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/* |
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* sys.h - System-dependant functions |
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* |
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* SIDPlayer (C) Copyright 1996-2000 Christian Bauer |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#ifndef SYS_H |
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#define SYS_H |
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#ifdef HAVE_CONFIG_H |
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#include "config.h" |
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#endif |
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#include <string> |
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#include "types.h" |
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// Dummy SDL definitions |
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typedef struct { |
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int freq; // DSP frequency -- samples per second |
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uint16 format; // Audio data format |
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uint8 channels; // Number of channels: 1 mono, 2 stereo |
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uint8 silence; // Audio buffer silence value (calculated) |
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uint16 samples; // Audio buffer size in samples |
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uint32 size; // Audio buffer size in bytes (calculated) |
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void (*callback)(void *userdata, uint8 *stream, int len); |
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void *userdata; |
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} SDL_AudioSpec; |
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#define AUDIO_U8 0x0008 |
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#define AUDIO_S8 0x8008 |
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#define AUDIO_S16SYS 0x0010 |
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#define SDL_OpenAudio(desired, obtained) |
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#define SDL_CloseAudio() |
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#define SDL_PauseAudio(onoff) |
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#define SDL_LockAudio() |
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#define SDL_UnlockAudio() |
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#endif |