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root/cebix/Frodo4/Src/Display_SDL.h
Revision: 1.9
Committed: 2010-04-21T22:06:15Z (14 years ago) by cebix
Content type: text/plain
Branch: MAIN
Changes since 1.8: +32 -4 lines
Log Message:
F10 = prefs editor

File Contents

# User Rev Content
1 cebix 1.1 /*
2     * Display_SDL.h - C64 graphics display, emulator window handling,
3     * SDL specific stuff
4     *
5 cebix 1.9 * Frodo Copyright (C) Christian Bauer
6 cebix 1.1 *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20     */
21    
22     #include "C64.h"
23     #include "SAM.h"
24     #include "Version.h"
25    
26     #include <SDL.h>
27    
28    
29     // Display surface
30     static SDL_Surface *screen = NULL;
31    
32     // Keyboard
33     static bool num_locked = false;
34    
35     // For LED error blinking
36     static C64Display *c64_disp;
37     static struct sigaction pulse_sa;
38     static itimerval pulse_tv;
39    
40 cebix 1.4 // SDL joysticks
41     static SDL_Joystick *joy[2] = {NULL, NULL};
42    
43 cebix 1.1 // Colors for speedometer/drive LEDs
44     enum {
45     black = 0,
46     white = 1,
47     fill_gray = 16,
48     shine_gray = 17,
49     shadow_gray = 18,
50     red = 19,
51     green = 20,
52     PALETTE_SIZE = 21
53     };
54    
55     /*
56     C64 keyboard matrix:
57    
58     Bit 7 6 5 4 3 2 1 0
59     0 CUD F5 F3 F1 F7 CLR RET DEL
60     1 SHL E S Z 4 A W 3
61     2 X T F C 6 D R 5
62     3 V U H B 8 G Y 7
63     4 N O K M 0 J I 9
64     5 , @ : . - L P +
65     6 / ^ = SHR HOM ; * £
66     7 R/S Q C= SPC 2 CTL <- 1
67     */
68    
69     #define MATRIX(a,b) (((a) << 3) | (b))
70    
71    
72     /*
73     * Open window
74     */
75    
76     int init_graphics(void)
77     {
78     // Init SDL
79 cebix 1.4 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
80 cebix 1.1 fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
81     return 0;
82     }
83    
84     return 1;
85     }
86    
87    
88     /*
89     * Display constructor
90     */
91    
92     C64Display::C64Display(C64 *the_c64) : TheC64(the_c64)
93     {
94     quit_requested = false;
95     speedometer_string[0] = 0;
96 cebix 1.5
97     // Open window
98     SDL_WM_SetCaption(VERSION_STRING, "Frodo");
99     screen = SDL_SetVideoMode(DISPLAY_X, DISPLAY_Y + 17, 8, SDL_DOUBLEBUF | (ThePrefs.DisplayType == DISPTYPE_SCREEN ? SDL_FULLSCREEN : 0));
100 cebix 1.1
101 cebix 1.9 // Hide mouse pointer in fullscreen mode
102     if (ThePrefs.DisplayType == DISPTYPE_SCREEN)
103     SDL_ShowCursor(0);
104    
105 cebix 1.1 // LEDs off
106     for (int i=0; i<4; i++)
107     led_state[i] = old_led_state[i] = LED_OFF;
108    
109     // Start timer for LED error blinking
110     c64_disp = this;
111     pulse_sa.sa_handler = (void (*)(int))pulse_handler;
112 cebix 1.3 pulse_sa.sa_flags = SA_RESTART;
113 cebix 1.1 sigemptyset(&pulse_sa.sa_mask);
114     sigaction(SIGALRM, &pulse_sa, NULL);
115     pulse_tv.it_interval.tv_sec = 0;
116     pulse_tv.it_interval.tv_usec = 400000;
117     pulse_tv.it_value.tv_sec = 0;
118     pulse_tv.it_value.tv_usec = 400000;
119     setitimer(ITIMER_REAL, &pulse_tv, NULL);
120     }
121    
122    
123     /*
124     * Display destructor
125     */
126    
127     C64Display::~C64Display()
128     {
129 cebix 1.9 pulse_tv.it_interval.tv_sec = 0;
130     pulse_tv.it_interval.tv_usec = 0;
131     pulse_tv.it_value.tv_sec = 0;
132     pulse_tv.it_value.tv_usec = 0;
133     setitimer(ITIMER_REAL, &pulse_tv, NULL);
134    
135 cebix 1.1 SDL_Quit();
136 cebix 1.9
137     c64_disp = NULL;
138 cebix 1.1 }
139    
140    
141     /*
142     * Prefs may have changed
143     */
144    
145     void C64Display::NewPrefs(Prefs *prefs)
146     {
147     }
148    
149    
150     /*
151     * Redraw bitmap
152     */
153    
154     void C64Display::Update(void)
155     {
156     // Draw speedometer/LEDs
157     SDL_Rect r = {0, DISPLAY_Y, DISPLAY_X, 15};
158     SDL_FillRect(screen, &r, fill_gray);
159     r.w = DISPLAY_X; r.h = 1;
160     SDL_FillRect(screen, &r, shine_gray);
161     r.y = DISPLAY_Y + 14;
162     SDL_FillRect(screen, &r, shadow_gray);
163     r.w = 16;
164     for (int i=2; i<6; i++) {
165     r.x = DISPLAY_X * i/5 - 24; r.y = DISPLAY_Y + 4;
166     SDL_FillRect(screen, &r, shadow_gray);
167     r.y = DISPLAY_Y + 10;
168     SDL_FillRect(screen, &r, shine_gray);
169     }
170     r.y = DISPLAY_Y; r.w = 1; r.h = 15;
171     for (int i=0; i<5; i++) {
172     r.x = DISPLAY_X * i / 5;
173     SDL_FillRect(screen, &r, shine_gray);
174     r.x = DISPLAY_X * (i+1) / 5 - 1;
175     SDL_FillRect(screen, &r, shadow_gray);
176     }
177     r.y = DISPLAY_Y + 4; r.h = 7;
178     for (int i=2; i<6; i++) {
179     r.x = DISPLAY_X * i/5 - 24;
180     SDL_FillRect(screen, &r, shadow_gray);
181     r.x = DISPLAY_X * i/5 - 9;
182     SDL_FillRect(screen, &r, shine_gray);
183     }
184     r.y = DISPLAY_Y + 5; r.w = 14; r.h = 5;
185     for (int i=0; i<4; i++) {
186     r.x = DISPLAY_X * (i+2) / 5 - 23;
187     int c;
188     switch (led_state[i]) {
189     case LED_ON:
190     c = green;
191     break;
192     case LED_ERROR_ON:
193     c = red;
194     break;
195     default:
196     c = black;
197     break;
198     }
199     SDL_FillRect(screen, &r, c);
200     }
201    
202     draw_string(screen, DISPLAY_X * 1/5 + 8, DISPLAY_Y + 4, "D\x12 8", black, fill_gray);
203     draw_string(screen, DISPLAY_X * 2/5 + 8, DISPLAY_Y + 4, "D\x12 9", black, fill_gray);
204     draw_string(screen, DISPLAY_X * 3/5 + 8, DISPLAY_Y + 4, "D\x12 10", black, fill_gray);
205     draw_string(screen, DISPLAY_X * 4/5 + 8, DISPLAY_Y + 4, "D\x12 11", black, fill_gray);
206     draw_string(screen, 24, DISPLAY_Y + 4, speedometer_string, black, fill_gray);
207    
208     // Update display
209     SDL_Flip(screen);
210     }
211    
212    
213     /*
214     * Draw string into surface using the C64 ROM font
215     */
216    
217     void C64Display::draw_string(SDL_Surface *s, int x, int y, const char *str, uint8 front_color, uint8 back_color)
218     {
219     uint8 *pb = (uint8 *)s->pixels + s->pitch*y + x;
220     char c;
221     while ((c = *str++) != 0) {
222     uint8 *q = TheC64->Char + c*8 + 0x800;
223     uint8 *p = pb;
224     for (int y=0; y<8; y++) {
225     uint8 v = *q++;
226     p[0] = (v & 0x80) ? front_color : back_color;
227     p[1] = (v & 0x40) ? front_color : back_color;
228     p[2] = (v & 0x20) ? front_color : back_color;
229     p[3] = (v & 0x10) ? front_color : back_color;
230     p[4] = (v & 0x08) ? front_color : back_color;
231     p[5] = (v & 0x04) ? front_color : back_color;
232     p[6] = (v & 0x02) ? front_color : back_color;
233     p[7] = (v & 0x01) ? front_color : back_color;
234     p += s->pitch;
235     }
236     pb += 8;
237     }
238     }
239    
240    
241     /*
242     * LED error blink
243     */
244    
245     void C64Display::pulse_handler(...)
246     {
247     for (int i=0; i<4; i++)
248     switch (c64_disp->led_state[i]) {
249     case LED_ERROR_ON:
250     c64_disp->led_state[i] = LED_ERROR_OFF;
251     break;
252     case LED_ERROR_OFF:
253     c64_disp->led_state[i] = LED_ERROR_ON;
254     break;
255     }
256     }
257    
258    
259     /*
260     * Draw speedometer
261     */
262    
263     void C64Display::Speedometer(int speed)
264     {
265     static int delay = 0;
266    
267     if (delay >= 20) {
268     delay = 0;
269     sprintf(speedometer_string, "%d%%", speed);
270     } else
271     delay++;
272     }
273    
274    
275     /*
276     * Return pointer to bitmap data
277     */
278    
279     uint8 *C64Display::BitmapBase(void)
280     {
281     return (uint8 *)screen->pixels;
282     }
283    
284    
285     /*
286     * Return number of bytes per row
287     */
288    
289     int C64Display::BitmapXMod(void)
290     {
291     return screen->pitch;
292     }
293    
294    
295     /*
296     * Poll the keyboard
297     */
298    
299     static void translate_key(SDLKey key, bool key_up, uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick)
300     {
301     int c64_key = -1;
302     switch (key) {
303     case SDLK_a: c64_key = MATRIX(1,2); break;
304     case SDLK_b: c64_key = MATRIX(3,4); break;
305     case SDLK_c: c64_key = MATRIX(2,4); break;
306     case SDLK_d: c64_key = MATRIX(2,2); break;
307     case SDLK_e: c64_key = MATRIX(1,6); break;
308     case SDLK_f: c64_key = MATRIX(2,5); break;
309     case SDLK_g: c64_key = MATRIX(3,2); break;
310     case SDLK_h: c64_key = MATRIX(3,5); break;
311     case SDLK_i: c64_key = MATRIX(4,1); break;
312     case SDLK_j: c64_key = MATRIX(4,2); break;
313     case SDLK_k: c64_key = MATRIX(4,5); break;
314     case SDLK_l: c64_key = MATRIX(5,2); break;
315     case SDLK_m: c64_key = MATRIX(4,4); break;
316     case SDLK_n: c64_key = MATRIX(4,7); break;
317     case SDLK_o: c64_key = MATRIX(4,6); break;
318     case SDLK_p: c64_key = MATRIX(5,1); break;
319     case SDLK_q: c64_key = MATRIX(7,6); break;
320     case SDLK_r: c64_key = MATRIX(2,1); break;
321     case SDLK_s: c64_key = MATRIX(1,5); break;
322     case SDLK_t: c64_key = MATRIX(2,6); break;
323     case SDLK_u: c64_key = MATRIX(3,6); break;
324     case SDLK_v: c64_key = MATRIX(3,7); break;
325     case SDLK_w: c64_key = MATRIX(1,1); break;
326     case SDLK_x: c64_key = MATRIX(2,7); break;
327     case SDLK_y: c64_key = MATRIX(3,1); break;
328     case SDLK_z: c64_key = MATRIX(1,4); break;
329    
330     case SDLK_0: c64_key = MATRIX(4,3); break;
331     case SDLK_1: c64_key = MATRIX(7,0); break;
332     case SDLK_2: c64_key = MATRIX(7,3); break;
333     case SDLK_3: c64_key = MATRIX(1,0); break;
334     case SDLK_4: c64_key = MATRIX(1,3); break;
335     case SDLK_5: c64_key = MATRIX(2,0); break;
336     case SDLK_6: c64_key = MATRIX(2,3); break;
337     case SDLK_7: c64_key = MATRIX(3,0); break;
338     case SDLK_8: c64_key = MATRIX(3,3); break;
339     case SDLK_9: c64_key = MATRIX(4,0); break;
340    
341     case SDLK_SPACE: c64_key = MATRIX(7,4); break;
342     case SDLK_BACKQUOTE: c64_key = MATRIX(7,1); break;
343     case SDLK_BACKSLASH: c64_key = MATRIX(6,6); break;
344     case SDLK_COMMA: c64_key = MATRIX(5,7); break;
345     case SDLK_PERIOD: c64_key = MATRIX(5,4); break;
346     case SDLK_MINUS: c64_key = MATRIX(5,0); break;
347     case SDLK_EQUALS: c64_key = MATRIX(5,3); break;
348     case SDLK_LEFTBRACKET: c64_key = MATRIX(5,6); break;
349     case SDLK_RIGHTBRACKET: c64_key = MATRIX(6,1); break;
350     case SDLK_SEMICOLON: c64_key = MATRIX(5,5); break;
351     case SDLK_QUOTE: c64_key = MATRIX(6,2); break;
352     case SDLK_SLASH: c64_key = MATRIX(6,7); break;
353    
354     case SDLK_ESCAPE: c64_key = MATRIX(7,7); break;
355     case SDLK_RETURN: c64_key = MATRIX(0,1); break;
356     case SDLK_BACKSPACE: case SDLK_DELETE: c64_key = MATRIX(0,0); break;
357     case SDLK_INSERT: c64_key = MATRIX(6,3); break;
358     case SDLK_HOME: c64_key = MATRIX(6,3); break;
359     case SDLK_END: c64_key = MATRIX(6,0); break;
360     case SDLK_PAGEUP: c64_key = MATRIX(6,0); break;
361     case SDLK_PAGEDOWN: c64_key = MATRIX(6,5); break;
362    
363     case SDLK_LCTRL: case SDLK_TAB: c64_key = MATRIX(7,2); break;
364     case SDLK_RCTRL: c64_key = MATRIX(7,5); break;
365     case SDLK_LSHIFT: c64_key = MATRIX(1,7); break;
366     case SDLK_RSHIFT: c64_key = MATRIX(6,4); break;
367     case SDLK_LALT: case SDLK_LMETA: c64_key = MATRIX(7,5); break;
368     case SDLK_RALT: case SDLK_RMETA: c64_key = MATRIX(7,5); break;
369    
370     case SDLK_UP: c64_key = MATRIX(0,7)| 0x80; break;
371     case SDLK_DOWN: c64_key = MATRIX(0,7); break;
372     case SDLK_LEFT: c64_key = MATRIX(0,2) | 0x80; break;
373     case SDLK_RIGHT: c64_key = MATRIX(0,2); break;
374    
375     case SDLK_F1: c64_key = MATRIX(0,4); break;
376     case SDLK_F2: c64_key = MATRIX(0,4) | 0x80; break;
377     case SDLK_F3: c64_key = MATRIX(0,5); break;
378     case SDLK_F4: c64_key = MATRIX(0,5) | 0x80; break;
379     case SDLK_F5: c64_key = MATRIX(0,6); break;
380     case SDLK_F6: c64_key = MATRIX(0,6) | 0x80; break;
381     case SDLK_F7: c64_key = MATRIX(0,3); break;
382     case SDLK_F8: c64_key = MATRIX(0,3) | 0x80; break;
383    
384     case SDLK_KP0: case SDLK_KP5: c64_key = 0x10 | 0x40; break;
385     case SDLK_KP1: c64_key = 0x06 | 0x40; break;
386     case SDLK_KP2: c64_key = 0x02 | 0x40; break;
387     case SDLK_KP3: c64_key = 0x0a | 0x40; break;
388     case SDLK_KP4: c64_key = 0x04 | 0x40; break;
389     case SDLK_KP6: c64_key = 0x08 | 0x40; break;
390     case SDLK_KP7: c64_key = 0x05 | 0x40; break;
391     case SDLK_KP8: c64_key = 0x01 | 0x40; break;
392     case SDLK_KP9: c64_key = 0x09 | 0x40; break;
393    
394     case SDLK_KP_DIVIDE: c64_key = MATRIX(6,7); break;
395     case SDLK_KP_ENTER: c64_key = MATRIX(0,1); break;
396     default: break;
397     }
398    
399     if (c64_key < 0)
400     return;
401    
402     // Handle joystick emulation
403     if (c64_key & 0x40) {
404     c64_key &= 0x1f;
405     if (key_up)
406     *joystick |= c64_key;
407     else
408     *joystick &= ~c64_key;
409     return;
410     }
411    
412     // Handle other keys
413     bool shifted = c64_key & 0x80;
414     int c64_byte = (c64_key >> 3) & 7;
415     int c64_bit = c64_key & 7;
416     if (key_up) {
417     if (shifted) {
418     key_matrix[6] |= 0x10;
419     rev_matrix[4] |= 0x40;
420     }
421     key_matrix[c64_byte] |= (1 << c64_bit);
422     rev_matrix[c64_bit] |= (1 << c64_byte);
423     } else {
424     if (shifted) {
425     key_matrix[6] &= 0xef;
426     rev_matrix[4] &= 0xbf;
427     }
428     key_matrix[c64_byte] &= ~(1 << c64_bit);
429     rev_matrix[c64_bit] &= ~(1 << c64_byte);
430     }
431     }
432    
433     void C64Display::PollKeyboard(uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick)
434     {
435     SDL_Event event;
436     while (SDL_PollEvent(&event)) {
437     switch (event.type) {
438    
439     // Key pressed
440     case SDL_KEYDOWN:
441     switch (event.key.keysym.sym) {
442    
443     case SDLK_F9: // F9: Invoke SAM
444 cebix 1.9 if (ThePrefs.DisplayType == DISPTYPE_WINDOW) // don't invoke in fullscreen mode
445     SAM(TheC64);
446 cebix 1.1 break;
447    
448 cebix 1.9 case SDLK_F10: // F10: Prefs/Quit
449     TheC64->Pause();
450     if (ThePrefs.DisplayType == DISPTYPE_SCREEN) { // exit fullscreen mode
451     SDL_WM_ToggleFullScreen(screen);
452     SDL_ShowCursor(1);
453     }
454    
455     if (!TheApp->RunPrefsEditor()) {
456     quit_requested = true;
457     }
458    
459     if (ThePrefs.DisplayType == DISPTYPE_SCREEN) { // enter fullscreen mode
460     SDL_ShowCursor(0);
461     SDL_WM_ToggleFullScreen(screen);
462     }
463    
464     TheC64->Resume();
465 cebix 1.1 break;
466    
467     case SDLK_F11: // F11: NMI (Restore)
468     TheC64->NMI();
469     break;
470    
471     case SDLK_F12: // F12: Reset
472     TheC64->Reset();
473     break;
474    
475     case SDLK_NUMLOCK:
476     num_locked = true;
477     break;
478    
479     case SDLK_KP_PLUS: // '+' on keypad: Increase SkipFrames
480     ThePrefs.SkipFrames++;
481     break;
482    
483     case SDLK_KP_MINUS: // '-' on keypad: Decrease SkipFrames
484     if (ThePrefs.SkipFrames > 1)
485     ThePrefs.SkipFrames--;
486     break;
487    
488     case SDLK_KP_MULTIPLY: // '*' on keypad: Toggle speed limiter
489     ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed;
490     break;
491    
492     default:
493     translate_key(event.key.keysym.sym, false, key_matrix, rev_matrix, joystick);
494     break;
495     }
496     break;
497    
498     // Key released
499     case SDL_KEYUP:
500     if (event.key.keysym.sym == SDLK_NUMLOCK)
501     num_locked = false;
502     else
503     translate_key(event.key.keysym.sym, true, key_matrix, rev_matrix, joystick);
504     break;
505    
506     // Quit Frodo
507     case SDL_QUIT:
508     quit_requested = true;
509     break;
510     }
511     }
512     }
513    
514    
515     /*
516     * Check if NumLock is down (for switching the joystick keyboard emulation)
517     */
518    
519     bool C64Display::NumLock(void)
520     {
521     return num_locked;
522 cebix 1.4 }
523    
524    
525     /*
526     * Open/close joystick drivers given old and new state of
527     * joystick preferences
528     */
529    
530     void C64::open_close_joystick(int port, int oldjoy, int newjoy)
531     {
532     if (oldjoy != newjoy) {
533     joy_minx[port] = joy_miny[port] = 32767; // Reset calibration
534     joy_maxx[port] = joy_maxy[port] = -32768;
535     if (newjoy) {
536     joy[port] = SDL_JoystickOpen(newjoy - 1);
537     if (joy[port] == NULL)
538     fprintf(stderr, "Couldn't open joystick %d\n", port + 1);
539     } else {
540     if (joy[port]) {
541     SDL_JoystickClose(joy[port]);
542     joy[port] = NULL;
543     }
544     }
545     }
546     }
547    
548     void C64::open_close_joysticks(int oldjoy1, int oldjoy2, int newjoy1, int newjoy2)
549     {
550     open_close_joystick(0, oldjoy1, newjoy1);
551     open_close_joystick(1, oldjoy2, newjoy2);
552     }
553    
554    
555     /*
556     * Poll joystick port, return CIA mask
557     */
558    
559     uint8 C64::poll_joystick(int port)
560     {
561     uint8 j = 0xff;
562    
563     if (port == 0 && (joy[0] || joy[1]))
564     SDL_JoystickUpdate();
565    
566     if (joy[port]) {
567     int x = SDL_JoystickGetAxis(joy[port], 0), y = SDL_JoystickGetAxis(joy[port], 1);
568    
569     if (x > joy_maxx[port])
570     joy_maxx[port] = x;
571     if (x < joy_minx[port])
572     joy_minx[port] = x;
573     if (y > joy_maxy[port])
574     joy_maxy[port] = y;
575     if (y < joy_miny[port])
576     joy_miny[port] = y;
577    
578     if (joy_maxx[port] - joy_minx[port] < 100 || joy_maxy[port] - joy_miny[port] < 100)
579     return 0xff;
580    
581     if (x < (joy_minx[port] + (joy_maxx[port]-joy_minx[port])/3))
582     j &= 0xfb; // Left
583     else if (x > (joy_minx[port] + 2*(joy_maxx[port]-joy_minx[port])/3))
584     j &= 0xf7; // Right
585    
586     if (y < (joy_miny[port] + (joy_maxy[port]-joy_miny[port])/3))
587     j &= 0xfe; // Up
588     else if (y > (joy_miny[port] + 2*(joy_maxy[port]-joy_miny[port])/3))
589     j &= 0xfd; // Down
590    
591     if (SDL_JoystickGetButton(joy[port], 0))
592     j &= 0xef; // Button
593     }
594    
595     return j;
596 cebix 1.1 }
597    
598    
599     /*
600     * Allocate C64 colors
601     */
602    
603     void C64Display::InitColors(uint8 *colors)
604     {
605     SDL_Color palette[PALETTE_SIZE];
606     for (int i=0; i<16; i++) {
607     palette[i].r = palette_red[i];
608     palette[i].g = palette_green[i];
609     palette[i].b = palette_blue[i];
610     }
611     palette[fill_gray].r = palette[fill_gray].g = palette[fill_gray].b = 0xd0;
612     palette[shine_gray].r = palette[shine_gray].g = palette[shine_gray].b = 0xf0;
613     palette[shadow_gray].r = palette[shadow_gray].g = palette[shadow_gray].b = 0x80;
614     palette[red].r = 0xf0;
615     palette[red].g = palette[red].b = 0;
616     palette[green].g = 0xf0;
617     palette[green].r = palette[green].b = 0;
618     SDL_SetColors(screen, palette, 0, PALETTE_SIZE);
619    
620     for (int i=0; i<256; i++)
621     colors[i] = i & 0x0f;
622     }
623    
624    
625     /*
626     * Show a requester (error message)
627     */
628    
629 cebix 1.8 long int ShowRequester(const char *a, const char *b, const char *)
630 cebix 1.1 {
631     printf("%s: %s\n", a, b);
632     return 1;
633     }