_INVALID_PC)
168 >        if (fault_instruction != SIGSEGV_INVALID_ADDRESS)
169                  fprintf(stderr, " [IP=%p]", fault_instruction);
170          fprintf(stderr, "\n");
171          uaecptr nextpc;
# Line 180 | Line 185 | static void sigsegv_dump_state(sigsegv_a
185  
186  
187   /*
188 + * Screen fault handler
189 + */
190 +
191 + bool Screen_fault_handler(sigsegv_info_t *sip)
192 + {
193 +        return true;
194 + }
195 +
196 +
197 + /*
198   *  Main program
199   */
200  
# Line 239 | Line 254 | int main(int argc, char **argv)
254          // Init system routines
255          SysInit();
256  
257 +        // Set the current directory somewhere useful.
258 +        // Handy for storing the ROM file
259 +        bundle = strstr(argv[0], "BasiliskII.app/Contents/MacOS/BasiliskII");
260 +        if (bundle)
261 +        {
262 +                while (*bundle != '/')
263 +                        ++bundle;
264 +
265 +                *bundle = 0;  // Throw away Contents/... on end of argv[0]
266 +                bundle = argv[0];
267 +
268 +                chdir(bundle);
269 +        }
270 +
271          // Open display, attach to window server,
272          // load pre-instantiated classes from MainMenu.nib, start run loop
273          int i = NSApplicationMain(argc, (const char **)argv);
# Line 367 | Line 396 | bool InitEmulator (void)
396          // Get rom file path from preferences
397          const char *rom_path = PrefsFindString("rom");
398          if ( ! rom_path )
399 +          if ( bundle )
400 +                WarningAlert("No rom pathname set. Trying BasiliskII.app/ROM");
401 +          else
402                  WarningAlert("No rom pathname set. Trying ./ROM");
403  
404          // Load Mac ROM
# Line 475 | Line 507 | void QuitEmulator(void)
507   void FlushCodeCache(void *start, uint32 size)
508   {
509   #if USE_JIT
510 <    if (UseJIT)
510 >        if (UseJIT)
511                  flush_icache_range((uint8 *)start, size);
512   #endif
513   }

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