1 |
/* |
2 |
* Display_SDL.h - C64 graphics display, emulator window handling, |
3 |
* SDL specific stuff |
4 |
* |
5 |
* Frodo (C) 1994-1997,2002-2005 Christian Bauer |
6 |
* |
7 |
* This program is free software; you can redistribute it and/or modify |
8 |
* it under the terms of the GNU General Public License as published by |
9 |
* the Free Software Foundation; either version 2 of the License, or |
10 |
* (at your option) any later version. |
11 |
* |
12 |
* This program is distributed in the hope that it will be useful, |
13 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 |
* GNU General Public License for more details. |
16 |
* |
17 |
* You should have received a copy of the GNU General Public License |
18 |
* along with this program; if not, write to the Free Software |
19 |
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
20 |
*/ |
21 |
|
22 |
#include "C64.h" |
23 |
#include "SAM.h" |
24 |
#include "Version.h" |
25 |
|
26 |
#include <SDL.h> |
27 |
|
28 |
|
29 |
// Display surface |
30 |
static SDL_Surface *screen = NULL; |
31 |
|
32 |
// Keyboard |
33 |
static bool num_locked = false; |
34 |
|
35 |
// For LED error blinking |
36 |
static C64Display *c64_disp; |
37 |
static struct sigaction pulse_sa; |
38 |
static itimerval pulse_tv; |
39 |
|
40 |
// SDL joysticks |
41 |
static SDL_Joystick *joy[2] = {NULL, NULL}; |
42 |
|
43 |
// Colors for speedometer/drive LEDs |
44 |
enum { |
45 |
black = 0, |
46 |
white = 1, |
47 |
fill_gray = 16, |
48 |
shine_gray = 17, |
49 |
shadow_gray = 18, |
50 |
red = 19, |
51 |
green = 20, |
52 |
PALETTE_SIZE = 21 |
53 |
}; |
54 |
|
55 |
/* |
56 |
C64 keyboard matrix: |
57 |
|
58 |
Bit 7 6 5 4 3 2 1 0 |
59 |
0 CUD F5 F3 F1 F7 CLR RET DEL |
60 |
1 SHL E S Z 4 A W 3 |
61 |
2 X T F C 6 D R 5 |
62 |
3 V U H B 8 G Y 7 |
63 |
4 N O K M 0 J I 9 |
64 |
5 , @ : . - L P + |
65 |
6 / ^ = SHR HOM ; * £ |
66 |
7 R/S Q C= SPC 2 CTL <- 1 |
67 |
*/ |
68 |
|
69 |
#define MATRIX(a,b) (((a) << 3) | (b)) |
70 |
|
71 |
|
72 |
/* |
73 |
* Open window |
74 |
*/ |
75 |
|
76 |
int init_graphics(void) |
77 |
{ |
78 |
// Init SDL |
79 |
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { |
80 |
fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError()); |
81 |
return 0; |
82 |
} |
83 |
|
84 |
return 1; |
85 |
} |
86 |
|
87 |
|
88 |
/* |
89 |
* Display constructor |
90 |
*/ |
91 |
|
92 |
C64Display::C64Display(C64 *the_c64) : TheC64(the_c64) |
93 |
{ |
94 |
quit_requested = false; |
95 |
speedometer_string[0] = 0; |
96 |
|
97 |
// Open window |
98 |
SDL_WM_SetCaption(VERSION_STRING, "Frodo"); |
99 |
screen = SDL_SetVideoMode(DISPLAY_X, DISPLAY_Y + 17, 8, SDL_DOUBLEBUF | (ThePrefs.DisplayType == DISPTYPE_SCREEN ? SDL_FULLSCREEN : 0)); |
100 |
|
101 |
// LEDs off |
102 |
for (int i=0; i<4; i++) |
103 |
led_state[i] = old_led_state[i] = LED_OFF; |
104 |
|
105 |
// Start timer for LED error blinking |
106 |
c64_disp = this; |
107 |
pulse_sa.sa_handler = (void (*)(int))pulse_handler; |
108 |
pulse_sa.sa_flags = SA_RESTART; |
109 |
sigemptyset(&pulse_sa.sa_mask); |
110 |
sigaction(SIGALRM, &pulse_sa, NULL); |
111 |
pulse_tv.it_interval.tv_sec = 0; |
112 |
pulse_tv.it_interval.tv_usec = 400000; |
113 |
pulse_tv.it_value.tv_sec = 0; |
114 |
pulse_tv.it_value.tv_usec = 400000; |
115 |
setitimer(ITIMER_REAL, &pulse_tv, NULL); |
116 |
} |
117 |
|
118 |
|
119 |
/* |
120 |
* Display destructor |
121 |
*/ |
122 |
|
123 |
C64Display::~C64Display() |
124 |
{ |
125 |
SDL_Quit(); |
126 |
} |
127 |
|
128 |
|
129 |
/* |
130 |
* Prefs may have changed |
131 |
*/ |
132 |
|
133 |
void C64Display::NewPrefs(Prefs *prefs) |
134 |
{ |
135 |
} |
136 |
|
137 |
|
138 |
/* |
139 |
* Redraw bitmap |
140 |
*/ |
141 |
|
142 |
void C64Display::Update(void) |
143 |
{ |
144 |
// Draw speedometer/LEDs |
145 |
SDL_Rect r = {0, DISPLAY_Y, DISPLAY_X, 15}; |
146 |
SDL_FillRect(screen, &r, fill_gray); |
147 |
r.w = DISPLAY_X; r.h = 1; |
148 |
SDL_FillRect(screen, &r, shine_gray); |
149 |
r.y = DISPLAY_Y + 14; |
150 |
SDL_FillRect(screen, &r, shadow_gray); |
151 |
r.w = 16; |
152 |
for (int i=2; i<6; i++) { |
153 |
r.x = DISPLAY_X * i/5 - 24; r.y = DISPLAY_Y + 4; |
154 |
SDL_FillRect(screen, &r, shadow_gray); |
155 |
r.y = DISPLAY_Y + 10; |
156 |
SDL_FillRect(screen, &r, shine_gray); |
157 |
} |
158 |
r.y = DISPLAY_Y; r.w = 1; r.h = 15; |
159 |
for (int i=0; i<5; i++) { |
160 |
r.x = DISPLAY_X * i / 5; |
161 |
SDL_FillRect(screen, &r, shine_gray); |
162 |
r.x = DISPLAY_X * (i+1) / 5 - 1; |
163 |
SDL_FillRect(screen, &r, shadow_gray); |
164 |
} |
165 |
r.y = DISPLAY_Y + 4; r.h = 7; |
166 |
for (int i=2; i<6; i++) { |
167 |
r.x = DISPLAY_X * i/5 - 24; |
168 |
SDL_FillRect(screen, &r, shadow_gray); |
169 |
r.x = DISPLAY_X * i/5 - 9; |
170 |
SDL_FillRect(screen, &r, shine_gray); |
171 |
} |
172 |
r.y = DISPLAY_Y + 5; r.w = 14; r.h = 5; |
173 |
for (int i=0; i<4; i++) { |
174 |
r.x = DISPLAY_X * (i+2) / 5 - 23; |
175 |
int c; |
176 |
switch (led_state[i]) { |
177 |
case LED_ON: |
178 |
c = green; |
179 |
break; |
180 |
case LED_ERROR_ON: |
181 |
c = red; |
182 |
break; |
183 |
default: |
184 |
c = black; |
185 |
break; |
186 |
} |
187 |
SDL_FillRect(screen, &r, c); |
188 |
} |
189 |
|
190 |
draw_string(screen, DISPLAY_X * 1/5 + 8, DISPLAY_Y + 4, "D\x12 8", black, fill_gray); |
191 |
draw_string(screen, DISPLAY_X * 2/5 + 8, DISPLAY_Y + 4, "D\x12 9", black, fill_gray); |
192 |
draw_string(screen, DISPLAY_X * 3/5 + 8, DISPLAY_Y + 4, "D\x12 10", black, fill_gray); |
193 |
draw_string(screen, DISPLAY_X * 4/5 + 8, DISPLAY_Y + 4, "D\x12 11", black, fill_gray); |
194 |
draw_string(screen, 24, DISPLAY_Y + 4, speedometer_string, black, fill_gray); |
195 |
|
196 |
// Update display |
197 |
SDL_Flip(screen); |
198 |
} |
199 |
|
200 |
|
201 |
/* |
202 |
* Draw string into surface using the C64 ROM font |
203 |
*/ |
204 |
|
205 |
void C64Display::draw_string(SDL_Surface *s, int x, int y, const char *str, uint8 front_color, uint8 back_color) |
206 |
{ |
207 |
uint8 *pb = (uint8 *)s->pixels + s->pitch*y + x; |
208 |
char c; |
209 |
while ((c = *str++) != 0) { |
210 |
uint8 *q = TheC64->Char + c*8 + 0x800; |
211 |
uint8 *p = pb; |
212 |
for (int y=0; y<8; y++) { |
213 |
uint8 v = *q++; |
214 |
p[0] = (v & 0x80) ? front_color : back_color; |
215 |
p[1] = (v & 0x40) ? front_color : back_color; |
216 |
p[2] = (v & 0x20) ? front_color : back_color; |
217 |
p[3] = (v & 0x10) ? front_color : back_color; |
218 |
p[4] = (v & 0x08) ? front_color : back_color; |
219 |
p[5] = (v & 0x04) ? front_color : back_color; |
220 |
p[6] = (v & 0x02) ? front_color : back_color; |
221 |
p[7] = (v & 0x01) ? front_color : back_color; |
222 |
p += s->pitch; |
223 |
} |
224 |
pb += 8; |
225 |
} |
226 |
} |
227 |
|
228 |
|
229 |
/* |
230 |
* LED error blink |
231 |
*/ |
232 |
|
233 |
void C64Display::pulse_handler(...) |
234 |
{ |
235 |
for (int i=0; i<4; i++) |
236 |
switch (c64_disp->led_state[i]) { |
237 |
case LED_ERROR_ON: |
238 |
c64_disp->led_state[i] = LED_ERROR_OFF; |
239 |
break; |
240 |
case LED_ERROR_OFF: |
241 |
c64_disp->led_state[i] = LED_ERROR_ON; |
242 |
break; |
243 |
} |
244 |
} |
245 |
|
246 |
|
247 |
/* |
248 |
* Draw speedometer |
249 |
*/ |
250 |
|
251 |
void C64Display::Speedometer(int speed) |
252 |
{ |
253 |
static int delay = 0; |
254 |
|
255 |
if (delay >= 20) { |
256 |
delay = 0; |
257 |
sprintf(speedometer_string, "%d%%", speed); |
258 |
} else |
259 |
delay++; |
260 |
} |
261 |
|
262 |
|
263 |
/* |
264 |
* Return pointer to bitmap data |
265 |
*/ |
266 |
|
267 |
uint8 *C64Display::BitmapBase(void) |
268 |
{ |
269 |
return (uint8 *)screen->pixels; |
270 |
} |
271 |
|
272 |
|
273 |
/* |
274 |
* Return number of bytes per row |
275 |
*/ |
276 |
|
277 |
int C64Display::BitmapXMod(void) |
278 |
{ |
279 |
return screen->pitch; |
280 |
} |
281 |
|
282 |
|
283 |
/* |
284 |
* Poll the keyboard |
285 |
*/ |
286 |
|
287 |
static void translate_key(SDLKey key, bool key_up, uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick) |
288 |
{ |
289 |
int c64_key = -1; |
290 |
switch (key) { |
291 |
case SDLK_a: c64_key = MATRIX(1,2); break; |
292 |
case SDLK_b: c64_key = MATRIX(3,4); break; |
293 |
case SDLK_c: c64_key = MATRIX(2,4); break; |
294 |
case SDLK_d: c64_key = MATRIX(2,2); break; |
295 |
case SDLK_e: c64_key = MATRIX(1,6); break; |
296 |
case SDLK_f: c64_key = MATRIX(2,5); break; |
297 |
case SDLK_g: c64_key = MATRIX(3,2); break; |
298 |
case SDLK_h: c64_key = MATRIX(3,5); break; |
299 |
case SDLK_i: c64_key = MATRIX(4,1); break; |
300 |
case SDLK_j: c64_key = MATRIX(4,2); break; |
301 |
case SDLK_k: c64_key = MATRIX(4,5); break; |
302 |
case SDLK_l: c64_key = MATRIX(5,2); break; |
303 |
case SDLK_m: c64_key = MATRIX(4,4); break; |
304 |
case SDLK_n: c64_key = MATRIX(4,7); break; |
305 |
case SDLK_o: c64_key = MATRIX(4,6); break; |
306 |
case SDLK_p: c64_key = MATRIX(5,1); break; |
307 |
case SDLK_q: c64_key = MATRIX(7,6); break; |
308 |
case SDLK_r: c64_key = MATRIX(2,1); break; |
309 |
case SDLK_s: c64_key = MATRIX(1,5); break; |
310 |
case SDLK_t: c64_key = MATRIX(2,6); break; |
311 |
case SDLK_u: c64_key = MATRIX(3,6); break; |
312 |
case SDLK_v: c64_key = MATRIX(3,7); break; |
313 |
case SDLK_w: c64_key = MATRIX(1,1); break; |
314 |
case SDLK_x: c64_key = MATRIX(2,7); break; |
315 |
case SDLK_y: c64_key = MATRIX(3,1); break; |
316 |
case SDLK_z: c64_key = MATRIX(1,4); break; |
317 |
|
318 |
case SDLK_0: c64_key = MATRIX(4,3); break; |
319 |
case SDLK_1: c64_key = MATRIX(7,0); break; |
320 |
case SDLK_2: c64_key = MATRIX(7,3); break; |
321 |
case SDLK_3: c64_key = MATRIX(1,0); break; |
322 |
case SDLK_4: c64_key = MATRIX(1,3); break; |
323 |
case SDLK_5: c64_key = MATRIX(2,0); break; |
324 |
case SDLK_6: c64_key = MATRIX(2,3); break; |
325 |
case SDLK_7: c64_key = MATRIX(3,0); break; |
326 |
case SDLK_8: c64_key = MATRIX(3,3); break; |
327 |
case SDLK_9: c64_key = MATRIX(4,0); break; |
328 |
|
329 |
case SDLK_SPACE: c64_key = MATRIX(7,4); break; |
330 |
case SDLK_BACKQUOTE: c64_key = MATRIX(7,1); break; |
331 |
case SDLK_BACKSLASH: c64_key = MATRIX(6,6); break; |
332 |
case SDLK_COMMA: c64_key = MATRIX(5,7); break; |
333 |
case SDLK_PERIOD: c64_key = MATRIX(5,4); break; |
334 |
case SDLK_MINUS: c64_key = MATRIX(5,0); break; |
335 |
case SDLK_EQUALS: c64_key = MATRIX(5,3); break; |
336 |
case SDLK_LEFTBRACKET: c64_key = MATRIX(5,6); break; |
337 |
case SDLK_RIGHTBRACKET: c64_key = MATRIX(6,1); break; |
338 |
case SDLK_SEMICOLON: c64_key = MATRIX(5,5); break; |
339 |
case SDLK_QUOTE: c64_key = MATRIX(6,2); break; |
340 |
case SDLK_SLASH: c64_key = MATRIX(6,7); break; |
341 |
|
342 |
case SDLK_ESCAPE: c64_key = MATRIX(7,7); break; |
343 |
case SDLK_RETURN: c64_key = MATRIX(0,1); break; |
344 |
case SDLK_BACKSPACE: case SDLK_DELETE: c64_key = MATRIX(0,0); break; |
345 |
case SDLK_INSERT: c64_key = MATRIX(6,3); break; |
346 |
case SDLK_HOME: c64_key = MATRIX(6,3); break; |
347 |
case SDLK_END: c64_key = MATRIX(6,0); break; |
348 |
case SDLK_PAGEUP: c64_key = MATRIX(6,0); break; |
349 |
case SDLK_PAGEDOWN: c64_key = MATRIX(6,5); break; |
350 |
|
351 |
case SDLK_LCTRL: case SDLK_TAB: c64_key = MATRIX(7,2); break; |
352 |
case SDLK_RCTRL: c64_key = MATRIX(7,5); break; |
353 |
case SDLK_LSHIFT: c64_key = MATRIX(1,7); break; |
354 |
case SDLK_RSHIFT: c64_key = MATRIX(6,4); break; |
355 |
case SDLK_LALT: case SDLK_LMETA: c64_key = MATRIX(7,5); break; |
356 |
case SDLK_RALT: case SDLK_RMETA: c64_key = MATRIX(7,5); break; |
357 |
|
358 |
case SDLK_UP: c64_key = MATRIX(0,7)| 0x80; break; |
359 |
case SDLK_DOWN: c64_key = MATRIX(0,7); break; |
360 |
case SDLK_LEFT: c64_key = MATRIX(0,2) | 0x80; break; |
361 |
case SDLK_RIGHT: c64_key = MATRIX(0,2); break; |
362 |
|
363 |
case SDLK_F1: c64_key = MATRIX(0,4); break; |
364 |
case SDLK_F2: c64_key = MATRIX(0,4) | 0x80; break; |
365 |
case SDLK_F3: c64_key = MATRIX(0,5); break; |
366 |
case SDLK_F4: c64_key = MATRIX(0,5) | 0x80; break; |
367 |
case SDLK_F5: c64_key = MATRIX(0,6); break; |
368 |
case SDLK_F6: c64_key = MATRIX(0,6) | 0x80; break; |
369 |
case SDLK_F7: c64_key = MATRIX(0,3); break; |
370 |
case SDLK_F8: c64_key = MATRIX(0,3) | 0x80; break; |
371 |
|
372 |
case SDLK_KP0: case SDLK_KP5: c64_key = 0x10 | 0x40; break; |
373 |
case SDLK_KP1: c64_key = 0x06 | 0x40; break; |
374 |
case SDLK_KP2: c64_key = 0x02 | 0x40; break; |
375 |
case SDLK_KP3: c64_key = 0x0a | 0x40; break; |
376 |
case SDLK_KP4: c64_key = 0x04 | 0x40; break; |
377 |
case SDLK_KP6: c64_key = 0x08 | 0x40; break; |
378 |
case SDLK_KP7: c64_key = 0x05 | 0x40; break; |
379 |
case SDLK_KP8: c64_key = 0x01 | 0x40; break; |
380 |
case SDLK_KP9: c64_key = 0x09 | 0x40; break; |
381 |
|
382 |
case SDLK_KP_DIVIDE: c64_key = MATRIX(6,7); break; |
383 |
case SDLK_KP_ENTER: c64_key = MATRIX(0,1); break; |
384 |
default: break; |
385 |
} |
386 |
|
387 |
if (c64_key < 0) |
388 |
return; |
389 |
|
390 |
// Handle joystick emulation |
391 |
if (c64_key & 0x40) { |
392 |
c64_key &= 0x1f; |
393 |
if (key_up) |
394 |
*joystick |= c64_key; |
395 |
else |
396 |
*joystick &= ~c64_key; |
397 |
return; |
398 |
} |
399 |
|
400 |
// Handle other keys |
401 |
bool shifted = c64_key & 0x80; |
402 |
int c64_byte = (c64_key >> 3) & 7; |
403 |
int c64_bit = c64_key & 7; |
404 |
if (key_up) { |
405 |
if (shifted) { |
406 |
key_matrix[6] |= 0x10; |
407 |
rev_matrix[4] |= 0x40; |
408 |
} |
409 |
key_matrix[c64_byte] |= (1 << c64_bit); |
410 |
rev_matrix[c64_bit] |= (1 << c64_byte); |
411 |
} else { |
412 |
if (shifted) { |
413 |
key_matrix[6] &= 0xef; |
414 |
rev_matrix[4] &= 0xbf; |
415 |
} |
416 |
key_matrix[c64_byte] &= ~(1 << c64_bit); |
417 |
rev_matrix[c64_bit] &= ~(1 << c64_byte); |
418 |
} |
419 |
} |
420 |
|
421 |
void C64Display::PollKeyboard(uint8 *key_matrix, uint8 *rev_matrix, uint8 *joystick) |
422 |
{ |
423 |
SDL_Event event; |
424 |
while (SDL_PollEvent(&event)) { |
425 |
switch (event.type) { |
426 |
|
427 |
// Key pressed |
428 |
case SDL_KEYDOWN: |
429 |
switch (event.key.keysym.sym) { |
430 |
|
431 |
case SDLK_F9: // F9: Invoke SAM |
432 |
SAM(TheC64); |
433 |
break; |
434 |
|
435 |
case SDLK_F10: // F10: Quit |
436 |
quit_requested = true; |
437 |
break; |
438 |
|
439 |
case SDLK_F11: // F11: NMI (Restore) |
440 |
TheC64->NMI(); |
441 |
break; |
442 |
|
443 |
case SDLK_F12: // F12: Reset |
444 |
TheC64->Reset(); |
445 |
break; |
446 |
|
447 |
case SDLK_NUMLOCK: |
448 |
num_locked = true; |
449 |
break; |
450 |
|
451 |
case SDLK_KP_PLUS: // '+' on keypad: Increase SkipFrames |
452 |
ThePrefs.SkipFrames++; |
453 |
break; |
454 |
|
455 |
case SDLK_KP_MINUS: // '-' on keypad: Decrease SkipFrames |
456 |
if (ThePrefs.SkipFrames > 1) |
457 |
ThePrefs.SkipFrames--; |
458 |
break; |
459 |
|
460 |
case SDLK_KP_MULTIPLY: // '*' on keypad: Toggle speed limiter |
461 |
ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed; |
462 |
break; |
463 |
|
464 |
default: |
465 |
translate_key(event.key.keysym.sym, false, key_matrix, rev_matrix, joystick); |
466 |
break; |
467 |
} |
468 |
break; |
469 |
|
470 |
// Key released |
471 |
case SDL_KEYUP: |
472 |
if (event.key.keysym.sym == SDLK_NUMLOCK) |
473 |
num_locked = false; |
474 |
else |
475 |
translate_key(event.key.keysym.sym, true, key_matrix, rev_matrix, joystick); |
476 |
break; |
477 |
|
478 |
// Quit Frodo |
479 |
case SDL_QUIT: |
480 |
quit_requested = true; |
481 |
break; |
482 |
} |
483 |
} |
484 |
} |
485 |
|
486 |
|
487 |
/* |
488 |
* Check if NumLock is down (for switching the joystick keyboard emulation) |
489 |
*/ |
490 |
|
491 |
bool C64Display::NumLock(void) |
492 |
{ |
493 |
return num_locked; |
494 |
} |
495 |
|
496 |
|
497 |
/* |
498 |
* Open/close joystick drivers given old and new state of |
499 |
* joystick preferences |
500 |
*/ |
501 |
|
502 |
void C64::open_close_joystick(int port, int oldjoy, int newjoy) |
503 |
{ |
504 |
if (oldjoy != newjoy) { |
505 |
joy_minx[port] = joy_miny[port] = 32767; // Reset calibration |
506 |
joy_maxx[port] = joy_maxy[port] = -32768; |
507 |
if (newjoy) { |
508 |
joy[port] = SDL_JoystickOpen(newjoy - 1); |
509 |
if (joy[port] == NULL) |
510 |
fprintf(stderr, "Couldn't open joystick %d\n", port + 1); |
511 |
} else { |
512 |
if (joy[port]) { |
513 |
SDL_JoystickClose(joy[port]); |
514 |
joy[port] = NULL; |
515 |
} |
516 |
} |
517 |
} |
518 |
} |
519 |
|
520 |
void C64::open_close_joysticks(int oldjoy1, int oldjoy2, int newjoy1, int newjoy2) |
521 |
{ |
522 |
open_close_joystick(0, oldjoy1, newjoy1); |
523 |
open_close_joystick(1, oldjoy2, newjoy2); |
524 |
} |
525 |
|
526 |
|
527 |
/* |
528 |
* Poll joystick port, return CIA mask |
529 |
*/ |
530 |
|
531 |
uint8 C64::poll_joystick(int port) |
532 |
{ |
533 |
uint8 j = 0xff; |
534 |
|
535 |
if (port == 0 && (joy[0] || joy[1])) |
536 |
SDL_JoystickUpdate(); |
537 |
|
538 |
if (joy[port]) { |
539 |
int x = SDL_JoystickGetAxis(joy[port], 0), y = SDL_JoystickGetAxis(joy[port], 1); |
540 |
|
541 |
if (x > joy_maxx[port]) |
542 |
joy_maxx[port] = x; |
543 |
if (x < joy_minx[port]) |
544 |
joy_minx[port] = x; |
545 |
if (y > joy_maxy[port]) |
546 |
joy_maxy[port] = y; |
547 |
if (y < joy_miny[port]) |
548 |
joy_miny[port] = y; |
549 |
|
550 |
if (joy_maxx[port] - joy_minx[port] < 100 || joy_maxy[port] - joy_miny[port] < 100) |
551 |
return 0xff; |
552 |
|
553 |
if (x < (joy_minx[port] + (joy_maxx[port]-joy_minx[port])/3)) |
554 |
j &= 0xfb; // Left |
555 |
else if (x > (joy_minx[port] + 2*(joy_maxx[port]-joy_minx[port])/3)) |
556 |
j &= 0xf7; // Right |
557 |
|
558 |
if (y < (joy_miny[port] + (joy_maxy[port]-joy_miny[port])/3)) |
559 |
j &= 0xfe; // Up |
560 |
else if (y > (joy_miny[port] + 2*(joy_maxy[port]-joy_miny[port])/3)) |
561 |
j &= 0xfd; // Down |
562 |
|
563 |
if (SDL_JoystickGetButton(joy[port], 0)) |
564 |
j &= 0xef; // Button |
565 |
} |
566 |
|
567 |
return j; |
568 |
} |
569 |
|
570 |
|
571 |
/* |
572 |
* Allocate C64 colors |
573 |
*/ |
574 |
|
575 |
void C64Display::InitColors(uint8 *colors) |
576 |
{ |
577 |
SDL_Color palette[PALETTE_SIZE]; |
578 |
for (int i=0; i<16; i++) { |
579 |
palette[i].r = palette_red[i]; |
580 |
palette[i].g = palette_green[i]; |
581 |
palette[i].b = palette_blue[i]; |
582 |
} |
583 |
palette[fill_gray].r = palette[fill_gray].g = palette[fill_gray].b = 0xd0; |
584 |
palette[shine_gray].r = palette[shine_gray].g = palette[shine_gray].b = 0xf0; |
585 |
palette[shadow_gray].r = palette[shadow_gray].g = palette[shadow_gray].b = 0x80; |
586 |
palette[red].r = 0xf0; |
587 |
palette[red].g = palette[red].b = 0; |
588 |
palette[green].g = 0xf0; |
589 |
palette[green].r = palette[green].b = 0; |
590 |
SDL_SetColors(screen, palette, 0, PALETTE_SIZE); |
591 |
|
592 |
for (int i=0; i<256; i++) |
593 |
colors[i] = i & 0x0f; |
594 |
} |
595 |
|
596 |
|
597 |
/* |
598 |
* Show a requester (error message) |
599 |
*/ |
600 |
|
601 |
long int ShowRequester(char *a,char *b,char *) |
602 |
{ |
603 |
printf("%s: %s\n", a, b); |
604 |
return 1; |
605 |
} |