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root/cebix/BasiliskII/src/MacOSX/video_macosx.h
Revision: 1.9
Committed: 2004-01-27T11:28:19Z (20 years, 4 months ago) by nigel
Content type: text/plain
Branch: MAIN
CVS Tags: nigel-build-16, nigel-build-15
Changes since 1.8: +2 -2 lines
Log Message:
Typo in comment

File Contents

# Content
1 /*
2 * video_macosx.h - Some video constants and globals
3 *
4 * $Id: video_macosx.h,v 1.8 2004/01/20 23:44:13 nigel Exp $
5 *
6 * Basilisk II (C) 1997-2004 Christian Bauer
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 */
22
23 #import <video.h>
24
25 /* Set the strategy for drawing the bitmap in the Mac OS X window */
26 //#define CGDRAWBITMAP
27 #define CGIMAGEREF
28 //#define NSBITMAP
29
30 // Using Core Graphics is fastest when rendering 32bit data.
31 // Using CGImageRefs allows us to use all the bitmaps that BasiliskII supports.
32 // When both Basilisk II and OS X are set to 'Thousands', updating a 312x342
33 // window happens at over 500fps under 10.2, and over 600fps on 10.3!
34
35 /* When the BasiliskII video driver respects the alpha bits, set this to let us use */
36 /* kCGImageAlphaPremultipliedFirst, and to have nice rounded corners on the screen. */
37 //#define CG_USE_ALPHA
38 /* At the moment, it writes in the full 32bits :-( */
39
40
41 #define MIN_WIDTH 512
42 #define MIN_HEIGHT 384
43 #define MIN_HEIGHTC 342 // For classic emulation
44
45 #define MAX_WIDTH 1240
46 #define MAX_HEIGHT 1024
47
48 // Display types
49 enum
50 {
51 DISPLAY_OPENGL,
52 DISPLAY_SCREEN,
53 DISPLAY_WINDOW
54 };
55
56
57 extern uint8 display_type,
58 frame_skip;
59 extern uint16 init_width,
60 init_height,
61 init_depth;
62
63 extern bool parse_screen_prefs (const char *);
64 extern void resizeWinTo (const uint16, const uint16);
65
66 #import <AppKit/NSWindow.h>
67 #import "EmulatorView.h"
68
69 extern NSWindow *the_win;
70 extern EmulatorView *output;