82 |
|
int SIDType; // SID emulation type |
83 |
|
int REUSize; // Size of REU |
84 |
|
int DisplayType; // Display type (BeOS) |
85 |
+ |
int Joystick1Port; // Port that joystick 1 is connected to (0 = no joystick, all other values are system dependant) |
86 |
+ |
int Joystick2Port; // Port that joystick 2 is connected to |
87 |
|
int LatencyMin; // Min msecs ahead of sound buffer (Win32) |
88 |
|
int LatencyMax; // Max msecs ahead of sound buffer (Win32) |
89 |
|
int LatencyAvg; // Averaging interval in msecs (Win32) |
92 |
|
|
93 |
|
bool SpritesOn; // Sprite display is on |
94 |
|
bool SpriteCollisions; // Sprite collision detection is on |
93 |
– |
bool Joystick1On; // Joystick connected to port 1 of host |
94 |
– |
bool Joystick2On; // Joystick connected to port 2 of host |
95 |
|
bool JoystickSwap; // Swap joysticks 1<->2 |
96 |
|
bool LimitSpeed; // Limit speed to 100% |
97 |
|
bool FastReset; // Skip RAM test on reset |
100 |
|
bool Emul1541Proc; // Enable processor-level 1541 emulation |
101 |
|
bool SIDFilters; // Emulate SID filters |
102 |
|
bool DoubleScan; // Double scan lines (BeOS, if DisplayType == DISPTYPE_SCREEN) |
103 |
+ |
bool JoystickGeekPort; // Enable GeekPort joystick adapter |
104 |
|
bool HideCursor; // Hide mouse cursor when visible (Win32) |
105 |
|
bool DirectSound; // Use direct sound (instead of wav) (Win32) |
106 |
|
bool ExclusiveSound; // Use exclusive mode with direct sound (Win32) |