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root/cebix/BasiliskII/src/MacOSX/video_macosx.mm
Revision: 1.9
Committed: 2003-03-25T01:46:45Z (21 years, 2 months ago) by nigel
Branch: MAIN
Changes since 1.8: +25 -1 lines
Log Message:
When in CGIMAGEREF windowed mode; cleanup
when changing modes, future mask generation code.

File Contents

# Content
1 /*
2 * $Id: video_macosx.mm,v 1.8 2003/03/21 06:29:28 nigel Exp $
3 *
4 * video_macosx.mm - Interface between Basilisk II and Cocoa windowing.
5 * Based on video_amiga.cpp and video_x.cpp
6 *
7 * Basilisk II (C) 1997-2003 Christian Bauer
8 *
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 */
23
24
25 #include "sysdeps.h"
26
27 #ifdef HAVE_PTHREADS
28 # include <pthread.h>
29 #endif
30
31 #include <adb.h>
32 #include <cpu_emulation.h>
33 #include <main.h>
34 #include "macos_util_macosx.h"
35 #include <prefs.h>
36 #include <user_strings.h>
37 #include "video_macosx.h"
38
39 #define DEBUG 0
40 #define VERBOSE 0
41 #include "debug.h"
42
43 #ifdef NSBITMAP
44 #import <AppKit/NSBitmapImageRep.h>
45 #endif
46
47 #import <Foundation/NSString.h> // Needed for NSLog(@"")
48 #import "misc_macosx.h" // WarningSheet() prototype
49
50
51
52 // Global variables
53 uint8 display_type = DISPLAY_WINDOW, // These are used by PrefsEditor
54 frame_skip;
55 uint16 init_width = MIN_WIDTH, // as well as this code
56 init_height = MIN_HEIGHT,
57 init_depth = 32;
58
59 EmulatorView *output = nil; // Set by [EmulatorView init]
60 NSWindow *the_win = nil; // Set by [Emulator awakeFromNib]
61
62 static BOOL singleDisplay = YES;
63
64 /*
65 * Utility functions
66 */
67
68 static uint8
69 bits_from_depth(const video_depth depth)
70 {
71 int bits = 1 << depth;
72 // if (bits == 16)
73 // bits = 15;
74 // else if (bits == 32)
75 // bits = 24;
76 return bits;
77 }
78
79 static char *
80 colours_from_depth(const video_depth depth)
81 {
82 switch ( depth )
83 {
84 case VDEPTH_1BIT : return "Monochrome";
85 case VDEPTH_2BIT : return "4 colours";
86 case VDEPTH_4BIT : return "16 colours";
87 case VDEPTH_8BIT : return "256 colours";
88 case VDEPTH_16BIT: return "Thousands of colours";
89 case VDEPTH_32BIT: return "Millions of colours";
90 }
91
92 return "illegal colour depth";
93 }
94
95 static char *
96 colours_from_depth(const uint16 depth)
97 {
98 return colours_from_depth(DepthModeForPixelDepth(depth) );
99 }
100
101 bool
102 parse_screen_prefs(const char *mode_str)
103 {
104 if (sscanf(mode_str, "win/%hd/%hd/%hd",
105 &init_width, &init_height, &init_depth) == 3)
106 display_type = DISPLAY_WINDOW;
107 else if (sscanf(mode_str, "win/%hd/%hd", &init_width, &init_height) == 2)
108 display_type = DISPLAY_WINDOW;
109 else if (strcmp(mode_str, "full") == 0)
110 display_type = DISPLAY_SCREEN;
111 else if (sscanf(mode_str, "full/%hd/%hd/%hd",
112 &init_width, &init_height, &init_depth) == 3)
113 display_type = DISPLAY_SCREEN;
114 else if (sscanf(mode_str, "full/%hd/%hd", &init_width, &init_height) == 2)
115 display_type = DISPLAY_SCREEN;
116 else if (sscanf(mode_str, "opengl/%hd/%hd/%hd",
117 &init_width, &init_height, &init_depth) == 3)
118 display_type = DISPLAY_OPENGL;
119 else if (sscanf(mode_str, "opengl/%hd/%hd", &init_width, &init_height) == 2)
120 display_type = DISPLAY_OPENGL;
121 else return false;
122
123 return true;
124 }
125
126 // Supported video modes
127 static vector<video_mode> VideoModes;
128
129
130 // Add mode to list of supported modes
131 static void
132 add_mode(const uint16 width, const uint16 height,
133 const uint32 resolution_id, const uint32 bytes_per_row,
134 const uint32 user_data,
135 const video_depth depth)
136 {
137 vector<video_mode>::const_iterator i,
138 end = VideoModes.end();
139
140 for (i = VideoModes.begin(); i != end; ++i)
141 if ( i->x == width && i->y == height &&
142 i->bytes_per_row == bytes_per_row && i->depth == depth )
143 {
144 D(NSLog(@"Duplicate mode (%hdx%hdx%ld, ID %02x, new ID %02x)\n",
145 width, height, depth, i->resolution_id, resolution_id));
146 return;
147 }
148
149 video_mode mode;
150
151 mode.x = width;
152 mode.y = height;
153 mode.resolution_id = resolution_id;
154 mode.bytes_per_row = bytes_per_row;
155 mode.user_data = user_data;
156 mode.depth = depth;
157
158 D(bug("Added video mode: w=%d h=%d d=%d(%d bits)\n",
159 width, height, depth, bits_from_depth(depth) ));
160
161 VideoModes.push_back(mode);
162 }
163
164 // Add standard list of windowed modes for given color depth
165 static void add_standard_modes(const video_depth depth)
166 {
167 D(bug("add_standard_modes: depth=%d(%d bits)\n",
168 depth, bits_from_depth(depth) ));
169
170 add_mode(512, 384, 0x80, TrivialBytesPerRow(512, depth), 0, depth);
171 add_mode(640, 480, 0x81, TrivialBytesPerRow(640, depth), 0, depth);
172 add_mode(800, 600, 0x82, TrivialBytesPerRow(800, depth), 0, depth);
173 add_mode(832, 624, 0x83, TrivialBytesPerRow(832, depth), 0, depth);
174 add_mode(1024, 768, 0x84, TrivialBytesPerRow(1024, depth), 0, depth);
175 add_mode(1152, 768, 0x85, TrivialBytesPerRow(1152, depth), 0, depth);
176 add_mode(1152, 870, 0x86, TrivialBytesPerRow(1152, depth), 0, depth);
177 add_mode(1280, 1024, 0x87, TrivialBytesPerRow(1280, depth), 0, depth);
178 add_mode(1600, 1200, 0x88, TrivialBytesPerRow(1600, depth), 0, depth);
179 }
180
181 // Helper function to get a 32bit int from a dictionary
182 static int32 getCFint32 (CFDictionaryRef dict, CFStringRef key)
183 {
184 CFNumberRef ref = (CFNumberRef) CFDictionaryGetValue(dict, key);
185
186 if ( ref )
187 {
188 int32 val;
189
190 if ( CFNumberGetValue(ref, kCFNumberSInt32Type, &val) )
191 return val;
192 else
193 NSLog(@"getCFint32() - Failed to get the value %@", key);
194 }
195 else
196 NSLog(@"getCFint32() - Failed to get a 32bit int for %@", key);
197
198 return 0;
199 }
200
201 // Nasty hack. Under 10.1, CGDisplayAvailableModes() does not provide bytes per row,
202 // and the emulator doesn't like setting the bytes per row after the screen,
203 // so we use a lot of magic numbers here.
204 // This will probably fail on some video hardware.
205 // I have tested on my G4 PowerBook 400 and G3 PowerBook Series 292
206
207 static int
208 CGBytesPerRow(const uint16 width, const video_depth depth)
209 {
210 if ( depth == VDEPTH_8BIT )
211 switch ( width )
212 {
213 case 640:
214 case 720: return 768;
215 case 800:
216 case 896: return 1024;
217 case 1152: return 1280;
218 }
219
220 if ( width == 720 && depth == VDEPTH_16BIT) return 1536;
221 if ( width == 720 && depth == VDEPTH_32BIT) return 3072;
222 if ( width == 800 && depth == VDEPTH_16BIT) return 1792;
223 if ( width == 800 && depth == VDEPTH_32BIT) return 3328;
224
225 return TrivialBytesPerRow(width, depth);
226 }
227
228 static bool add_CGDirectDisplay_modes()
229 {
230 #define kMaxDisplays 8
231 CGDirectDisplayID displays[kMaxDisplays];
232 CGDisplayErr err;
233 CGDisplayCount n;
234 int32 oldRes = 0,
235 res_id = 0x80;
236
237
238 err = CGGetActiveDisplayList(kMaxDisplays, displays, &n);
239 if ( err != CGDisplayNoErr )
240 n = 1, displays[n] = kCGDirectMainDisplay;
241
242 if ( n > 1 )
243 singleDisplay = NO;
244
245 for ( CGDisplayCount dc = 0; dc < n; ++dc )
246 {
247 CGDirectDisplayID d = displays[dc];
248 CFArrayRef m = CGDisplayAvailableModes(d);
249
250 if ( ! m ) // Store the current display mode
251 add_mode(CGDisplayPixelsWide(d),
252 CGDisplayPixelsHigh(d),
253 res_id++, CGDisplayBytesPerRow(d),
254 (const uint32) d,
255 DepthModeForPixelDepth(CGDisplayBitsPerPixel(d)));
256 else
257 {
258 CFIndex nModes = CFArrayGetCount(m);
259
260 for ( CFIndex mc = 0; mc < nModes; ++mc )
261 {
262 CFDictionaryRef modeSpec = (CFDictionaryRef)
263 CFArrayGetValueAtIndex(m, mc);
264
265 int32 bpp = getCFint32(modeSpec, kCGDisplayBitsPerPixel);
266 int32 height = getCFint32(modeSpec, kCGDisplayHeight);
267 int32 width = getCFint32(modeSpec, kCGDisplayWidth);
268 #ifdef MAC_OS_X_VERSION_10_2
269 int32 bytes = getCFint32(modeSpec, kCGDisplayBytesPerRow);
270 #else
271 int32 bytes = 0;
272 #endif
273 video_depth depth = DepthModeForPixelDepth(bpp);
274
275 if ( ! bpp || ! height || ! width )
276 {
277 NSLog(@"Could not get details of mode %d, display %d",
278 mc, dc);
279 return false;
280 }
281 #if VERBOSE
282 else
283 NSLog(@"Display %ld, spec = %@", d, modeSpec);
284 #endif
285
286 if ( ! bytes )
287 {
288 NSLog(@"Could not get bytes per row, guessing");
289 bytes = CGBytesPerRow(width, depth);
290 }
291
292 if ( ! oldRes )
293 oldRes = width * height;
294 else
295 if ( oldRes != width * height )
296 {
297 oldRes = width * height;
298 ++res_id;
299 }
300
301 add_mode(width, height, res_id, bytes, (const uint32) d, depth);
302 }
303 }
304 }
305
306 return true;
307 }
308
309 #ifdef CG_USE_ALPHA
310 // memset() by long instead of byte
311
312 static void memsetl (long *buffer, long pattern, size_t length)
313 {
314 long *buf = (long *) buffer,
315 *end = buf + length/4;
316
317 while ( ++buf < end )
318 *buf = pattern;
319 }
320
321 // Sets the alpha channel in a image to full on, except for the corners
322
323 static void mask_buffer (void *buffer, size_t width, size_t size)
324 {
325 long *bufl = (long *) buffer;
326 char *bufc = (char *) buffer;
327
328
329 memsetl(bufl, 0xFF000000, size);
330
331
332 // Round upper-left corner
333 *bufl = 0, *bufc+4 = 0; // XXXXX
334 bufc += width, *bufc++ = 0, *bufc++ = 0, *bufc++ = 0; // XXX
335 bufc += width, *bufc++ = 0, *bufc = 0; // XX
336 bufc += width, *bufc = 0; // X
337 bufc += width, *bufc = 0; // X
338
339
340 NSLog(@"Masked buffer");
341 }
342 #endif
343
344 // monitor_desc subclass for Mac OS X displays
345
346 class OSX_monitor : public monitor_desc
347 {
348 public:
349 OSX_monitor(const vector<video_mode> &available_modes,
350 video_depth default_depth,
351 uint32 default_id);
352
353 virtual void set_palette(uint8 *pal, int num);
354 virtual void switch_to_current_mode(void);
355
356 void set_mac_frame_buffer(const video_mode mode);
357
358 void video_close(void);
359 bool video_open (const video_mode &mode);
360
361
362 private:
363 bool init_opengl(const video_mode &mode);
364 bool init_screen( video_mode &mode);
365 bool init_window(const video_mode &mode);
366
367
368 #ifdef CGIMAGEREF
369 CGColorSpaceRef colourSpace;
370 uint8 *colourTable;
371 CGImageRef imageRef;
372 CGDataProviderRef provider;
373 short x, y, bpp, depth, bpr;
374 #endif
375 #ifdef NSBITMAP
376 NSBitmapImageRep *bitmap;
377 #endif
378 void *the_buffer;
379
380
381 // These record changes we made in setting full screen mode,
382 // so that we can set the display back as it was again.
383 CGDirectDisplayID theDisplay;
384 CFDictionaryRef originalMode,
385 newMode;
386 };
387
388
389 OSX_monitor :: OSX_monitor (const vector<video_mode> &available_modes,
390 video_depth default_depth,
391 uint32 default_id)
392 : monitor_desc (available_modes, default_depth, default_id)
393 {
394 #ifdef CGIMAGEREF
395 colourSpace = nil;
396 colourTable = (uint8 *) malloc(256 * 3);
397 imageRef = nil;
398 provider = nil;
399 #endif
400 #ifdef NSBITMAP
401 bitmap = nil;
402 #endif
403 newMode = originalMode = nil;
404 the_buffer = NULL;
405 theDisplay = nil;
406 };
407
408 // Should also have a destructor which does
409 //#ifdef CGIMAGEREF
410 // free(colourTable);
411 //#endif
412
413
414 // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac)
415 void
416 OSX_monitor::set_mac_frame_buffer(const video_mode mode)
417 {
418 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
419 switch ( mode.depth )
420 {
421 // case VDEPTH_15BIT:
422 case VDEPTH_16BIT: MacFrameLayout = FLAYOUT_HOST_555; break;
423 // case VDEPTH_24BIT:
424 case VDEPTH_32BIT: MacFrameLayout = FLAYOUT_HOST_888; break;
425 default : MacFrameLayout = FLAYOUT_DIRECT;
426 }
427 set_mac_frame_base(MacFrameBaseMac);
428
429 // Set variables used by UAE memory banking
430 MacFrameBaseHost = (uint8 *) the_buffer;
431 MacFrameSize = mode.bytes_per_row * mode.y;
432 InitFrameBufferMapping();
433 #else
434 set_mac_frame_base((unsigned int)Host2MacAddr((uint8 *)the_buffer));
435 #endif
436 D(bug("mac_frame_base = %08x\n", get_mac_frame_base()));
437 }
438
439 static void
440 resizeWinBy(const short deltaX, const short deltaY)
441 {
442 NSRect rect = [the_win frame];
443
444 D(bug("resizeWinBy(%d,%d) - ", deltaX, deltaY));
445 D(bug("old x=%g, y=%g", rect.size.width, rect.size.height));
446
447 rect.size.width += deltaX;
448 rect.size.height += deltaY;
449
450 D(bug(", new x=%g, y=%g\n", rect.size.width, rect.size.height));
451
452 [the_win setFrame: rect display: YES];
453 rect = [the_win frame];
454 }
455
456 void resizeWinTo(const uint16 newWidth, const uint16 newHeight)
457 {
458 int deltaX = newWidth - [output width],
459 deltaY = newHeight - [output height];
460
461 D(bug("resizeWinTo(%d,%d)\n", newWidth, newHeight));
462
463 if ( deltaX || deltaY )
464 resizeWinBy(deltaX, deltaY);
465 }
466
467 // Open window
468 bool
469 OSX_monitor::init_window(const video_mode &mode)
470 {
471 D(bug("init_window: depth=%d(%d bits)\n",
472 mode.depth, bits_from_depth(mode.depth) ));
473
474
475 // Set absolute mouse mode
476 ADBSetRelMouseMode(false);
477
478
479 // Is the window open?
480 if ( ! the_win )
481 {
482 ErrorAlert(STR_OPEN_WINDOW_ERR);
483 return false;
484 }
485 resizeWinTo(mode.x, mode.y);
486
487
488 // Create frame buffer ("height + 2" for safety)
489 int the_buffer_size = mode.bytes_per_row * (mode.y + 2);
490
491 the_buffer = calloc(the_buffer_size, 1);
492 if ( ! the_buffer )
493 {
494 NSLog(@"calloc(%d) failed", the_buffer_size);
495 ErrorAlert(STR_NO_MEM_ERR);
496 return false;
497 }
498 D(bug("the_buffer = %p\n", the_buffer));
499
500
501 unsigned char *offsetBuffer = (unsigned char *) the_buffer;
502 offsetBuffer += 1; // OS X NSBitmaps are RGBA, but Basilisk generates ARGB
503
504 #ifdef CGIMAGEREF
505 switch ( mode.depth )
506 {
507 case VDEPTH_1BIT: bpp = 1; break;
508 case VDEPTH_2BIT: bpp = 2; break;
509 case VDEPTH_4BIT: bpp = 4; break;
510 case VDEPTH_8BIT: bpp = 8; break;
511 case VDEPTH_16BIT: bpp = 5; break;
512 case VDEPTH_32BIT: bpp = 8; break;
513 }
514
515 x = mode.x, y = mode.y, depth = bits_from_depth(mode.depth), bpr = mode.bytes_per_row;
516
517 colourSpace = CGColorSpaceCreateDeviceRGB();
518
519 if ( mode.depth < VDEPTH_16BIT )
520 {
521 CGColorSpaceRef oldColourSpace = colourSpace;
522
523 colourSpace = CGColorSpaceCreateIndexed(colourSpace, 255, colourTable);
524
525 CGColorSpaceRelease(oldColourSpace);
526 }
527
528 if ( ! colourSpace )
529 {
530 ErrorAlert("No valid colour space");
531 return false;
532 }
533
534 provider = CGDataProviderCreateWithData(NULL, the_buffer,
535 the_buffer_size, NULL);
536 if ( ! provider )
537 {
538 ErrorAlert("Could not create CGDataProvider from buffer data");
539 return false;
540 }
541
542 imageRef = CGImageCreate(x, y, bpp, depth, bpr, colourSpace,
543 #ifdef CG_USE_ALPHA
544 kCGImageAlphaPremultipliedFirst,
545 #else
546 kCGImageAlphaNoneSkipFirst,
547 #endif
548 provider,
549 NULL, // colourMap translation table
550 NO, // shouldInterpolate colours?
551 kCGRenderingIntentDefault);
552 if ( ! imageRef )
553 {
554 ErrorAlert("Could not create CGImage from CGDataProvider");
555 return false;
556 }
557
558 [output readyToDraw: imageRef
559 bitmap: offsetBuffer
560 imageWidth: x
561 imageHeight: y];
562
563
564 #ifdef CG_USE_ALPHA
565 mask_buffer(the_buffer, x, the_buffer_size);
566
567 /* Create an image mask with this call? */
568 //CG_EXTERN CGImageRef
569 //CGImageMaskCreate(size_t width, size_t height, size_t bitsPerComponent,
570 // size_t bitsPerPixel, size_t bytesPerRow,
571 // CGDataProviderRef provider, const float decode[], bool shouldInterpolate);
572 #endif
573
574 return true;
575 #endif
576
577
578 #ifndef CGIMAGEREF
579 short bitsPer, samplesPer; // How big is each Pixel?
580
581 if ( mode.depth == VDEPTH_1BIT )
582 bitsPer = 1;
583 else
584 bitsPer = 8;
585
586 if ( mode.depth == VDEPTH_32BIT )
587 samplesPer = 3;
588 else
589 samplesPer = 1;
590 #endif
591
592
593 #ifdef NSBITMAP
594 bitmap = [NSBitmapImageRep alloc];
595 bitmap = [bitmap initWithBitmapDataPlanes: (unsigned char **) &offsetBuffer
596 pixelsWide: mode.x
597 pixelsHigh: mode.y
598 bitsPerSample: bitsPer
599 samplesPerPixel: samplesPer
600 hasAlpha: NO
601 isPlanar: NO
602 colorSpaceName: NSCalibratedRGBColorSpace
603 bytesPerRow: mode.bytes_per_row
604 bitsPerPixel: bits_from_depth(mode.depth)];
605
606 if ( ! bitmap )
607 {
608 ErrorAlert("Could not allocate an NSBitmapImageRep");
609 return false;
610 }
611
612 [output readyToDraw: bitmap
613 imageWidth: mode.x
614 imageHeight: mode.y];
615 #endif
616
617 #ifdef CGDRAWBITMAP
618 [output readyToDraw: offsetBuffer
619 width: mode.x
620 height: mode.y
621 bps: bitsPer
622 spp: samplesPer
623 bpp: bits_from_depth(mode.depth)
624 bpr: mode.bytes_per_row
625 isPlanar: NO
626 hasAlpha: NO];
627 #endif
628
629 return true;
630 }
631
632 #import <AppKit/NSEvent.h>
633 #import <Carbon/Carbon.h>
634 #import "NNThread.h"
635
636 bool
637 OSX_monitor::init_screen(video_mode &mode)
638 {
639 // Set absolute mouse mode
640 ADBSetRelMouseMode(false);
641
642 // Display stored by add_CGDirectDisplay_modes()
643 theDisplay = (CGDirectDisplayID) mode.user_data;
644
645 originalMode = CGDisplayCurrentMode(theDisplay);
646 if ( ! originalMode )
647 {
648 ErrorSheet(@"Could not get current mode of display", the_win);
649 return false;
650 }
651
652 D(NSLog(@"About to call CGDisplayBestModeForParameters()"));
653 newMode = CGDisplayBestModeForParameters(theDisplay,
654 bits_from_depth(mode.depth),
655 mode.x, mode.y, NULL);
656 if ( ! newMode )
657 {
658 ErrorSheet(@"Could not find a matching screen mode", the_win);
659 return false;
660 }
661
662 // This sometimes takes ages to return after the window is genied,
663 // so for now we leave it onscreen
664 // [the_win miniaturize: nil];
665
666 D(NSLog(@"About to call CGDisplayCapture()"));
667 if ( CGDisplayCapture(theDisplay) != CGDisplayNoErr )
668 {
669 // [the_win deminiaturize: nil];
670 ErrorSheet(@"Could not capture display", the_win);
671 return false;
672 }
673
674 D(NSLog(@"About to call CGDisplaySwitchToMode()"));
675 if ( CGDisplaySwitchToMode(theDisplay, newMode) != CGDisplayNoErr )
676 {
677 CGDisplayRelease(theDisplay);
678 // [the_win deminiaturize: nil];
679 ErrorSheet(@"Could not switch to matching screen mode", the_win);
680 return false;
681 }
682
683 the_buffer = CGDisplayBaseAddress(theDisplay);
684 if ( ! the_buffer )
685 {
686 CGDisplaySwitchToMode(theDisplay, originalMode);
687 CGDisplayRelease(theDisplay);
688 // [the_win deminiaturize: nil];
689 ErrorSheet(@"Could not get base address of screen", the_win);
690 return false;
691 }
692
693 if ( mode.bytes_per_row != CGDisplayBytesPerRow(theDisplay) )
694 {
695 D(bug("Bytes per row (%d) doesn't match current (%ld)\n",
696 mode.bytes_per_row, CGDisplayBytesPerRow(theDisplay)));
697 mode.bytes_per_row = CGDisplayBytesPerRow(theDisplay);
698 }
699
700 HideMenuBar();
701
702 if ( singleDisplay )
703 {
704 CGDisplayHideCursor(theDisplay);
705
706 [output startedFullScreen: theDisplay];
707
708 // Send emulated mouse to current location
709 [output fullscreenMouseMove];
710 }
711 else
712 {
713 // Should set up something to hide the cursor when it enters theDisplay?
714 }
715
716 return true;
717 }
718
719
720 bool
721 OSX_monitor::init_opengl(const video_mode &mode)
722 {
723 ErrorAlert("Sorry. OpenGL mode is not implemented yet");
724 return false;
725 }
726
727 /*
728 * Initialization
729 */
730 static bool
731 monitor_init(const video_mode &init_mode)
732 {
733 OSX_monitor *monitor;
734 BOOL success;
735
736 monitor = new OSX_monitor(VideoModes, init_mode.depth,
737 init_mode.resolution_id);
738 success = monitor->video_open(init_mode);
739
740 if ( success )
741 {
742 monitor->set_mac_frame_buffer(init_mode);
743 VideoMonitors.push_back(monitor);
744 return YES;
745 }
746
747 return NO;
748 }
749
750 bool VideoInit(bool classic)
751 {
752 // Read frame skip prefs
753 frame_skip = PrefsFindInt32("frameskip");
754 if (frame_skip == 0)
755 frame_skip = 1;
756
757 // Get screen mode from preferences
758 const char *mode_str;
759 if (classic)
760 mode_str = "win/512/342";
761 else
762 mode_str = PrefsFindString("screen");
763
764 // Determine display_type and init_width, height & depth
765 parse_screen_prefs(mode_str);
766
767 // Construct list of supported modes
768 if (classic)
769 add_mode(512, 342, 0x80, 64, 0, VDEPTH_1BIT);
770 else
771 switch ( display_type )
772 {
773 case DISPLAY_SCREEN:
774 if ( ! add_CGDirectDisplay_modes() )
775 {
776 ErrorAlert("Unable to get list of displays for full screen mode");
777 return false;
778 }
779 break;
780 case DISPLAY_OPENGL:
781 // Same as window depths and sizes?
782 case DISPLAY_WINDOW:
783 #ifdef CGIMAGEREF
784 add_standard_modes(VDEPTH_1BIT);
785 add_standard_modes(VDEPTH_2BIT);
786 add_standard_modes(VDEPTH_4BIT);
787 add_standard_modes(VDEPTH_8BIT);
788 add_standard_modes(VDEPTH_16BIT);
789 #endif
790 add_standard_modes(VDEPTH_32BIT);
791 break;
792 }
793
794 // video_init_depth_list(); Now done in monitor_desc constructor?
795
796 #if DEBUG
797 bug("Available video modes:\n");
798 vector<video_mode>::const_iterator i, end = VideoModes.end();
799 for (i = VideoModes.begin(); i != end; ++i)
800 bug(" %dx%d (ID %02x), %s\n", i->x, i->y, i->resolution_id,
801 colours_from_depth(i->depth));
802 #endif
803
804 D(bug("VideoInit: width=%hd height=%hd depth=%d\n",
805 init_width, init_height, init_depth));
806
807 // Find requested default mode and open display
808 if (VideoModes.size() > 0)
809 {
810 // Find mode with specified dimensions
811 std::vector<video_mode>::const_iterator i, end = VideoModes.end();
812 for (i = VideoModes.begin(); i != end; ++i)
813 {
814 D(bug("VideoInit: w=%d h=%d d=%d\n",
815 i->x, i->y, bits_from_depth(i->depth)));
816 if (i->x == init_width && i->y == init_height
817 && bits_from_depth(i->depth) == init_depth)
818 return monitor_init(*i);
819 }
820 }
821
822 char str[150];
823 sprintf(str, "Cannot open selected video mode\r(%hd x %hd, %s).\r%s",
824 init_width, init_height,
825 colours_from_depth(init_depth), "Using lowest resolution");
826 WarningAlert(str);
827
828 return monitor_init(VideoModes[0]);
829 }
830
831
832 // Open display for specified mode
833 bool
834 OSX_monitor::video_open(const video_mode &mode)
835 {
836 D(bug("video_open: width=%d height=%d depth=%d bytes_per_row=%d\n",
837 mode.x, mode.y, bits_from_depth(mode.depth), mode.bytes_per_row));
838
839 // Open display
840 switch ( display_type )
841 {
842 case DISPLAY_WINDOW: return init_window(mode);
843 case DISPLAY_SCREEN: return init_screen((video_mode &)mode);
844 case DISPLAY_OPENGL: return init_opengl(mode);
845 }
846
847 return false;
848 }
849
850
851 void
852 OSX_monitor::video_close()
853 {
854 D(bug("video_close()\n"));
855
856 switch ( display_type ) {
857 case DISPLAY_WINDOW:
858 // Stop redraw thread
859 [output disableDrawing];
860
861 // Free frame buffer stuff
862 #ifdef CGIMAGEREF
863 CGImageRelease(imageRef);
864 CGColorSpaceRelease(colourSpace);
865 CGDataProviderRelease(provider);
866 #endif
867 #ifdef NSBITMAP
868 [bitmap release];
869 #endif
870 free(the_buffer);
871
872 break;
873
874 case DISPLAY_SCREEN:
875 if ( theDisplay && originalMode )
876 {
877 if ( singleDisplay )
878 CGDisplayShowCursor(theDisplay);
879 ShowMenuBar();
880 CGDisplaySwitchToMode(theDisplay, originalMode);
881 CGDisplayRelease(theDisplay);
882 //[the_win deminiaturize: nil];
883 }
884 break;
885
886 case DISPLAY_OPENGL:
887 break;
888 }
889 }
890
891
892 /*
893 * Deinitialization
894 */
895
896 void VideoExit(void)
897 {
898 // Close displays
899 vector<monitor_desc *>::iterator i, end;
900
901 end = VideoMonitors.end();
902
903 for (i = VideoMonitors.begin(); i != end; ++i)
904 dynamic_cast<OSX_monitor *>(*i)->video_close();
905 }
906
907
908 /*
909 * Set palette
910 */
911
912 void
913 OSX_monitor::set_palette(uint8 *pal, int num)
914 {
915 if ( [output isFullScreen] && CGDisplayCanSetPalette(theDisplay)
916 && ! IsDirectMode(get_current_mode()) )
917 {
918 CGDirectPaletteRef CGpal;
919 CGDisplayErr err;
920
921
922 CGpal = CGPaletteCreateWithByteSamples((CGDeviceByteColor *)pal, num);
923 err = CGDisplaySetPalette(theDisplay, CGpal);
924 if ( err != noErr )
925 NSLog(@"Failed to set palette, error = %d", err);
926 CGPaletteRelease(CGpal);
927 }
928
929 #ifdef CGIMAGEREF
930 if ( display_type != DISPLAY_WINDOW )
931 return;
932
933 // To change the palette, we have to regenerate
934 // the CGImageRef with the new colour space.
935
936 CGImageRef oldImageRef = imageRef;
937 CGColorSpaceRef oldColourSpace = colourSpace;
938
939 colourSpace = CGColorSpaceCreateDeviceRGB();
940
941 if ( depth < 16 )
942 {
943 CGColorSpaceRef tempColourSpace = colourSpace;
944
945 colourSpace = CGColorSpaceCreateIndexed(colourSpace, 255, pal);
946 CGColorSpaceRelease(tempColourSpace);
947 }
948
949 if ( ! colourSpace )
950 {
951 ErrorAlert("No valid colour space");
952 return;
953 }
954
955 imageRef = CGImageCreate(x, y, bpp, depth, bpr, colourSpace,
956 #ifdef CG_USE_ALPHA
957 kCGImageAlphaPremultipliedFirst,
958 #else
959 kCGImageAlphaNoneSkipFirst,
960 #endif
961 provider,
962 NULL, // colourMap translation table
963 NO, // shouldInterpolate colours?
964 kCGRenderingIntentDefault);
965 if ( ! imageRef )
966 {
967 ErrorAlert("Could not create CGImage from CGDataProvider");
968 return;
969 }
970
971 unsigned char *offsetBuffer = (unsigned char *) the_buffer;
972 offsetBuffer += 1; // OS X NSBitmaps are RGBA, but Basilisk generates ARGB
973
974 [output readyToDraw: imageRef
975 bitmap: offsetBuffer
976 imageWidth: x
977 imageHeight: y];
978
979 CGColorSpaceRelease(oldColourSpace);
980 CGImageRelease(oldImageRef);
981 #endif
982 }
983
984
985 /*
986 * Switch video mode
987 */
988
989 void
990 OSX_monitor::switch_to_current_mode(void)
991 {
992 video_mode mode = get_current_mode();
993 char *failure = NULL;
994
995
996 D(bug("switch_to_current_mode(): width=%d height=%d depth=%d bytes_per_row=%d\n", mode.x, mode.y, bits_from_depth(mode.depth), mode.bytes_per_row));
997
998 if ( display_type == DISPLAY_SCREEN && originalMode )
999 {
1000 D(NSLog(@"About to call CGDisplayBestModeForParameters()"));
1001 newMode = CGDisplayBestModeForParameters(theDisplay,
1002 bits_from_depth(mode.depth),
1003 mode.x, mode.y, NULL);
1004 if ( ! newMode )
1005 failure = "Could not find a matching screen mode";
1006 else
1007 {
1008 D(NSLog(@"About to call CGDisplaySwitchToMode()"));
1009 if ( CGDisplaySwitchToMode(theDisplay, newMode) != CGDisplayNoErr )
1010 failure = "Could not switch to matching screen mode";
1011 }
1012
1013 // For mouse event processing: update screen height
1014 [output startedFullScreen: theDisplay];
1015
1016 if ( ! failure &&
1017 mode.bytes_per_row != CGDisplayBytesPerRow(theDisplay) )
1018 {
1019 D(bug("Bytes per row (%d) doesn't match current (%ld)\n",
1020 mode.bytes_per_row, CGDisplayBytesPerRow(theDisplay)));
1021 mode.bytes_per_row = CGDisplayBytesPerRow(theDisplay);
1022 }
1023
1024 if ( ! failure &&
1025 ! ( the_buffer = CGDisplayBaseAddress(theDisplay) ) )
1026 failure = "Could not get base address of screen";
1027
1028 }
1029 // Clean up the old CGImageRef stuff
1030 else if ( display_type == DISPLAY_WINDOW && imageRef )
1031 {
1032 CGImageRef oldImageRef = imageRef;
1033 CGColorSpaceRef oldColourSpace = colourSpace;
1034 CGDataProviderRef oldProvider = provider;
1035 void *oldBuffer = the_buffer;
1036
1037 if ( video_open(mode) )
1038 {
1039 CGImageRelease(oldImageRef);
1040 CGColorSpaceRelease(oldColourSpace);
1041 CGDataProviderRelease(oldProvider);
1042 free(oldBuffer);
1043 }
1044 else
1045 failure = "Could not video_open() requested mode";
1046 }
1047 else if ( ! video_open(mode) )
1048 failure = "Could not video_open() requested mode";
1049
1050 if ( ! failure && display_type == DISPLAY_SCREEN )
1051 {
1052 // Whenever we change screen resolution, the MacOS mouse starts
1053 // up in the top left corner. Send real mouse to that location
1054 // if ( CGDisplayMoveCursorToPoint(theDisplay, CGPointMake(15,15))
1055 // == CGDisplayNoErr )
1056 // {
1057 //
1058 [output fullscreenMouseMove];
1059 // }
1060 // else
1061 // failure = "Could move (jump) cursor on screen";
1062 }
1063
1064 if ( failure )
1065 {
1066 NSLog(@"In switch_to_current_mode():");
1067 NSLog(@"%s.", failure);
1068 video_close();
1069 if ( display_type == DISPLAY_SCREEN )
1070 ErrorAlert("Cannot switch screen to selected video mode");
1071 else
1072 ErrorAlert(STR_OPEN_WINDOW_ERR);
1073 QuitEmulator();
1074 }
1075 else
1076 set_mac_frame_buffer(mode);
1077 }
1078
1079 /*
1080 * Close down full-screen mode
1081 * (if bringing up error alerts is unsafe while in full-screen mode)
1082 */
1083
1084 void VideoQuitFullScreen(void)
1085 {
1086 }
1087
1088
1089 /*
1090 * Mac VBL interrupt
1091 */
1092
1093 void VideoInterrupt(void)
1094 {
1095 }
1096
1097
1098 // This function is called on non-threaded platforms from a timer interrupt
1099 void VideoRefresh(void)
1100 {
1101 }