--- Frodo4/Src/SID.cpp 2003/07/09 13:46:37 1.3 +++ Frodo4/Src/SID.cpp 2010/04/22 07:58:53 1.9 @@ -1,7 +1,7 @@ /* * SID.cpp - 6581 emulation * - * Frodo (C) 1994-1997,2002-2003 Christian Bauer + * Frodo Copyright (C) Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -32,7 +32,7 @@ #include "Prefs.h" #ifdef __BEOS__ -#include +#include #endif #ifdef AMIGA @@ -354,11 +354,7 @@ struct DRVoice { // Renderer class class DigitalRenderer : public SIDRenderer { public: -#if defined(__BEOS__) || defined(__riscos__) DigitalRenderer(C64 *c64); -#else - DigitalRenderer(); -#endif virtual ~DigitalRenderer(); virtual void Reset(void); @@ -377,6 +373,8 @@ private: void calc_buffer(int16 *buf, long count); #endif + C64 *the_c64; // Pointer to C64 object + bool ready; // Flag: Renderer has initialized and is ready uint8 volume; // Master volume @@ -417,11 +415,9 @@ private: int sample_in_ptr; // Index in sample_buf for writing #ifdef __BEOS__ - static bool stream_func(void *arg, char *buf, size_t count, void *header); - C64 *the_c64; // Pointer to C64 object - BDACStream *the_stream; // Pointer to stream - BSubscriber *the_sub; // Pointer to subscriber - bool in_stream; // Flag: Subscriber has entered stream + static void buffer_proc(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format); + BSoundPlayer *the_player; // Pointer to sound player + bool player_stopped; // Flag: player stopped #endif #ifdef AMIGA @@ -492,7 +488,6 @@ private: #ifdef __riscos__ int linecnt, sndbufsize; uint8 *sound_buffer; - C64 *the_c64; #endif }; @@ -823,11 +818,7 @@ const int16 DigitalRenderer::SampleTab[1 * Constructor */ -#if defined(__BEOS__) || defined(__riscos__) DigitalRenderer::DigitalRenderer(C64 *c64) : the_c64(c64) -#else -DigitalRenderer::DigitalRenderer() -#endif { // Link voices together voice[0].mod_by = &voice[2]; @@ -1199,21 +1190,15 @@ void DigitalRenderer::calc_buffer(int16 #ifdef __riscos__ // on RISC OS we have 8 bit logarithmic sound DigitalRenderer_GetTables(&LinToLog, &LogScale); // get translation tables #else -#ifdef __BEOS__ - count >>= 2; // 16 bit stereo output, count is in bytes -#else count >>= 1; // 16 bit mono output, count is in bytes #endif -#endif while (count--) { - int32 sum_output; - int32 sum_output_filter = 0; - // Get current master volume from sample buffer, // calculate sampled voice uint8 master_volume = sample_buf[(sample_count >> 16) % SAMPLE_BUF_SIZE]; sample_count += ((0x138 * 50) << 16) / SAMPLE_FREQ; - sum_output = SampleTab[master_volume] << 8; + int32 sum_output = SampleTab[master_volume] << 8; + int32 sum_output_filter = 0; // Loop for all three voices for (int j=0; j<3; j++) { @@ -1335,21 +1320,7 @@ void DigitalRenderer::calc_buffer(int16 } // Write to buffer -#ifdef __BEOS__ - int16 audio_data = (sum_output + sum_output_filter) >> 10; - int val = *buf + audio_data; - if (val > 32767) - val = 32767; - if (val < -32768) - val = -32768; - *buf++ = val; - val = *buf + audio_data; - if (val > 32767) - val = 32767; - if (val < -32768) - val = -32768; - *buf++ = val; -#elif defined(__riscos__) // lookup in 8k (13bit) translation table +#if defined(__riscos__) // lookup in 8k (13bit) translation table *buf++ = LinToLog[((sum_output + sum_output_filter) >> 13) & 0x1fff]; #else *buf++ = (sum_output + sum_output_filter) >> 10; @@ -1405,18 +1376,19 @@ void MOS6581::open_close_renderer(int ol delete the_renderer; // Create new renderer - if (new_type == SIDTYPE_DIGITAL) -#if defined(__BEOS__) || defined(__riscos__) + if (new_type == SIDTYPE_DIGITAL) { the_renderer = new DigitalRenderer(the_c64); -#else - the_renderer = new DigitalRenderer(); -#endif #ifdef AMIGA - else if (new_type == SIDTYPE_SIDCARD) - the_renderer = new SIDCardRenderer(); + } else if (new_type == SIDTYPE_SIDCARD) { + the_renderer = new SIDCardRenderer; #endif - else +#ifdef __linux__ + } else if (new_type == SIDTYPE_SIDCARD) { + the_renderer = new CatweaselRenderer; +#endif + } else { the_renderer = NULL; + } // Stuff the current register values into the new renderer if (the_renderer != NULL)