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root/cebix/Frodo4/Src/AcornGUI.cc
Revision: 1.2
Committed: 2003-07-01T17:51:17Z (20 years, 10 months ago) by cebix
Branch: MAIN
Changes since 1.1: +1 -1 lines
Log Message:
updated copyright date

File Contents

# User Rev Content
1 cebix 1.1 /*
2     * AcornGUI.cc - Frodo's Graphical User Interface for Acorn RISC OS machines
3     *
4     * (C) 1997 Andreas Dehmel
5     *
6 cebix 1.2 * Frodo (C) 1994-1997,2002-2003 Christian Bauer
7 cebix 1.1 *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21     */
22    
23     #include "sysdeps.h"
24    
25     #include "C64.h"
26     #include "VIC.h"
27     #include "Display.h"
28     #include "Prefs.h"
29     #include "main.h"
30     #include "ROlib.h"
31     #include "AcornGUI.h"
32     #include "Version.h"
33    
34    
35    
36     #define CUSTOM_SPRITES "FrodoRsrc:Sprites"
37     #define TEMPLATES_FILE "FrodoRsrc:Templates"
38     #define WIMP_SCRAP_FILE "<Wimp$Scrap>"
39    
40    
41     #define FileType_Data 0xffd
42     #define FileType_Text 0xfff
43     #define FileType_C64File 0x064
44     #define FileType_D64File 0x164
45    
46     #define IconSpriteSize 68 // OS units of an icon sprite (for dragging)
47     #define EstimatedPrefsSize 1024 // can't say how big it'll be before saving...
48     #define EstimatedConfSize 256
49     #define EstimatedRAMSize 0x10400
50     #define EstimatedSnapSize 0x11000
51    
52    
53    
54    
55     // For the scanning of the joystick keys in the SysConfig window
56     #define IntKey_ScanFrom 3
57     // This key gets translated to 0xff, i.e. none (joystick inactive)
58     #define IntKey_Void 44
59    
60    
61     #define Key_Return 13
62    
63    
64    
65    
66     // LED number to Icon number translation:
67     char LEDtoIcon[4] = {Icon_Pane_LED0, Icon_Pane_LED1, Icon_Pane_LED2, Icon_Pane_LED3};
68     // Drive number to Icon number (Pane) translation:
69     char PDrvToIcon[4] = {Icon_Pane_Drive0, Icon_Pane_Drive1, Icon_Pane_Drive2, Icon_Pane_Drive3};
70     // Drive number to Icon number (Prefs) translation:
71     #define IconsPerDrive 4
72     char DriveToIcon[16] = {
73     Icon_Prefs_Dr8DIR, Icon_Prefs_Dr8D64, Icon_Prefs_Dr8T64, Icon_Prefs_Dr8Path,
74     Icon_Prefs_Dr9DIR, Icon_Prefs_Dr9D64, Icon_Prefs_Dr9T64, Icon_Prefs_Dr9Path,
75     Icon_Prefs_Dr10DIR, Icon_Prefs_Dr10D64, Icon_Prefs_Dr10T64, Icon_Prefs_Dr10Path,
76     Icon_Prefs_Dr11DIR, Icon_Prefs_Dr11D64, Icon_Prefs_Dr11T64, Icon_Prefs_Dr11Path
77     };
78     // SID type to Icon number translation:
79     char SIDtoIcon[3] = {
80     Icon_Prefs_SIDNone, Icon_Prefs_SIDDigi, Icon_Prefs_SIDCard
81     };
82     // REU type to Icon number translation:
83     char REUtoIcon[4] = {
84     Icon_Prefs_REUNone, Icon_Prefs_REU128, Icon_Prefs_REU256, Icon_Prefs_REU512
85     };
86     char KJoyToIcon[2][5] = {
87     {Icon_Conf_Joy1Up, Icon_Conf_Joy1Down, Icon_Conf_Joy1Left, Icon_Conf_Joy1Right, Icon_Conf_Joy1Fire},
88     {Icon_Conf_Joy2Up, Icon_Conf_Joy2Down, Icon_Conf_Joy2Left, Icon_Conf_Joy2Right, Icon_Conf_Joy2Fire}
89     };
90    
91    
92    
93    
94    
95     // Internal keynumbers lookup table
96     // Single characters are represented by single chars, others by pointers to strings
97     int IntKeyTable[128] = {
98     (int)"Shft", (int)"Ctrl", (int)"Alt", (int)"ShftL",
99     (int)"CtrlL", (int)"AltL", (int)"ShftR", (int)"CtrlR",
100     (int)"AltR", (int)"Slct", (int)"Menu", (int)"Adjst",
101     0, 0, 0, 0,
102     'q', '3', '4', '5',
103     (int)"F4", '8', (int)"F7", '-',
104     '6', (int)"Left", (int)"num6", (int)"num7",
105     (int)"F11", (int)"F12", (int)"F10", (int)"ScLck",
106     (int)"Prnt", 'w', 'e', 't',
107     '7', 'i', '9', '0',
108     '-', (int)"Down", (int)"num8", (int)"num9",
109     (int)"Brk", '`', '£', (int)"Del",
110     '1', '2', 'd', 'r',
111     '6', 'u', 'o', 'p',
112     '[', (int)"Up", (int)"num+", (int)"num-",
113     (int)"nmEnt", (int)"Isrt", (int)"Home", (int)"PgUp",
114     (int)"CpLck", 'a', 'x', 'f',
115     'y', 'j', 'k', '2',
116     ';', (int)"Ret", (int)"num/", 0,
117     (int)"num.", (int)"nmLck", (int)"PgDwn", '\'',
118     0, 's', 'c', 'g',
119     'h', 'n', 'l', ';',
120     ']', (int)"Del", (int)"num#", (int)"num*",
121     0, '=', (int)"Extra", 0,
122     (int)"Tab", 'z', (int)"Space", 'v',
123     'b', 'm', ',', '.',
124     '/', (int)"Copy", (int)"num0", (int)"num1",
125     (int)"num3", 0, 0, 0,
126     (int)"Esc", (int)"F1", (int)"F2", (int)"F3",
127     (int)"F5", (int)"F6", (int)"F8", (int)"F9",
128     '\\', (int)"Right", (int)"num4", (int)"num5",
129     (int)"num2", 0, 0, 0
130     };
131    
132    
133    
134    
135    
136     // The icon bar icon
137     RO_IconDesc IBarIcon = {
138     -1, 0, 0, 68, 68, 0x301a,
139     #ifdef FRODO_SC
140     "!frodosc"
141     #else
142     # ifdef FRODO_PC
143     "!frodopc"
144     # else
145     "!frodo"
146     # endif
147     #endif
148     };
149    
150    
151    
152    
153    
154     // The menus
155    
156     char *MIBTextPrefs = "Preferences...";
157     char *MIBTextConf = "Configuration...";
158    
159    
160     struct MenuIconBar {
161     RO_MenuHead head;
162     RO_MenuItem item[Menu_IBar_Items];
163     } MenuIconBar = {
164     {
165     #ifdef FRODO_SC
166     "FrodoSC",
167     #else
168     # ifdef FRODO_PC
169     "FrodoPC",
170     # else
171     "Frodo",
172     # endif
173     #endif
174     7, 2, 7, 0, Menu_IBar_Width, Menu_Height, 0},
175     {
176     {0, (RO_MenuHead*)-1, Menu_Flags, "Info"},
177     {0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""},
178     {0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""},
179     {0, (RO_MenuHead*)-1, Menu_Flags, "Sound"},
180     {MFlg_LastItem, (RO_MenuHead*)-1, Menu_Flags, "Quit"}
181     }
182     };
183    
184     struct MenuEmuWindow {
185     RO_MenuHead head;
186     RO_MenuItem item[Menu_EWind_Items];
187     } MenuEmuWindow = {
188     {
189     #ifdef FRODO_SC
190     "FrodoSC Job",
191     #else
192     # ifdef FRODO_PC
193     "FrodoPC Job",
194     # else
195     "Frodo Job",
196     # endif
197     #endif
198     7, 2, 7, 0, Menu_EWind_Width, Menu_Height, 0},
199     {
200     {0, (RO_MenuHead*)-1, Menu_Flags, "Info"},
201     {0, (RO_MenuHead*)-1, Menu_Flags, "Sound"},
202     {MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Save RAM"},
203     {MFlg_LastItem | MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Snapshot"}
204     }
205     };
206    
207    
208    
209    
210     // For less writing in LoadATemplate...
211     #define wic(base,no,off) base[RO_WINDOW_WORDS + no*RO_ICON_WORDS + off]
212    
213     // For less writing in WindowToThePrefs...
214     #define pread_opt(var,icn) PrefsWindow->GetIconState(Icon_Prefs_##icn,AuxBlock);\
215     prefs->##var = ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0) ? false : true;
216    
217    
218    
219     //
220     // WIMP member-functions
221     //
222    
223     WIMP::WIMP(C64 *my_c64)
224     {
225     int x,y,i;
226     WIdata *wid;
227    
228     CMOS_DragType = ReadDragType();
229    
230     // Determine the dimensions of the icon bar sprite first.
231     if (Wimp_SpriteInfo((char*)(&IBarIcon.dat),&x,&y,&i) == NULL)
232     {
233     IBarIcon.maxx = x << OS_ReadModeVariable(i,4);
234     IBarIcon.maxy = y << OS_ReadModeVariable(i,5);
235     }
236    
237     IBicon = new Icon(0,&IBarIcon); Mask = 0x00000830;
238     LastMenu = LastClick = LastDrag = MenuType = DragType = 0;
239     UseScrap = false; EmuPaused = false; UseNULL = 0; // one NULL client - the emulator
240     the_c64 = my_c64;
241     EmuZoom = 1;
242    
243     // Read the customized sprite area (LEDs etc)
244     if ((ReadCatalogueInfo(CUSTOM_SPRITES,AuxBlock) & 1) != 0) // (image) file
245     {
246     int i;
247     FILE *fp;
248    
249     i = AuxBlock[2]; SpriteArea = (int*)(new char[i+16]); // allocate space for sprite
250     fp = fopen(CUSTOM_SPRITES,"rb");
251     i = fread(SpriteArea+1,1,i,fp); SpriteArea[0] = i+4;
252     fclose(fp);
253     }
254     else
255     {
256     WimpError.errnum = 0; sprintf(WimpError.errmess,"Can't read sprites!!!");
257     Wimp_ReportError(&WimpError,1,TASKNAME);
258     }
259    
260     // Read Template and create windows
261     if (Wimp_OpenTemplate(TEMPLATES_FILE) == NULL)
262     {
263     // Load Pane first
264     LoadATemplate("EmuPane",&EmuPane);
265     LoadATemplate("EmuWindow",&EmuWindow);
266     LoadATemplate("ThePrefs",&PrefsWindow);
267     LoadATemplate("ConfigWind",&ConfigWindow);
268     LoadATemplate("InfoWindow",&InfoWindow);
269     LoadATemplate("SoundWindow",&SoundWindow);
270     LoadATemplate("SaveBox",&SaveBox);
271     }
272     else
273     {
274     Wimp_ReportError(&WimpError,1,TASKNAME);
275     WimpError.errnum = 0; sprintf(WimpError.errmess,"Error in Templates!!!");
276     }
277     Wimp_CloseTemplate();
278    
279     // Add info window to icon bar menu
280     MenuIconBar.item[Menu_IBar_Info].submenu =
281     MenuEmuWindow.item[Menu_EWind_Info].submenu = (RO_MenuHead*)InfoWindow->MyHandle();
282     MenuIconBar.item[Menu_IBar_Sound].submenu =
283     MenuEmuWindow.item[Menu_EWind_Sound].submenu = (RO_MenuHead*)SoundWindow->MyHandle();
284     MenuEmuWindow.item[Menu_EWind_SaveRAM].submenu =
285     MenuEmuWindow.item[Menu_EWind_Snapshot].submenu = (RO_MenuHead*)SaveBox->MyHandle();
286     // I couldn't find ONE FUCKING WAY to do this in the initialisation directly and I'm
287     // REALLY PISSED OFF!
288     wid = &(MenuIconBar.item[Menu_IBar_Prefs].dat);
289     wid->ind.tit = (int*)MIBTextPrefs; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextPrefs);
290     wid = &(MenuIconBar.item[Menu_IBar_Config].dat);
291     wid->ind.tit = (int*)MIBTextConf; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextConf);
292    
293     // Write default path into config window
294     ConfigWindow->WriteIconText(Icon_Conf_ConfPath,DEFAULT_SYSCONF);
295    
296     // Set up the contents of the prefs window and init with the default prefs path
297     ThePrefsToWindow();
298     PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,DEFAULT_PREFS);
299     // Grey out SID card icon -- not supported!
300     PrefsWindow->SetIconState(Icon_Prefs_SIDCard,IFlg_Grey,IFlg_Grey);
301    
302     // Open Emulator window + pane in the center of the screen and give it the input focus
303     Wimp_GetCaretPosition(&LastCaret);
304     OpenEmuWindow();
305     Wimp_SetCaretPosition(EmuWindow->MyHandle(),-1,-100,100,-1,-1); // emu window gets input focus
306    
307     // Init export files
308     sprintf(RAMFile+44,"C64_RAM"); sprintf(SnapFile+44,"FrodoSnap");
309     }
310    
311    
312     WIMP::~WIMP(void)
313     {
314     delete IBicon;
315     delete EmuWindow; delete EmuPane; delete PrefsWindow; delete ConfigWindow;
316     delete InfoWindow; delete SoundWindow; delete SaveBox;
317     }
318    
319    
320     bool WIMP::LoadATemplate(char *Name, Window **Which)
321     {
322     char *Buffer, *Indirect, *Desc;
323     int IndSize, Pos;
324     char TempName[12];
325    
326     strncpy((char*)TempName,Name,12);
327     Buffer = NULL; Pos = 0;
328     if (Wimp_LoadTemplate(&Buffer,&Indirect,0,(char*)-1,TempName,&Pos) != NULL) {return(false);}
329     Buffer = new char[(int)Buffer + 4];
330     IndSize = (int)Indirect; Indirect = new char[IndSize];
331     Pos = 0; Desc = Buffer+4;
332     Wimp_LoadTemplate(&Desc,&Indirect,Indirect+IndSize,(char*)-1,TempName,&Pos);
333     if (Which == &EmuWindow)
334     {
335     int eigen, dx, dy;
336     RO_Window *row = (RO_Window*)Buffer;
337     RORes res;
338    
339     // Center emulator window on screen
340     eigen = (res.eigx < res.eigy) ? res.eigx : res.eigy;
341     dx = (DISPLAY_X << eigen); dy = (DISPLAY_Y << eigen);
342     row->vminx = res.resx/2 - dx/2; row->vmaxx = row->vminx + dx;
343     row->vminy = res.resy/2 - dy/2; row->vmaxy = row->vminy + dy;
344     row->wminy = -dy; row->wmaxx = dx;
345     Indirect = (char*)VERSION_STRING;
346     }
347     else
348     {
349     if (Which == &EmuPane) // EmuPane needs customized sprites
350     {
351     register RO_Window *row = (RO_Window*)Buffer;
352     register int *b = (int*)Buffer;
353    
354     // Insert sprite pointer in window and icon definitions
355     row->SpriteAreaPtr = (int)SpriteArea;
356     wic(b,Icon_Pane_LED0,RawIB_Data1) = wic(b,Icon_Pane_LED1,RawIB_Data1) =
357     wic(b,Icon_Pane_LED2,RawIB_Data1) = wic(b,Icon_Pane_LED3,RawIB_Data1) = (int)SpriteArea;
358     sprintf((char*)wic(b,Icon_Pane_Pause,RawIB_Data0),PANE_TEXT_PAUSE);
359     sprintf((char*)wic(b,Icon_Pane_Toggle,RawIB_Data0),PANE_TEXT_ZOOM2);
360     }
361     else if (Which == &SoundWindow) // ditto
362     {
363     register RO_Window *row = (RO_Window*)Buffer;
364     register int *b = (int*)Buffer;
365     register int orr;
366    
367     row->SpriteAreaPtr = (int)SpriteArea;
368     // if sound emulation off grey out notes
369     if (ThePrefs.SIDType == SIDTYPE_NONE) {orr = IFlg_Grey;} else {orr = 0;}
370     wic(b,Icon_Sound_Notes,RawIB_Flags)=(wic(b,Icon_Sound_Notes,RawIB_Flags)&~IFlg_Grey)|orr;
371     }
372     else if (Which == &InfoWindow) // ditto
373     {
374     register RO_Window *row = (RO_Window*)Buffer;
375    
376     row->SpriteAreaPtr = (int)SpriteArea;
377     }
378     Indirect = NULL;
379     }
380     *Which = new Window((int*)Buffer,Indirect);
381     return(true);
382     }
383    
384    
385     // All changes in position of the Emulator window have to be treated seperately
386     // to keep the pane attached to it at all times!
387     void WIMP::OpenEmuWindow(void)
388     {
389     RO_Window *wind;
390     int work[WindowB_WFlags], i;
391    
392     wind = EmuWindow->Descriptor();
393     EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX];
394     if ((work[WindowB_VMinX] = wind->vminx - EmuPaneSpace - i) < 0)
395     {
396     // if main window still on screen then keep pane on screen as well
397     if (wind->vminx >= 0) {work[WindowB_VMinX] = 0;}
398     // otherwise align pane and main window on the left
399     else {work[WindowB_VMinX] = wind->vminx;}
400     }
401     work[WindowB_VMaxX] = work[WindowB_VMinX] + i;
402     work[WindowB_VMinY] = wind->vmaxy - (work[WindowB_VMaxY]-work[WindowB_VMinY]);
403     work[WindowB_VMaxY] = wind->vmaxy;
404     work[WindowB_Handle] = EmuPane->MyHandle();
405     work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0;
406     work[WindowB_Stackpos] = -1; // open on top of stack
407     // open the pane first
408     EmuPane->open(work);
409     wind->stackpos = EmuPane->MyHandle(); // open window behind pane.
410     EmuWindow->open();
411     }
412    
413    
414     void WIMP::OpenEmuWindow(int *Where)
415     {
416     int work[WindowB_WFlags], i;
417    
418     EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX];
419     if ((work[WindowB_VMinX] = Where[WindowB_VMinX] - EmuPaneSpace - i) < 0)
420     {
421     if (Where[WindowB_VMinX] >= 0) {work[WindowB_VMinX] = 0;}
422     else {work[WindowB_VMinX] = Where[WindowB_VMinX];}
423     }
424     work[WindowB_VMaxX] = work[WindowB_VMinX] + i;
425     work[WindowB_VMinY] = Where[WindowB_VMaxY] - (work[WindowB_VMaxY]-work[WindowB_VMinY]);
426     work[WindowB_VMaxY] = Where[WindowB_VMaxY];
427     work[WindowB_Handle] = EmuPane->MyHandle();
428     work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0;
429     work[WindowB_Stackpos] = Where[WindowB_Stackpos];
430     // open the pane first
431     EmuPane->open(work);
432     Where[WindowB_Stackpos] = EmuPane->MyHandle(); // open window behind pane
433     EmuWindow->open(Where);
434     }
435    
436    
437     void WIMP::CloseEmuWindow(void)
438     {
439     EmuWindow->close(); EmuPane->close();
440     }
441    
442    
443     void WIMP::UpdateEmuWindow(void)
444     {
445     C64Display *disp = the_c64->TheDisplay;
446    
447     EmuWindow->update(disp->BitmapBase(),disp);
448     }
449    
450    
451     // Write the values given in ThePrefs into the Prefs Window
452     void WIMP::ThePrefsToWindow(void)
453     {
454     int i, j, k;
455    
456     // Update the data for each of the drives
457     for (i=0; i<4; i++)
458     {
459     switch(ThePrefs.DriveType[i])
460     {
461     case DRVTYPE_D64: j=1; break;
462     case DRVTYPE_T64: j=2; break;
463     default: j=0; break; // otherwise type 0 = DIR
464     }
465     // unselect all but other icons
466     for (k=0; k<3; k++)
467     {
468     if (k != j) {PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + k],0,IFlg_Slct);}
469     }
470     // and select the correct one.
471     PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + j],IFlg_Slct,IFlg_Slct);
472     // Now update the path name (buffer won't change, i.e. use original data)
473     PrefsWindow->WriteIconText(DriveToIcon[i*IconsPerDrive + 3],ThePrefs.DrivePath[i]);
474     }
475     if (ThePrefs.Emul1541Proc) {i = IFlg_Slct;} else {i = 0;}
476     PrefsWindow->SetIconState(Icon_Prefs_Emul1541,i,IFlg_Slct);
477     SetLEDIcons(ThePrefs.Emul1541Proc);
478     if (ThePrefs.MapSlash) {i = IFlg_Slct;} else {i = 0;}
479     PrefsWindow->SetIconState(Icon_Prefs_MapSlash,i,IFlg_Slct);
480    
481     // SID prefs
482     switch (ThePrefs.SIDType)
483     {
484     case SIDTYPE_DIGITAL: i = 1; break;
485     case SIDTYPE_SIDCARD: i = 2; break;
486     default: i = 0; break; // includes NONE
487     }
488     for (j=0; j<3; j++)
489     {
490     if (j != i) {PrefsWindow->SetIconState(SIDtoIcon[j],0,IFlg_Slct);}
491     }
492     PrefsWindow->SetIconState(SIDtoIcon[i],IFlg_Slct,IFlg_Slct);
493     PrefsWindow->SetIconState(Icon_Prefs_SIDFilter,(ThePrefs.SIDFilters)?IFlg_Slct:0,IFlg_Slct);
494    
495     // REU prefs
496     switch (ThePrefs.REUSize)
497     {
498     case REU_128K: i=1; break;
499     case REU_256K: i=2; break;
500     case REU_512K: i=3; break;
501     default: i=0; break;
502     }
503     for (j=0; j<4; j++)
504     {
505     if (j != i) {PrefsWindow->SetIconState(REUtoIcon[j],0,IFlg_Slct);}
506     }
507     PrefsWindow->SetIconState(REUtoIcon[i],IFlg_Slct,IFlg_Slct);
508    
509     // Skip Frames
510     PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,ThePrefs.SkipFrames);
511    
512     // Sprites
513     PrefsWindow->SetIconState(Icon_Prefs_SprOn,(ThePrefs.SpritesOn)?IFlg_Slct:0,IFlg_Slct);
514     PrefsWindow->SetIconState(Icon_Prefs_SprColl,(ThePrefs.SpriteCollisions)?IFlg_Slct:0,IFlg_Slct);
515     // Joystick
516     PrefsWindow->SetIconState(Icon_Prefs_Joy1On,(ThePrefs.Joystick1On)?IFlg_Slct:0,IFlg_Slct);
517     PrefsWindow->SetIconState(Icon_Prefs_Joy2On,(ThePrefs.Joystick2On)?IFlg_Slct:0,IFlg_Slct);
518     PrefsWindow->SetIconState(Icon_Prefs_JoySwap,(ThePrefs.JoystickSwap)?IFlg_Slct:0,IFlg_Slct);
519    
520     // Misc
521     SetSpeedLimiter(ThePrefs.LimitSpeed);
522     PrefsWindow->SetIconState(Icon_Prefs_FastReset,(ThePrefs.FastReset)?IFlg_Slct:0,IFlg_Slct);
523     PrefsWindow->SetIconState(Icon_Prefs_CIAHack,(ThePrefs.CIAIRQHack)?IFlg_Slct:0,IFlg_Slct);
524    
525     // Cycles
526     PrefsWindow->WriteIconNumber(Icon_Prefs_CycleNorm,ThePrefs.NormalCycles);
527     PrefsWindow->WriteIconNumber(Icon_Prefs_CycleBad,ThePrefs.BadLineCycles);
528     PrefsWindow->WriteIconNumber(Icon_Prefs_CycleCIA,ThePrefs.CIACycles);
529     PrefsWindow->WriteIconNumber(Icon_Prefs_CycleFloppy,ThePrefs.FloppyCycles);
530     }
531    
532    
533     // Update ThePrefs according to the values given in the Prefs Window
534     void WIMP::WindowToThePrefs(void)
535     {
536     int i, j, k;
537     Prefs *prefs = new Prefs(ThePrefs);
538    
539     for (i=0; i<4; i++)
540     {
541     // find out which of the drive type icons is selected
542     j = -1;
543     do
544     {
545     ++j; PrefsWindow->GetIconState(DriveToIcon[i*IconsPerDrive + j],AuxBlock);
546     }
547     while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
548     switch (j)
549     {
550     case 1: prefs->DriveType[i] = DRVTYPE_D64; break;
551     case 2: prefs->DriveType[i] = DRVTYPE_T64; break;
552     default: prefs->DriveType[i] = DRVTYPE_DIR; break;
553     }
554     strcpy(prefs->DrivePath[i],PrefsWindow->ReadIconText(DriveToIcon[i*IconsPerDrive + 3]));
555     }
556     // Emulation of the 1541 processor is a special case as it also affects LED1-3
557     pread_opt(Emul1541Proc,Emul1541);
558     SetLEDIcons(prefs->Emul1541Proc);
559     pread_opt(MapSlash,MapSlash);
560    
561     // SID
562     j = -1;
563     do
564     {
565     ++j; PrefsWindow->GetIconState(SIDtoIcon[j],AuxBlock);
566     }
567     while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
568     switch (j)
569     {
570     case 1: prefs->SIDType = SIDTYPE_DIGITAL; break;
571     case 2: prefs->SIDType = SIDTYPE_SIDCARD; break;
572     default: prefs->SIDType = SIDTYPE_NONE; break;
573     }
574     pread_opt(SIDFilters,SIDFilter);
575     SoundWindow->SetIconState(Icon_Sound_Notes,(prefs->SIDType==SIDTYPE_NONE)?IFlg_Grey:0,IFlg_Grey);
576    
577     // REU
578     j = -1;
579     do
580     {
581     ++j; PrefsWindow->GetIconState(REUtoIcon[j],AuxBlock);
582     }
583     while ((j < 4) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
584     switch (j)
585     {
586     case 1: prefs->REUSize = REU_128K; break;
587     case 2: prefs->REUSize = REU_256K; break;
588     case 3: prefs->REUSize = REU_512K; break;
589     default: prefs->REUSize = REU_NONE; break;
590     }
591    
592     // Skip Frames
593     prefs->SkipFrames = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
594    
595     // Sprites
596     pread_opt(SpritesOn,SprOn); pread_opt(SpriteCollisions,SprColl);
597    
598     // Joystick
599     pread_opt(Joystick1On,Joy1On); pread_opt(Joystick2On,Joy2On); pread_opt(JoystickSwap,JoySwap);
600    
601     // Misc
602     pread_opt(LimitSpeed,LimSpeed); pread_opt(FastReset,FastReset); pread_opt(CIAIRQHack,CIAHack);
603    
604     // Cycles
605     prefs->NormalCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleNorm);
606     prefs->BadLineCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleBad);
607     prefs->CIACycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleCIA);
608     prefs->FloppyCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleFloppy);
609    
610     // Finally make the changes known to the system:
611     the_c64->NewPrefs(prefs);
612     ThePrefs = *prefs;
613     delete prefs;
614     }
615    
616    
617     // Update the SysConfig window according to the values used
618     void WIMP::SysConfToWindow(void)
619     {
620     int i, j, k;
621     Joy_Keys *jk;
622     char OneChar[2], *b;
623    
624     OneChar[1] = 0;
625    
626     // Write timings
627     the_c64->ReadTimings(&i,&j,&k);
628     ConfigWindow->WriteIconNumber(Icon_Conf_PollAfter, i);
629     ConfigWindow->WriteIconNumber(Icon_Conf_SpeedAfter, j);
630     ConfigWindow->WriteIconNumber(Icon_Conf_SoundAfter, k);
631    
632     // Write joystick keys
633     for (i=0; i<2; i++)
634     {
635     jk = &(the_c64->TheDisplay->JoystickKeys[i]); NewJoyKeys[i] = *jk;
636     if ((j = jk->up) >= 128) {j = 127;}
637     j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
638     ConfigWindow->WriteIconText(KJoyToIcon[i][0], b);
639     if ((j = jk->down) >= 128) {j = 127;}
640     j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
641     ConfigWindow->WriteIconText(KJoyToIcon[i][1], b);
642     if ((j = jk->left) >= 128) {j = 127;}
643     j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
644     ConfigWindow->WriteIconText(KJoyToIcon[i][2], b);
645     if ((j = jk->right) >= 128) {j = 127;}
646     j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
647     ConfigWindow->WriteIconText(KJoyToIcon[i][3], b);
648     if ((j = jk->fire) >= 128) {j = 127;}
649     j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
650     ConfigWindow->WriteIconText(KJoyToIcon[i][4], b);
651     }
652     }
653    
654    
655     // Update SysConfig according to the values in the window
656     void WIMP::WindowToSysConf(void)
657     {
658     int i, j, k;
659     Joy_Keys *jk;
660    
661     // Read timings
662     i = ConfigWindow->ReadIconNumber(Icon_Conf_PollAfter);
663     j = ConfigWindow->ReadIconNumber(Icon_Conf_SpeedAfter);
664     k = ConfigWindow->ReadIconNumber(Icon_Conf_SoundAfter);
665     the_c64->WriteTimings(i,j,k);
666    
667     // Read joystick keys
668     for (i=0; i<2; i++)
669     {
670     jk = &(the_c64->TheDisplay->JoystickKeys[i]); *jk = NewJoyKeys[i];
671     }
672     }
673    
674    
675     // Low-level keyboard scan in SysConfig Window
676     void WIMP::PollSysConfWindow(void)
677     {
678     Wimp_GetPointerInfo(Block);
679     if (Block[MouseB_Window] == ConfigWindow->MyHandle())
680     {
681     int i, j;
682    
683     for (i=0; i<2; i++)
684     {
685     for (j=0; j<5; j++)
686     {
687     if (Block[MouseB_Icon] == KJoyToIcon[i][j])
688     {
689     int key;
690    
691     // Gain caret (to window, but none of its icons!)
692     Wimp_GetCaretPosition(&LastCaret);
693     Wimp_SetCaretPosition(ConfigWindow->MyHandle(),-1,0,0,-1,-1);
694     if ((key = ScanKeys(IntKey_ScanFrom)) != 0xff)
695     {
696     char OneChar[2], *b;
697    
698     if (key == IntKey_Void) {key = 0xff;}
699     switch (j)
700     {
701     case 0: NewJoyKeys[i].up = key; break;
702     case 1: NewJoyKeys[i].down = key; break;
703     case 2: NewJoyKeys[i].left = key; break;
704     case 3: NewJoyKeys[i].right = key; break;
705     case 4: NewJoyKeys[i].fire = key; break;
706     }
707     if (key >= 128) {key = 127;}
708     key = IntKeyTable[key];
709     if (key < 256) {OneChar[0]=key; OneChar[1]=0; b=OneChar;} else {b=(char*)key;}
710     ConfigWindow->WriteIconText(KJoyToIcon[i][j], b);
711     }
712     }
713     }
714     }
715     }
716     }
717    
718    
719     // Start a drag operation on the icon <number> in the window <host>
720     void WIMP::DragIconSprite(Window *host, unsigned int number)
721     {
722     host->GetIconState(number,AuxBlock);
723     if ((AuxBlock[IconB_Flags] & IFlg_Sprite) != 0) // it needs to have a sprite, of course
724     {
725     char spritename[16] = "\0";
726    
727     if ((AuxBlock[IconB_Flags] & IFlg_Indir) == 0) // not indirected
728     {
729     strncpy(spritename,((char*)AuxBlock+IconB_Data0),15);
730     }
731     else
732     {
733     if ((AuxBlock[IconB_Flags] & IFlg_Text) == 0)
734     {
735     strncpy(spritename,(char*)AuxBlock[IconB_Data0],15);
736     }
737     else // this necessitates parsing the validation string
738     {
739     register char *b, *d, *s, c;
740    
741     s = spritename;
742     if ((b = (char*)AuxBlock[IconB_Data1]) != NULL) // pointer to val str
743     {
744     do
745     {
746     c = *b++;
747     if ((c == 's') || (c == 'S')) // sprite command
748     {
749     c = *b++; while ((c != ';') && (c >= 32)) {*s++ = c; c = *b++;}
750     c = 0; *s++ = c; // we can stop now
751     }
752     else if (c >= 32) // some other command ==> skip to next.
753     {
754     c = *b++;
755     while ((c != ';') && (c >= 32)) {if (c == '\\') {b++;} c = *b++;}
756     }
757     }
758     while (c >= 32);
759     }
760     }
761     }
762     // we should now have the spritename
763     if (spritename[0] != '\0')
764     {
765     LastDrag = host->MyHandle(); LastIcon = number;
766     if (CMOS_DragType == 0) // Drag outline
767     {
768     ROScreen *screen = the_c64->TheDisplay->screen;
769    
770     AuxBlock[DragB_Handle] = LastDrag; AuxBlock[DragB_Type] = 5;
771     Wimp_GetPointerInfo(AuxBlock + DragB_IMinX);
772     // Drag fixed sized box of this size:
773     AuxBlock[DragB_IMinX] -= IconSpriteSize/2;
774     AuxBlock[DragB_IMaxX] = AuxBlock[DragB_IMinX] + IconSpriteSize;
775     AuxBlock[DragB_IMinY] -= IconSpriteSize/2;
776     AuxBlock[DragB_IMaxY] = AuxBlock[DragB_IMinY] + IconSpriteSize;
777     // Parent box is whole screen
778     AuxBlock[DragB_BBMinX] = AuxBlock[DragB_BBMinY] = 0;
779     AuxBlock[DragB_BBMaxX] = screen->resx; AuxBlock[DragB_BBMaxY] = screen->resy;
780     Wimp_DragBox(AuxBlock);
781     }
782     else // DragASprite
783     {
784     Wimp_GetPointerInfo(AuxBlock);
785     AuxBlock[DASB_MinX] -= IconSpriteSize/2;
786     AuxBlock[DASB_MaxX] = AuxBlock[DASB_MinX] + IconSpriteSize;
787     AuxBlock[DASB_MinY] -= IconSpriteSize/2;
788     AuxBlock[DASB_MaxY] = AuxBlock[DASB_MinY] + IconSpriteSize;
789     DragASprite_Start(0xc5,1,spritename,AuxBlock,NULL);
790     }
791     }
792     }
793     }
794    
795    
796     // Blk is a block as in MouseClick or PointerInfo
797     int WIMP::CalculateVolume(int *Blk)
798     {
799     int orgx, vol;
800    
801     SoundWindow->getstate(AuxBlock);
802     orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX];
803     SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock);
804     vol = (MaximumVolume*((Blk[MouseB_PosX] - orgx) - AuxBlock[IconB_MinX] - WellBorder)) / (AuxBlock[IconB_MaxX] - AuxBlock[IconB_MinX] - 2*WellBorder);
805     if (vol < 0) {vol = 0;} if (vol > MaximumVolume) {vol = MaximumVolume;}
806     return(vol);
807     }
808    
809    
810     // Check whether a filename contains a full pathname and reports an error if not.
811     int WIMP::CheckFilename(char *name)
812     {
813     bool OK = false;
814     register char *b, *d, c;
815    
816     b = d = name; c = *b++;
817     while (c > 32)
818     {
819     // valid path must contain '$' or ':'
820     if ((c == '$') || (c == ':')) {OK = true; d = b;}
821     if (c == '.') {d = b;}
822     c = *b++;
823     }
824     if ((b - d) == 1) {OK = false;} // filename mustn't end with '$', ':' or '.'
825     if (OK) {return(0);}
826    
827     WimpError.errnum = 0; sprintf(WimpError.errmess,"Bad filename %s",name);
828     Wimp_ReportError(&WimpError,1,TASKNAME);
829     return(-1);
830     }
831    
832    
833     void WIMP::SnapshotSaved(bool OK)
834     {
835     if (OK)
836     {
837     int *b = (int*)SnapFile;
838    
839     if (b[MsgB_Sender] != 0)
840     {
841     b[MsgB_YourRef] = b[MsgB_MyRef]; b[MsgB_Action] = Message_DataLoad;
842     Wimp_SendMessage(18,b,b[MsgB_Sender],b[6]);
843     }
844     else {Wimp_CreateMenu((int*)-1,0,0);}
845     SaveType = 0;
846     }
847     }
848    
849    
850     void WIMP::IssueSnapshotRequest(void)
851     {
852     if (EmuPaused)
853     {
854     EmuPane->WriteIconTextU(Icon_Pane_Pause, PANE_TEXT_PAUSE);
855     EmuPaused = false;
856     }
857     the_c64->RequestSnapshot();
858     }
859    
860    
861     // Sets the Emu pane's LEDs according to the floppy emulation state
862     void WIMP::SetLEDIcons(bool FloppyEmulation)
863     {
864     int i, eor;
865    
866     if (FloppyEmulation) {eor = IFlg_Grey;} else {eor = 0;}
867     for (i=1; i<4; i++)
868     {
869     EmuPane->SetIconState(LEDtoIcon[i],eor,IFlg_Grey);
870     }
871     }
872    
873    
874    
875     // Doesn't open window, just resizes...
876     void WIMP::SetEmuWindowSize(void)
877     {
878     register int i;
879     register C64Display *disp = the_c64->TheDisplay;
880    
881     i = (disp->screen->eigx < disp->screen->eigy) ? disp->screen->eigx : disp->screen->eigy;
882     if (EmuZoom == 2) {i++;}
883     EmuWindow->extent(0,-(DISPLAY_Y << i),(DISPLAY_X << i),0);
884     }
885    
886    
887    
888     // switch between zoom 1 and zoom 2
889     void WIMP::ToggleEmuWindowSize(void)
890     {
891     int x,y;
892    
893     // Icon in pane shows _alternative_ zoom mode
894     if (EmuZoom == 1)
895     {
896     EmuZoom = 2;
897     EmuPane->WriteIconText(Icon_Pane_Toggle,"1 x");
898     }
899     else
900     {
901     EmuZoom = 1;
902     EmuPane->WriteIconText(Icon_Pane_Toggle,"2 x");
903     }
904     SetEmuWindowSize();
905     EmuWindow->GetWorkArea(AuxBlock);
906     x = AuxBlock[2] - AuxBlock[0]; y = AuxBlock[3] - AuxBlock[1];
907     EmuWindow->getstate(AuxBlock);
908     AuxBlock[WindowB_VMaxX] = AuxBlock[WindowB_VMinX] + x;
909     AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - y;
910     // Open emu window alone to get the dimensions set by the WIMP
911     Wimp_OpenWindow(AuxBlock);
912     // Then open with the pane at the correct position
913     EmuWindow->getstate(AuxBlock); OpenEmuWindow(AuxBlock); UpdateEmuWindow();
914     }
915    
916    
917    
918     int WIMP::ReadEmuWindowSize(void)
919     {
920     return EmuZoom;
921     }
922    
923    
924    
925     // Set a new drive path for drive DrNum. MsgBlock is the DataLoad MessageBlock.
926     void WIMP::NewDriveImage(int DrNum, int *MsgBlock, bool SetNow)
927     {
928     int type, j = -1, map = -1;
929    
930     // determine currently selected type
931     do
932     {
933     ++j; PrefsWindow->GetIconState(DriveToIcon[DrNum*IconsPerDrive + j], AuxBlock);
934     }
935     while ((j < 3) && ((AuxBlock[6] & IFlg_Slct) == 0));
936     if (j >= 3) {j = 0;}
937     // Check the type and set the drive type accordingly
938     type = ReadCatalogueInfo(((char*)Block)+44,AuxBlock);
939     // New path is directory but DRVTYPE != DIR ==> set DIR
940     if ((type == 2) && (j != 0)) {map = 0;}
941     // New path is not directory/image but DRVTYPE == DIR ==> remap to D64
942     if (((type & 2) == 0) && (j == 0)) {map = 1;}
943     // Filetype indicated D64 image?
944     if (((type = AuxBlock[0]) & 0xfff00000) == 0xfff00000) // typed file
945     {
946     type = (type >> 8) & 0xfff;
947     // D64 image can also be used in DIR mode (-> D64ImageFS). Only remap from T64!
948     if ((type == FileType_D64File) && (j == 2)) {map = 1;}
949     }
950     // Do we need to remap?
951     if (map >= 0)
952     {
953     PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+j],0,IFlg_Slct);
954     PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+map],IFlg_Slct,IFlg_Slct);
955     j = map;
956     }
957     // j is the number of the emulation mode (DIR (0), D64 (1), T64 (2))
958     PrefsWindow->WriteIconText(DriveToIcon[DrNum*IconsPerDrive+3],((char*)Block)+44);
959     // Send acknowledge message
960     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
961     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
962    
963     // Set this drive path immediately?
964     if (SetNow)
965     {
966     Prefs *prefs = new Prefs(ThePrefs);
967    
968     prefs->DriveType[DrNum] = j; strcpy(prefs->DrivePath[DrNum],((char*)Block)+44);
969     the_c64->NewPrefs(prefs);
970     ThePrefs = *prefs;
971     delete prefs;
972     }
973     }
974    
975    
976    
977     void WIMP::SetSpeedLimiter(bool LimitSpeed)
978     {
979     RO_Icon *roi;
980     char *b, c;
981    
982     PrefsWindow->SetIconState(Icon_Prefs_LimSpeed,(LimitSpeed) ? IFlg_Slct : 0, IFlg_Slct);
983     roi = EmuPane->GetIcon(Icon_Pane_Speed);
984     if ((b = (char*)roi->dat.ind.val) != NULL)
985     {
986     do
987     {
988     c = *b++;
989     if ((c == 'r') || (c == 'R')) // boRder command?
990     {
991     if (LimitSpeed) {*b++ = '1';} else {*b++ = '2';}
992     c = 0; // stop now
993     }
994     else if (c >= 32) // skip to next command
995     {
996     c = *b++;
997     while ((c >= 32) && (c != ';')) {if (c == '\\') {b++;} c = *b++;}
998     }
999     }
1000     while (c >= 32);
1001     EmuPane->UpdateIcon(Icon_Pane_Speed);
1002     }
1003     }
1004    
1005    
1006    
1007    
1008    
1009     void WIMP::Poll(bool Paused)
1010     {
1011     int event;
1012     bool LastPause;
1013    
1014     LastPause = EmuPaused; EmuPaused = Paused;
1015    
1016     // If emulator is paused disable null events
1017     if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;}
1018    
1019     do
1020     {
1021     // Loop until a null event is received, then continue the emulation.
1022     // (this looks best)
1023     do
1024     {
1025     event = Wimp_Poll(Mask,Block,NULL);
1026     switch (event)
1027     {
1028     case 1: Redraw(); break;
1029     case 2: OpenWindow(); break;
1030     case 3: CloseWindow(); break;
1031     case 6: MouseClick(); break;
1032     case 7: UserDrag(); break;
1033     case 8: if ((EmuPaused) && (Block[KeyPB_Window] == EmuWindow->MyHandle()))
1034     {
1035     if (the_c64->TheDisplay->CheckForUnpause(!LastPause)) {EmuPaused = false;}
1036     }
1037     KeyPressed(); break;
1038     case 9: MenuSelection(); break;
1039     case 17:
1040     case 18: UserMessage(); break;
1041     case 19: UserMessageAck(); break;
1042     default: break;
1043     }
1044     // This is important
1045     if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;}
1046     LastPause = EmuPaused;
1047     }
1048     while (event != 0);
1049     if (UseNULL > 0) {PollSysConfWindow();}
1050     // This should probably become a new member-function one day...
1051     if (DragType == DRAG_VolumeWell)
1052     {
1053     Wimp_GetPointerInfo(Block);
1054     if (Block[MouseB_Icon] == Icon_Sound_Volume) // should always be the case (BBox)!
1055     {
1056     the_c64->HostVolume = CalculateVolume(Block);
1057     SoundWindow->ForceIconRedraw(Icon_Sound_Volume);
1058     }
1059     }
1060     }
1061     while (EmuPaused);
1062     }
1063    
1064    
1065     void WIMP::Redraw(void)
1066     {
1067     if (Block[RedrawB_Handle] == EmuWindow->MyHandle()) // emulator main window
1068     {
1069     C64Display *disp = the_c64->TheDisplay;
1070    
1071     EmuWindow->redraw(Block,disp->BitmapBase(),disp);
1072     }
1073     else if (Block[RedrawB_Handle] == SoundWindow->MyHandle()) // sound window
1074     {
1075     int more;
1076     int minx, miny, maxx, maxy, thresh;
1077    
1078     more = Wimp_RedrawWindow(Block);
1079     // compute screen coordinates of work (0,0)
1080     minx = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX];
1081     maxy = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY];
1082     // get volume well bounding box
1083     SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock);
1084     maxx = minx + AuxBlock[IconB_MaxX] - WellBorder; minx += AuxBlock[IconB_MinX] + WellBorder;
1085     miny = maxy + AuxBlock[IconB_MinY] + WellBorder; maxy += AuxBlock[IconB_MaxY] - WellBorder;
1086     thresh = minx + (the_c64->HostVolume * (maxx - minx))/ MaximumVolume;
1087     while (more != 0)
1088     {
1089     // clip
1090     if ((minx <= Block[RedrawB_CMaxX]) && (maxx >= Block[RedrawB_CMinX]) &&
1091     (miny <= Block[RedrawB_CMaxY]) && (maxy >= Block[RedrawB_CMinY]))
1092     {
1093     if (Block[RedrawB_CMinX] < thresh)
1094     {
1095     ColourTrans_SetGCOL(0x00ff0000,0,0); // green
1096     OS_Plot(0x04,minx,miny); OS_Plot(0x65,thresh,maxy);
1097     }
1098     if (Block[RedrawB_CMaxX] > thresh)
1099     {
1100     ColourTrans_SetGCOL(0xffffff00,0,0); // white
1101     OS_Plot(0x04,thresh,miny); OS_Plot(0x65,maxx,maxy);
1102     }
1103     }
1104     more = Wimp_GetRectangle(Block);
1105     }
1106     }
1107     else // Dummy redraw loop
1108     {
1109     int more;
1110    
1111     more = Wimp_RedrawWindow(Block);
1112     while (more != 0)
1113     {
1114     more = Wimp_GetRectangle(Block);
1115     }
1116     }
1117     }
1118    
1119    
1120     void WIMP::OpenWindow(void)
1121     {
1122     if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {OpenEmuWindow(Block);}
1123     else if (Block[WindowB_Handle] != EmuPane->MyHandle())
1124     {
1125     Wimp_OpenWindow(Block);
1126     }
1127     }
1128    
1129    
1130     void WIMP::CloseWindow(void)
1131     {
1132     if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {CloseEmuWindow();}
1133     else if (Block[WindowB_Handle] != EmuPane->MyHandle())
1134     {
1135     if (Block[WindowB_Handle] == ConfigWindow->MyHandle()) {UseNULL--;}
1136     Wimp_CloseWindow(Block);
1137     }
1138     }
1139    
1140    
1141     void WIMP::MouseClick(void)
1142     {
1143     if ((Block[MouseB_Window] == -2) && (Block[MouseB_Icon] == IBicon->IHandle)) // Icon Bar icon
1144     {
1145     if (Block[MouseB_Buttons] == 2) // Menu
1146     {
1147     Wimp_CreateMenu((int*)&MenuIconBar,Block[MouseB_PosX]-MenuIconBar.head.width/2,96+Menu_Height*Menu_IBar_Items);
1148     LastMenu = Menu_IBar;
1149     }
1150     else // Some other click
1151     {
1152     if (!EmuWindow->OpenStatus(Block)) {Block[WindowB_Stackpos] = -1; OpenEmuWindow(Block);}
1153     }
1154     }
1155     else if (Block[MouseB_Window] == EmuWindow->MyHandle()) // Emulator window
1156     {
1157     if (Block[MouseB_Buttons] >= 256) // click
1158     {
1159     Wimp_GetCaretPosition(&LastCaret);
1160     Wimp_SetCaretPosition(Block[MouseB_Window],-1,-100,100,-1,-1); // gain input focus
1161     }
1162     if (Block[MouseB_Buttons] == 2) // menu
1163     {
1164     Wimp_CreateMenu((int*)&MenuEmuWindow,Block[MouseB_PosX]-MenuEmuWindow.head.width/2,Block[MouseB_PosY]);
1165     LastMenu = Menu_Emulator;
1166     }
1167     }
1168     else if (Block[MouseB_Window] == EmuPane->MyHandle()) // Emulator pane
1169     {
1170     if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
1171     {
1172     switch (Block[MouseB_Icon])
1173     {
1174     case Icon_Pane_Pause: // Pause icon
1175     if (EmuPaused)
1176     {
1177     EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_PAUSE);
1178     the_c64->Resume(); EmuPaused = false;
1179     }
1180     else
1181     {
1182     EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_RESUME);
1183     the_c64->Pause(); EmuPaused = true;
1184     // Update the window now!
1185     UpdateEmuWindow();
1186     }
1187     break;
1188     case Icon_Pane_Reset: the_c64->Reset(); break;
1189     case Icon_Pane_Toggle: ToggleEmuWindowSize(); break;
1190     case Icon_Pane_Speed:
1191     ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed; SetSpeedLimiter(ThePrefs.LimitSpeed);
1192     break;
1193     default: break;
1194     }
1195     }
1196     }
1197     else if (Block[MouseB_Window] == PrefsWindow->MyHandle()) // Prefs window
1198     {
1199     if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // normal click
1200     {
1201     register int i;
1202    
1203     switch(Block[MouseB_Icon])
1204     {
1205     case Icon_Prefs_SkipFLeft:
1206     i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
1207     if (i > 0)
1208     {
1209     PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,--i);
1210     ThePrefs.SkipFrames = i; // instant update
1211     }
1212     break;
1213     case Icon_Prefs_SkipFRight:
1214     i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
1215     PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,++i);
1216     ThePrefs.SkipFrames = i; // instant update
1217     break;
1218     case Icon_Prefs_Cancel: ThePrefsToWindow(); break; // restore current settings
1219     case Icon_Prefs_OK: WindowToThePrefs();
1220     if (Block[MouseB_Buttons] == 4) {PrefsWindow->close();}
1221     break; // use new prefs
1222     case Icon_Prefs_Save:
1223     WindowToThePrefs();
1224     if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0)
1225     {
1226     ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath));
1227     }
1228     break;
1229     default: break;
1230     }
1231     }
1232     else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
1233     // drag (only the sprite)
1234     {
1235     if (Block[MouseB_Icon] == Icon_Prefs_PrefSprite)
1236     {
1237     DragIconSprite(PrefsWindow, Icon_Prefs_PrefSprite);
1238     DragType = DRAG_PrefsSprite;
1239     }
1240     }
1241     }
1242     else if (Block[MouseB_Window] == ConfigWindow->MyHandle()) // sys config window
1243     {
1244     if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
1245     {
1246     if (Block[MouseB_Icon] == Icon_Conf_OK)
1247     {
1248     WindowToSysConf(); UseNULL--;
1249     if (Block[MouseB_Buttons] == 4) {ConfigWindow->close();}
1250     }
1251     else if (Block[MouseB_Icon] == Icon_Conf_Save)
1252     {
1253     if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0)
1254     {
1255     WindowToSysConf(); UseNULL--; ConfigWindow->close();
1256     the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath));
1257     }
1258     }
1259     }
1260     else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
1261     {
1262     if (Block[MouseB_Icon] == Icon_Conf_ConfSprite)
1263     {
1264     DragIconSprite(ConfigWindow, Icon_Conf_ConfSprite);
1265     DragType = DRAG_ConfSprite;
1266     }
1267     }
1268     }
1269     else if (Block[MouseB_Window] == SoundWindow->MyHandle()) // sound window
1270     {
1271     if (Block[MouseB_Icon] == Icon_Sound_Volume)
1272     {
1273     if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // click
1274     {
1275     the_c64->HostVolume = CalculateVolume(Block); Sound_Volume(the_c64->HostVolume);
1276     SoundWindow->ForceIconRedraw(Icon_Sound_Volume);
1277     }
1278     else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) // drag
1279     {
1280     int orgx, orgy;
1281    
1282     SoundWindow->getstate(AuxBlock);
1283     orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX];
1284     orgy = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_ScrollY];
1285     SoundWindow->GetIconState(Icon_Sound_Volume, &AuxBlock[DragB_BBMinX - IconB_MinX]);
1286     AuxBlock[DragB_BBMinX] += orgx; AuxBlock[DragB_BBMinY] += orgy;
1287     AuxBlock[DragB_BBMaxX] += orgx; AuxBlock[DragB_BBMaxY] += orgy;
1288     AuxBlock[DragB_Type] = 7;
1289     Wimp_DragBox(AuxBlock);
1290     DragType = DRAG_VolumeWell; UseNULL++;
1291     }
1292     }
1293     }
1294     else if (Block[MouseB_Window] == SaveBox->MyHandle())
1295     {
1296     if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
1297     {
1298     if (Block[MouseB_Icon] == Icon_Save_OK)
1299     {
1300     if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0)
1301     {
1302     if (SaveType == SAVE_RAM)
1303     {
1304     strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path));
1305     the_c64->SaveRAM(RAMFile+44);
1306     Wimp_CreateMenu((int*)-1,0,0);
1307     SaveType = 0;
1308     }
1309     else if (SaveType == SAVE_Snapshot)
1310     {
1311     *(((int*)SnapFile) + MsgB_Sender) = 0;
1312     strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path));
1313     IssueSnapshotRequest();
1314     }
1315     }
1316     }
1317     }
1318     else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
1319     {
1320     if (Block[MouseB_Icon] == Icon_Save_Sprite)
1321     {
1322     DragIconSprite(SaveBox, Icon_Save_Sprite);
1323     DragType = DRAG_SaveSprite;
1324     }
1325     }
1326     }
1327     }
1328    
1329    
1330     // A drag operation has terminated
1331     void WIMP::UserDrag(void)
1332     {
1333     char *b = NULL;
1334     int filetype, size;
1335    
1336     if ((CMOS_DragType == 0) || (DragType == DRAG_VolumeWell))
1337     {
1338     Wimp_DragBox(NULL);
1339     }
1340     else
1341     {
1342     DragASprite_Stop();
1343     }
1344    
1345     if (DragType == DRAG_VolumeWell)
1346     {
1347     UseNULL--; DragType = 0; Sound_Volume(the_c64->HostVolume); // just set the new volume.
1348     }
1349    
1350     // Drag of the path sprite
1351     if (DragType == DRAG_PrefsSprite)
1352     {
1353     b = PrefsWindow->ReadIconText(Icon_Prefs_PrefPath); filetype = FileType_Text;
1354     size = EstimatedPrefsSize; // can't say how large it's gonna be
1355     }
1356     else if (DragType == DRAG_ConfSprite)
1357     {
1358     b = ConfigWindow->ReadIconText(Icon_Conf_ConfPath); filetype = FileType_Text;
1359     size = EstimatedConfSize;
1360     }
1361     else if (DragType == DRAG_SaveSprite)
1362     {
1363     b = SaveBox->ReadIconText(Icon_Save_Path); filetype = FileType_Data;
1364     if (SaveType == SAVE_RAM) {size = EstimatedRAMSize;}
1365     else if (SaveType == SAVE_Snapshot) {size = EstimatedSnapSize;}
1366     else {size = 0;}
1367     }
1368    
1369     // now b should point to the path and filetype should contain the type
1370     if (b != NULL)
1371     {
1372     Wimp_GetPointerInfo(Block);
1373     // Not on background and not on my own icon bar icon
1374     if ((Block[MouseB_Window] != -1) && ((Block[MouseB_Window] != -2) || (Block[MouseB_Icon] != IBicon->IHandle)))
1375     {
1376     int handle = Block[MouseB_Window];
1377    
1378     // None of my windows
1379     if ((handle != EmuWindow->MyHandle()) && (handle != EmuPane->MyHandle()) &&
1380     (handle != PrefsWindow->MyHandle()) && (handle != ConfigWindow->MyHandle()) &&
1381     (handle != InfoWindow->MyHandle()) && (handle != SaveBox->MyHandle()))
1382     {
1383     char *d, c;
1384    
1385     d = b; c = *b++;
1386     // get pointer to leafname in d
1387     while (c > 32) {if ((c == '.') || (c == ':')) {d = b;} c = *b++;}
1388     // Build message block
1389     Block[5] = Block[MouseB_Window]; Block[6] = Block[MouseB_Icon];
1390     Block[7] = Block[MouseB_PosX]; Block[8] = Block[MouseB_PosY];
1391     Block[9] = size; Block[10] = filetype;
1392     Block[MsgB_YourRef] = 0; Block[MsgB_Action] = Message_DataSave;
1393     b = ((char*)Block) + 44; c = *d++;
1394     while (c > 32) {*b++ = c; c = *d++;}
1395     *b++ = 0; Block[MsgB_Size] = (((int)(b - (char*)Block)) + 3) & 0xfffffffc;
1396     Wimp_SendMessage(18,Block,Block[5],Block[6]);
1397     }
1398     }
1399     }
1400     else {DragType = 0;}
1401     LastDrag = 0;
1402     }
1403    
1404    
1405     void WIMP::KeyPressed(void)
1406     {
1407     register int key = Block[KeyPB_Key];
1408    
1409     if (Block[KeyPB_Window] == EmuWindow->MyHandle())
1410     {
1411     if ((key >= 0x180) && (key <= 0x1fd)) // special keys (incl. FKeys)
1412     {
1413     key -= 0x180;
1414     if ((((key & 0x4f) >= 0x05) && ((key & 0x4f) <= 0x09)) || // F5 -F9 [shift|ctrl]
1415     (((key & 0x4f) >= 0x4a) && ((key & 0x4f) <= 0x4c))) // F10-F12 [shift|ctrl]
1416     {
1417     if ((key != 0x06) && (key != 0x07) && (key != 0x08))
1418     {
1419     Wimp_ProcessKey(Block[KeyPB_Key]);
1420     }
1421     }
1422     }
1423     return;
1424     }
1425     else if (Block[KeyPB_Window] == PrefsWindow->MyHandle())
1426     {
1427     if (key == Key_Return)
1428     {
1429     WindowToThePrefs();
1430     if (Block[KeyPB_Icon] == Icon_Prefs_PrefPath) // return pressed in path string icon?
1431     {
1432     if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0)
1433     {
1434     ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath));
1435     }
1436     }
1437     return;
1438     }
1439     }
1440     else if (Block[KeyPB_Window] == ConfigWindow->MyHandle())
1441     {
1442     if ((key == Key_Return) && (Block[KeyPB_Icon] != -1))
1443     {
1444     WindowToSysConf(); UseNULL--; ConfigWindow->close();
1445     if (Block[KeyPB_Icon] == Icon_Conf_ConfPath) // return pressed in path string icon?
1446     {
1447     if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0)
1448     {
1449     the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath));
1450     }
1451     }
1452     return;
1453     }
1454     }
1455     else if (Block[KeyPB_Window] == SaveBox->MyHandle())
1456     {
1457     if (key == Key_Return)
1458     {
1459     if (Block[KeyPB_Icon] == Icon_Save_Path)
1460     {
1461     if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0)
1462     {
1463     if (SaveType == SAVE_RAM)
1464     {
1465     strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path));
1466     the_c64->SaveRAM(RAMFile+44);
1467     Wimp_CreateMenu((int*)-1,0,0);
1468     SaveType = 0;
1469     }
1470     else if (SaveType == SAVE_Snapshot)
1471     {
1472     *(((int*)SnapFile) + MsgB_Sender) = 0;
1473     strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path));
1474     IssueSnapshotRequest();
1475     }
1476     }
1477     }
1478     return;
1479     }
1480     }
1481     Wimp_ProcessKey(Block[KeyPB_Key]);
1482     }
1483    
1484    
1485     void WIMP::MenuSelection(void)
1486     {
1487     int Buttons;
1488    
1489     Wimp_GetPointerInfo(AuxBlock); Buttons = AuxBlock[MouseB_Buttons];
1490    
1491     switch (LastMenu)
1492     {
1493     case Menu_IBar:
1494     if (Block[0] == Menu_IBar_Quit) {EmuPaused = false; the_c64->Quit();}
1495     else if (Block[0] == Menu_IBar_Prefs)
1496     {
1497     // Is it already open? Then don't do anything
1498     if (!PrefsWindow->OpenStatus())
1499     {
1500     int y;
1501    
1502     // Open Prefs window with top left corner in top left corner of screen
1503     PrefsWindow->getstate(AuxBlock);
1504     y = the_c64->TheDisplay->screen->resy;
1505     AuxBlock[WindowB_VMaxX] -= AuxBlock[WindowB_VMinX]; AuxBlock[WindowB_VMinX] = 0;
1506     AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]);
1507     AuxBlock[WindowB_VMaxY] = y;
1508     // Open Prefs window on top
1509     AuxBlock[WindowB_Stackpos] = -1;
1510     PrefsWindow->open(AuxBlock);
1511     }
1512     else
1513     {
1514     PrefsWindow->getstate(AuxBlock);
1515     AuxBlock[WindowB_Stackpos] = -1; PrefsWindow->open(AuxBlock);
1516     }
1517     }
1518     else if (Block[0] == Menu_IBar_Config)
1519     {
1520     if (!ConfigWindow->OpenStatus())
1521     {
1522     int x, y;
1523    
1524     // Update window contents
1525     SysConfToWindow();
1526     // Open config window in top right corner of screen
1527     ConfigWindow->getstate(AuxBlock);
1528     x = the_c64->TheDisplay->screen->resx; y = the_c64->TheDisplay->screen->resy;
1529     AuxBlock[WindowB_VMinX] = x - (AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX]);
1530     AuxBlock[WindowB_VMaxX] = x;
1531     AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]);
1532     AuxBlock[WindowB_VMaxY] = y;
1533     AuxBlock[WindowB_Stackpos] = -1;
1534     ConfigWindow->open(AuxBlock);
1535     // We need NULL-events for the low-level keyboard scan.
1536     UseNULL++;
1537     }
1538     else
1539     {
1540     ConfigWindow->getstate(AuxBlock);
1541     AuxBlock[WindowB_Stackpos] = -1; ConfigWindow->open(AuxBlock);
1542     }
1543     }
1544     if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuIconBar,0,0);}
1545     break;
1546     case Menu_Emulator:
1547     if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuEmuWindow,0,0);}
1548     break;
1549     default: break;
1550     }
1551     }
1552    
1553    
1554     // Handle regular messages
1555     void WIMP::UserMessage(void)
1556     {
1557     C64Display *disp = the_c64->TheDisplay;
1558     int i;
1559    
1560     switch (Block[MsgB_Action]) // Message Action
1561     {
1562     case Message_Quit:
1563     EmuPaused = false; the_c64->Quit(); break;
1564     case Message_ModeChange:
1565     disp->ModeChange(); the_c64->TheVIC->ReInitColors(); SetEmuWindowSize();
1566     // The window could have changed position ==> reposition pane as well!
1567     // we have to force the window to the screen manually
1568     EmuWindow->getstate(AuxBlock);
1569     if ((AuxBlock[WindowB_WFlags] & (1<<16)) != 0) // is it open anyway?
1570     {
1571     i = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY];
1572     if (AuxBlock[WindowB_VMaxY] > disp->screen->resy - TitleBarHeight)
1573     {
1574     AuxBlock[WindowB_VMaxY] = disp->screen->resy - TitleBarHeight;
1575     if ((AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - i) < TitleBarHeight)
1576     {
1577     AuxBlock[WindowB_VMinY] = TitleBarHeight;
1578     }
1579     }
1580     i = AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX];
1581     if (AuxBlock[WindowB_VMaxX] > disp->screen->resx - TitleBarHeight)
1582     {
1583     AuxBlock[WindowB_VMaxX] = disp->screen->resx - TitleBarHeight;
1584     if ((AuxBlock[WindowB_VMinX] = AuxBlock[WindowB_VMaxX] - i) < 0)
1585     {
1586     AuxBlock[WindowB_VMinX] = 0;
1587     }
1588     }
1589     // Don't you just love it -- you can't open the window directly, you need
1590     // a delay... like for instance by sending yourself an OpenWindow message...
1591     Wimp_SendMessage(2,AuxBlock,TaskHandle,0);
1592     }
1593     break;
1594     case Message_PaletteChange:
1595     // Updating EmuWindow is pointless since the bitmap still contains data for another mode
1596     disp->ModeChange(); the_c64->TheVIC->ReInitColors();
1597     break;
1598     case Message_DataSave:
1599     i = -1; // indicator whether file is accepted
1600     if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_C64File)) {i=0;}
1601     else if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_Data)) {i=0;}
1602     else if ((Block[5] == PrefsWindow->MyHandle()) && (Block[10] == FileType_Text)) {i=0;}
1603     else if ((Block[5] == ConfigWindow->MyHandle()) && (Block[10] == FileType_Text)) {i=0;}
1604     if (i >= 0)
1605     {
1606     Block[9] = -1; // file unsafe
1607     strcpy(((char*)Block)+44,WIMP_SCRAP_FILE);
1608     Block[MsgB_Size] = (48 + strlen(WIMP_SCRAP_FILE)) & 0xfffffffc;
1609     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataSaveAck;
1610     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
1611     UseScrap = true;
1612     }
1613     break;
1614     case Message_DataLoad:
1615     if (Block[5] == EmuWindow->MyHandle()) // Emulator window: load file?
1616     {
1617     if (Block[10] == FileType_C64File) // Load only files with type &64 this way
1618     {
1619     FILE *fp;
1620    
1621     if ((fp = fopen(((char*)Block)+44,"rb")) != NULL)
1622     {
1623     uint8 lo, hi, *mem = the_c64->RAM;
1624     int length;
1625    
1626     lo = fgetc(fp); hi = fgetc(fp); length = lo + (hi<<8);
1627     length += fread(mem+length,1,0x10000-length,fp);
1628     // length is now end-address
1629     fclose(fp);
1630     mem[0xc3] = lo; mem[0xc4] = hi; // Load-address
1631     lo = length & 0xff; hi = (length >> 8) & 0xff;
1632     mem[0xae] = mem[0x2d] = mem[0x2f] = mem[0x31] = mem[0x33] = lo;
1633     mem[0xaf] = mem[0x2e] = mem[0x30] = mem[0x32] = mem[0x34] = hi;
1634     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
1635     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
1636     }
1637     }
1638     else if (Block[10] == FileType_Data)
1639     {
1640     if (the_c64->LoadSnapshot(((char*)Block)+44))
1641     {
1642     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
1643     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
1644     }
1645     }
1646     }
1647     else if (Block[5] == PrefsWindow->MyHandle()) // Prefs window?
1648     {
1649     if (Block[10] == FileType_Text) // load a prefs file?
1650     {
1651     Prefs *prefs = new Prefs(ThePrefs);
1652    
1653     prefs->Load(((char*)Block)+44);
1654     the_c64->NewPrefs(prefs);
1655     ThePrefs = *prefs;
1656     delete prefs;
1657     PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44);
1658     ThePrefsToWindow();
1659     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
1660     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
1661     }
1662     else // interpret as drive path (if dragged on one of the drive path icons)
1663     {
1664     switch (Block[6])
1665     {
1666     case Icon_Prefs_Dr8Path: i = 0; break;
1667     case Icon_Prefs_Dr9Path: i = 1; break;
1668     case Icon_Prefs_Dr10Path: i = 2; break;
1669     case Icon_Prefs_Dr11Path: i = 3; break;
1670     default: -1; break;
1671     }
1672     if (i >= 0) {NewDriveImage(i,Block,false);}
1673     }
1674     }
1675     else if (Block[5] == ConfigWindow->MyHandle()) // load sys config file
1676     {
1677     if (Block[10] == FileType_Text)
1678     {
1679     the_c64->LoadSystemConfig(((char*)Block)+44);
1680     SysConfToWindow();
1681     ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44);
1682     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
1683     Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
1684     }
1685     }
1686     else if (Block[5] == EmuPane->MyHandle()) // emulator pane
1687     {
1688     switch (Block[6])
1689     {
1690     case Icon_Pane_Drive0:
1691     case Icon_Pane_LED0: i = 0; break;
1692     case Icon_Pane_Drive1:
1693     case Icon_Pane_LED1: i = 1; break;
1694     case Icon_Pane_Drive2:
1695     case Icon_Pane_LED2: i = 2; break;
1696     case Icon_Pane_Drive3:
1697     case Icon_Pane_LED3: i = 3; break;
1698     default: i = -1; break;
1699     }
1700     if (i >= 0) {NewDriveImage(i,Block,true);}
1701     }
1702     // Clean up if necessary
1703     if (UseScrap) {DeleteFile(WIMP_SCRAP_FILE); UseScrap = false;}
1704     break;
1705     case Message_DataSaveAck:
1706     if (DragType == DRAG_PrefsSprite)
1707     {
1708     WindowToThePrefs(); // read window entries
1709     ThePrefs.Save(((char*)Block)+44);
1710     if (Block[9] != -1) // we're talking to the filer ==> set new pathname
1711     {
1712     PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44);
1713     }
1714     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
1715     Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
1716     }
1717     else if (DragType == DRAG_ConfSprite)
1718     {
1719     WindowToSysConf(); // read window entries
1720     the_c64->SaveSystemConfig(((char*)Block)+44);
1721     if (Block[9] != -1)
1722     {
1723     ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44);
1724     }
1725     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
1726     Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
1727     }
1728     else if (DragType == DRAG_SaveSprite)
1729     {
1730     if (SaveType == SAVE_RAM)
1731     {
1732     memcpy(RAMFile,(char*)Block,256); the_c64->SaveRAM(RAMFile+44);
1733     Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
1734     Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
1735     }
1736     else if (SaveType == SAVE_Snapshot)
1737     {
1738     memcpy(SnapFile,(char*)Block,256);
1739     IssueSnapshotRequest();
1740     }
1741     }
1742     break;
1743     case Message_DataLoadAck:
1744     if (DragType == DRAG_ConfSprite)
1745     {
1746     UseNULL--; ConfigWindow->close();
1747     }
1748     if (DragType == DRAG_SaveSprite)
1749     {
1750     Wimp_CreateMenu((int*)-1,0,0);
1751     }
1752     DragType = SaveType = 0; break;
1753     case Message_MenuWarning:
1754     if (LastMenu == Menu_Emulator)
1755     {
1756     if (Block[8] == Menu_EWind_SaveRAM)
1757     {
1758     SaveType = SAVE_RAM; SaveBox->WriteIconText(Icon_Save_Path,RAMFile+44);
1759     }
1760     else if (Block[8] == Menu_EWind_Snapshot)
1761     {
1762     SaveType = SAVE_Snapshot; SaveBox->WriteIconText(Icon_Save_Path,SnapFile+44);
1763     }
1764     else {SaveType = 0;}
1765     Wimp_CreateSubMenu((int*)Block[5],Block[6],Block[7]);
1766     }
1767     break;
1768     default: break;
1769     }
1770     }
1771    
1772    
1773     // If a recorded message was not answered, i.e. something went wrong.
1774     void WIMP::UserMessageAck(void)
1775     {
1776     switch(Block[MsgB_Action])
1777     {
1778     case Message_DataSave:
1779     sprintf(WimpError.errmess,"Can't save data."); break;
1780     case Message_DataLoad:
1781     sprintf(WimpError.errmess,"Receiver couldn't load data."); break;
1782     default:
1783     sprintf(WimpError.errmess,"Some error occurred..."); break;
1784     }
1785     WimpError.errnum = 0; Wimp_ReportError(&WimpError,1,TASKNAME);
1786     }