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root/cebix/BasiliskII/src/uae_cpu/cpu_emulation.h
Revision: 1.14
Committed: 2008-01-01T09:40:35Z (16 years, 4 months ago) by gbeauche
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.13: +1 -1 lines
Log Message:
Happy New Year!

File Contents

# Content
1 /*
2 * cpu_emulation.h - Definitions for Basilisk II CPU emulation module (UAE 0.8.10 version)
3 *
4 * Basilisk II (C) 1997-2008 Christian Bauer
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #ifndef CPU_EMULATION_H
22 #define CPU_EMULATION_H
23
24 #include <string.h>
25
26
27 /*
28 * Memory system
29 */
30
31 // RAM and ROM pointers (allocated and set by main_*.cpp)
32 extern uint32 RAMBaseMac; // RAM base (Mac address space), does not include Low Mem when != 0
33 extern uint8 *RAMBaseHost; // RAM base (host address space)
34 extern uint32 RAMSize; // Size of RAM
35
36 extern uint32 ROMBaseMac; // ROM base (Mac address space)
37 extern uint8 *ROMBaseHost; // ROM base (host address space)
38 extern uint32 ROMSize; // Size of ROM
39
40 #if !REAL_ADDRESSING && !DIRECT_ADDRESSING
41 // If we are not using real or direct addressing, the Mac frame buffer gets
42 // mapped to this location. The memory must be allocated by VideoInit().
43 // If multiple monitors are used, they must share the frame buffer
44 const uint32 MacFrameBaseMac = 0xa0000000;
45 extern uint8 *MacFrameBaseHost; // Frame buffer base (host address space)
46 extern uint32 MacFrameSize; // Size of frame buffer
47 #endif
48 extern int MacFrameLayout; // Frame buffer layout (see defines below)
49
50 // Possible frame buffer layouts
51 enum {
52 FLAYOUT_NONE, // No frame buffer
53 FLAYOUT_DIRECT, // Frame buffer is in MacOS layout, no conversion needed
54 FLAYOUT_HOST_555, // 16 bit, RGB 555, host byte order
55 FLAYOUT_HOST_565, // 16 bit, RGB 565, host byte order
56 FLAYOUT_HOST_888 // 32 bit, RGB 888, host byte order
57 };
58
59 // Mac memory access functions
60 #include "memory.h"
61 static inline uint32 ReadMacInt32(uint32 addr) {return get_long(addr);}
62 static inline uint32 ReadMacInt16(uint32 addr) {return get_word(addr);}
63 static inline uint32 ReadMacInt8(uint32 addr) {return get_byte(addr);}
64 static inline void WriteMacInt32(uint32 addr, uint32 l) {put_long(addr, l);}
65 static inline void WriteMacInt16(uint32 addr, uint32 w) {put_word(addr, w);}
66 static inline void WriteMacInt8(uint32 addr, uint32 b) {put_byte(addr, b);}
67 static inline uint8 *Mac2HostAddr(uint32 addr) {return get_real_address(addr);}
68 static inline uint32 Host2MacAddr(uint8 *addr) {return get_virtual_address(addr);}
69
70 static inline void *Mac_memset(uint32 addr, int c, size_t n) {return memset(Mac2HostAddr(addr), c, n);}
71 static inline void *Mac2Host_memcpy(void *dest, uint32 src, size_t n) {return memcpy(dest, Mac2HostAddr(src), n);}
72 static inline void *Host2Mac_memcpy(uint32 dest, const void *src, size_t n) {return memcpy(Mac2HostAddr(dest), src, n);}
73 static inline void *Mac2Mac_memcpy(uint32 dest, uint32 src, size_t n) {return memcpy(Mac2HostAddr(dest), Mac2HostAddr(src), n);}
74
75
76 /*
77 * 680x0 emulation
78 */
79
80 // Initialization
81 extern bool Init680x0(void); // This routine may want to look at CPUType/FPUType to set up the apropriate emulation
82 extern void Exit680x0(void);
83 extern void InitFrameBufferMapping(void);
84
85 // 680x0 dynamic recompilation activation flag
86 #if USE_JIT
87 extern bool UseJIT;
88 #else
89 const bool UseJIT = false;
90 #endif
91
92 // 680x0 emulation functions
93 struct M68kRegisters;
94 extern void Start680x0(void); // Reset and start 680x0
95 extern "C" void Execute68k(uint32 addr, M68kRegisters *r); // Execute 68k code from EMUL_OP routine
96 extern "C" void Execute68kTrap(uint16 trap, M68kRegisters *r); // Execute MacOS 68k trap from EMUL_OP routine
97
98 // Interrupt functions
99 extern void TriggerInterrupt(void); // Trigger interrupt level 1 (InterruptFlag must be set first)
100 extern void TriggerNMI(void); // Trigger interrupt level 7
101
102 #endif