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* Definitions |
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*/ |
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// C64 replay routine address (set by LoadPSIDFile(), used by sid.cpp) |
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// C64 replay routine address (set by UpdatePlayAdr(), used by sid.cpp) |
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extern uint16 play_adr; |
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// Module name, author name, copyright info in ISO Latin1 (BeOS: UTF8) charset (set by LoadPSIDFile()) |
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extern void InitAll(int &argc, char **&argv); |
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// Exit everything |
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extern void ExitAll(void); |
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extern void ExitAll(); |
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// Read PSID file header to buffer |
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extern bool LoadPSIDHeader(const char *file, uint8 *p); |
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extern bool LoadPSIDFile(const char *file); |
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// PSID file loaded and ready? |
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extern bool IsPSIDLoaded(void); |
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extern bool IsPSIDLoaded(); |
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// Select song for playing |
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extern void SelectSong(int num); |
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// Update play_adr if necessary |
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extern void UpdatePlayAdr(); |
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// Adjust replay speed |
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extern void AdjustSpeed(int percent); |
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// Show About window |
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extern void AboutWindow(void); |
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extern void AboutWindow(); |
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// Fast pseudo-random number generator |
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extern uint32 f_rand_seed; |
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inline static uint8 f_rand(void) |
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inline static uint8 f_rand() |
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{ |
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f_rand_seed = f_rand_seed * 1103515245 + 12345; |
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return f_rand_seed >> 16; |