# | Line 96 | Line 96 | void Frodo::ReadyToRun(void) | |
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96 | ||
97 | // Create and start C64 | |
98 | TheC64 = new C64; | |
99 | < | if (load_rom_files()) |
100 | < | TheC64->Run(); |
99 | > | load_rom_files(); |
100 | > | TheC64->Run(); |
101 | delete TheC64; | |
102 | } | |
103 |
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