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root/cebix/Frodo4/Src/Makefile.BeOS
Revision: 1.1
Committed: 2003-07-09T15:27:22Z (20 years, 9 months ago) by cebix
Branch: MAIN
CVS Tags: VERSION_4_2, HEAD
Log Message:
BeOS: replaced BeIDE project files by makefiles

File Contents

# Content
1 ## BeOS Generic Makefile v2.1 ##
2
3 ## Fill in this file to specify the project being created, and the referenced
4 ## makefile-engine will do all of the hard work for you. This handles both
5 ## Intel and PowerPC builds of the BeOS.
6
7 ## Application Specific Settings ---------------------------------------------
8
9 # specify the name of the binary
10 NAME= Frodo
11
12 # specify the type of binary
13 # APP: Application
14 # SHARED: Shared library or add-on
15 # STATIC: Static library archive
16 # DRIVER: Kernel Driver
17 TYPE= APP
18
19 # add support for new Pe and Eddie features
20 # to fill in generic makefile
21
22 #%{
23 # @src->@
24
25 # specify the source files to use
26 # full paths or paths relative to the makefile can be included
27 # all files, regardless of directory, will have their object
28 # files created in the common object directory.
29 # Note that this means this makefile will not work correctly
30 # if two source files with the same name (source.c or source.cpp)
31 # are included from different directories. Also note that spaces
32 # in folder names do not work well with this makefile.
33 SRCS = main.cpp Prefs.cpp SAM.cpp Display.cpp C64.cpp CPUC64.cpp CPU1541.cpp \
34 VIC.cpp SID.cpp CIA.cpp REU.cpp IEC.cpp 1541fs.cpp 1541d64.cpp 1541t64.cpp 1541job.cpp
35
36 # specify the resource files to use
37 # full path or a relative path to the resource file can be used.
38 RSRCS= Frodo.rsrc
39
40 # @<-src@
41 #%}
42
43 # end support for Pe and Eddie
44
45 # specify additional libraries to link against
46 # there are two acceptable forms of library specifications
47 # - if your library follows the naming pattern of:
48 # libXXX.so or libXXX.a you can simply specify XXX
49 # library: libbe.so entry: be
50 #
51 # - if your library does not follow the standard library
52 # naming scheme you need to specify the path to the library
53 # and it's name
54 # library: my_lib.a entry: my_lib.a or path/my_lib.a
55 LIBS=be media game device tracker
56
57 # specify additional paths to directories following the standard
58 # libXXX.so or libXXX.a naming scheme. You can specify full paths
59 # or paths relative to the makefile. The paths included may not
60 # be recursive, so include all of the paths where libraries can
61 # be found. Directories where source files are found are
62 # automatically included.
63 LIBPATHS=
64
65 # additional paths to look for system headers
66 # thes use the form: #include <header>
67 # source file directories are NOT auto-included here
68 SYSTEM_INCLUDE_PATHS =
69
70 # additional paths to look for local headers
71 # thes use the form: #include "header"
72 # source file directories are automatically included
73 LOCAL_INCLUDE_PATHS =
74
75 # specify the level of optimization that you desire
76 # NONE, SOME, FULL
77 OPTIMIZE= FULL
78
79 # specify any preprocessor symbols to be defined. The symbols will not
80 # have their values set automatically; you must supply the value (if any)
81 # to use. For example, setting DEFINES to "DEBUG=1" will cause the
82 # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
83 # would pass "-DDEBUG" on the compiler's command line.
84 DEFINES= PRECISE_CPU_CYCLES=1 PRECISE_CIA_CYCLES=1 PC_IS_POINTER=0
85
86 # specify special warning levels
87 # if unspecified default warnings will be used
88 # NONE = supress all warnings
89 # ALL = enable all warnings
90 WARNINGS =
91
92 # specify whether image symbols will be created
93 # so that stack crawls in the debugger are meaningful
94 # if TRUE symbols will be created
95 SYMBOLS =
96
97 # specify debug settings
98 # if TRUE will allow application to be run from
99 # a source-level debugger
100 DEBUGGER =
101
102 # specify additional compiler flags for all files
103 COMPILER_FLAGS =
104
105 # specify additional linker flags
106 LINKER_FLAGS =
107
108
109 ## include the makefile-engine
110 include /boot/develop/etc/makefile-engine
111
112
113 ## Custom stuff for Frodo
114 sysconfig.h: sysconfig.h.Be
115 ln -s sysconfig.h.Be sysconfig.h
116
117 main.cpp: sysconfig.h